Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Jhaj_08
Poseidon
Level 41
God Stats
11W - 25L
1,204 SR
Queue Stats
40W - 72L
1,293 Elo+
Party 2
Xing Tian
Xing Tian
OctoJack95
Xing Tian
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
94W - 105L
1,513 Elo+
Solo
Thor
Thor
TheGreatOne50104
Thor
Level 26
God Stats
0W - 3L
1,216 SR
Queue Stats
7W - 14L
1,187 Elo+
Party 2
King Arthur
King Arthur
ragingform1234
King Arthur
Level 7
God Stats
2W - 9L
1,289 SR
Queue Stats
5W - 12L
1,155 Elo+
Party 3
Team Averages
Level 56
1,342 SR
1,330 Elo+

VS

Team Averages
Level 58
1,623 SR
1,492 Elo+
Chaac
Chaac
 
Chaac
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Alkee
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 247L
1,492 Elo+
Party 1
Cerberus
Cerberus
Embxsic
Cerberus
Level 24
God Stats
21W - 19L
1,575 SR
Queue Stats
130W - 113L
1,555 Elo+
Party 1
Hades
Hades
Joken_909
Hades
Level 104
God Stats
4W - 2L
1,819 SR
Queue Stats
18W - 18L
1,413 Elo+
Solo
Raijin
Raijin
PrimiTive8187
Raijin
Level 103
God Stats
9W - 3L
1,722 SR
Queue Stats
205W - 173L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
1 / 5 / 0
5,778
444
8,028
9,301
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Jhaj_08
Poseidon
11
0 / 3 / 3
6,475
498
3,241
5,365
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
OctoJack95
Xing Tian
7
0 / 3 / 1
5,479
421
2,725
7,864
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 4 / 0
7,245
557
3,971
10,060
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ragingform1234
King Arthur
11
0 / 1 / 0
6,244
480
508
6,538
3,257
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 0 / 0
7,674
590
3,414
4,109
2,343
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
Alkee
Artemis
12
8 / 2 / 2
7,689
591
9,862
8,781
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Embxsic
Cerberus
11
0 / 0 / 11
7,297
561
4,639
8,478
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Joken_909
Hades
12
2 / 3 / 6
7,148
550
3,329
9,658
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
5 / 0 / 1
8,205
631
5,059
4,524
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
16
16
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
0
0.2
W
Chaac
 
Chaac
1
0
0
1
W
Artemis
Alkee
Artemis
8
2
2
4.5
W
Cerberus
Embxsic
Cerberus
0
0
11
5.5
L
Poseidon
Jhaj_08
Poseidon
0
3
3
0.5
W
Hades
Joken_909
Hades
2
3
6
1.67
L
Xing Tian
OctoJack95
Xing Tian
0
3
1
0.17
W
5
0
1
5.5
L
4
4
0
1
L
King Arthur
ragingform1234
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,473
Damage
26,303
39,128
Taken
35,550
12,475
Mitigated
14,647
4,232
Healing
14,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,028
3,181
0
2,949
9,301
1,819
0
2,873
6,428
0
32,463
W
Chaac
 
Chaac
3,414
244
0
1,721
4,109
2,343
812
0
4,017
0
39,881
W
Artemis
Alkee
Artemis
9,862
4,907
408
2,879
8,781
2,541
2,396
2,774
5,937
0
38,074
W
Cerberus
Embxsic
Cerberus
4,639
436
336
3,136
8,478
5,177
472
1,229
7,245
27,330
0
L
Poseidon
Jhaj_08
Poseidon
3,241
0
0
250
5,365
1,489
0
3,419
1,708
29,898
319
W
Hades
Joken_909
Hades
3,329
571
586
4,400
9,658
3,292
544
623
8,929
37,397
0
L
Xing Tian
OctoJack95
Xing Tian
2,725
325
0
488
7,864
3,330
0
3,132
4,706
13,767
0
W
5,059
494
0
902
4,524
1,294
795
876
3,440
46,114
0
L
3,971
1,874
0
203
10,060
2,580
0
3,239
6,721
0
37,756
L
King Arthur
ragingform1234
King Arthur
508
51
0
342
6,538
3,257
0
0
6,538
1,286
30,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,221
Gold Earned
38,013
283
Minions Killed
411
0
Camps Cleared
0
1,181,055
Distance Traveled
1,136,558
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,778
444
64
5
0
215,579
4
W
Chaac
7,674
590
104
8
0
187,457
5
W
Artemis
7,689
591
81
6
0
217,120
2
W
Cerberus
7,297
561
54
4
0
258,099
1
L
Poseidon
6,475
498
68
5
0
261,101
0
W
Hades
7,148
550
76
6
0
236,253
1
L
Xing Tian
5,479
421
17
1
0
166,902
2
W
Raijin
8,205
631
96
7
0
237,629
2
L
Thor
7,245
557
65
5
0
272,706
1
L
King Arthur
6,244
480
69
5
0
264,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role