Player Matchup

Fenrir
Fenrir
Endless-trial_05
Fenrir
Level 62
God Stats
3W - 3L
1,563 SR
Queue Stats
93W - 101L
1,547 Elo+
Party 1
Ra
Ra
KingBauz
Ra
Level 23
God Stats
24W - 20L
1,648 SR
Queue Stats
103W - 86L
1,561 Elo+
Solo
Terra
Terra
birdmaniii_93
Terra
Level 157
God Stats
2W - 4L
1,572 SR
Queue Stats
75W - 80L
1,561 Elo+
Party 1
Guan Yu
Guan Yu
bxbyvenusss
Guan Yu
Level 18
God Stats
17W - 10L
1,500 SR
Queue Stats
323W - 318L
1,631 Elo+
Solo
Medusa
Medusa
nikval2005
Medusa
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,674 Elo+
Solo
Team Averages
Level 56
1,557 SR
1,595 Elo+

VS

Team Averages
Level 46
1,550 SR
1,518 Elo+
Discordia
Discordia
 
Discordia
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Comic act
Nemesis
Level 44
God Stats
3W - 4L
1,423 SR
Queue Stats
77W - 107L
1,466 Elo+
Solo
Hachiman
Hachiman
KingBuddha20
Hachiman
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
454W - 416L
1,590 Elo+
Party 2
Chronos
Chronos
Trans Princesss
Chronos
Level 26
God Stats
3W - 0L
1,752 SR
Queue Stats
52W - 55L
1,437 Elo+
Solo
King Arthur
King Arthur
rage_112233
King Arthur
Level 85
God Stats
98W - 96L
1,577 SR
Queue Stats
478W - 443L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 7 / 3
11,533
824
12,829
18,649
14,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 5 / 8
10,046
718
13,445
11,951
6,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 6 / 10
9,673
691
9,250
21,527
21,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
bxbyvenusss
Guan Yu
17
4 / 5 / 9
10,431
745
11,402
19,463
28,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
nikval2005
Medusa
13
1 / 5 / 1
8,432
602
1,558
7,289
2,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
5 / 4 / 15
11,063
790
19,295
10,641
3,770
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Comic act
Nemesis
17
6 / 5 / 8
10,836
774
11,363
13,368
6,146
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
KingBuddha20
Hachiman
18
7 / 2 / 11
11,194
800
11,867
12,883
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
7 / 4 / 12
11,435
817
12,724
13,321
4,109
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
rage_112233
King Arthur
17
3 / 3 / 11
10,443
746
9,352
15,192
15,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
85
17
Kills
28
28
Deaths
18
31
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
4
15
3.13
W
Nemesis
Comic act
Nemesis
6
5
8
2
L
10
7
3
1.64
L
1
5
8
1
W
Hachiman
KingBuddha20
Hachiman
7
2
11
6.25
W
7
4
12
3.25
L
1
6
10
1
L
Guan Yu
bxbyvenusss
Guan Yu
4
5
9
1.7
L
Medusa
nikval2005
Medusa
1
5
1
0.3
W
King Arthur
rage_112233
King Arthur
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,484
Damage
64,601
78,879
Taken
65,405
72,864
Mitigated
33,599
21,119
Healing
20,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
19,295
627
0
2,663
10,641
3,770
402
3,533
7,008
54,130
0
W
Nemesis
Comic act
Nemesis
11,363
4,123
0
2,625
13,368
6,146
0
4,966
8,137
0
23,295
L
12,829
1,845
0
1,972
18,649
14,897
699
7,807
10,578
0
29,883
L
13,445
289
2,956
2,039
11,951
6,056
598
7,693
4,178
45,985
0
W
Hachiman
KingBuddha20
Hachiman
11,867
6,491
141
4,533
12,883
3,780
2,102
3,983
8,555
0
37,320
W
12,724
4,799
0
3,419
13,321
4,109
3,442
4,746
8,250
40,510
0
L
9,250
844
3,145
3,323
21,527
21,003
954
6,621
14,548
22,330
0
L
Guan Yu
bxbyvenusss
Guan Yu
11,402
1,091
2,619
4,927
19,463
28,500
346
5,995
13,228
0
34,812
L
Medusa
nikval2005
Medusa
1,558
634
0
138
7,289
2,408
0
3,640
3,649
0
6,396
W
King Arthur
rage_112233
King Arthur
9,352
910
406
6,677
15,192
15,794
120
5,467
9,201
0
27,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,115
Gold Earned
54,971
189
Minions Killed
227
0
Camps Cleared
0
1,262,837
Distance Traveled
1,466,473
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,063
790
72
5
0
294,415
1
W
Nemesis
10,836
774
16
1
0
300,067
1
L
Fenrir
11,533
824
29
2
0
253,201
0
L
Ra
10,046
718
74
5
0
286,521
3
W
Hachiman
11,194
800
42
3
0
298,818
1
W
Chronos
11,435
817
64
5
0
269,022
3
L
Terra
9,673
691
25
2
0
270,881
0
L
Guan Yu
10,431
745
47
3
0
297,440
2
L
Medusa
8,432
602
14
1
0
154,794
0
W
King Arthur
10,443
746
33
2
0
304,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role