Player Matchup

Artemis
Artemis
AttractedCastle
Artemis
Level 59
God Stats
2W - 7L
1,479 SR
Queue Stats
43W - 31L
1,615 Elo+
Party 2
Poseidon
Poseidon
KRATOS SHINIGAM
Poseidon
Level 149
God Stats
9W - 16L
1,457 SR
Queue Stats
99W - 105L
1,457 Elo+
Party 2
Khepri
Khepri
QueenPam UwU
Khepri
Level 66
God Stats
6W - 3L
1,729 SR
Queue Stats
124W - 106L
1,478 Elo+
Party 2
Ullr
Ullr
Shubi Sad
Ullr
Level 7
God Stats
5W - 4L
1,761 SR
Queue Stats
25W - 15L
1,479 Elo+
Party 2
Nemesis
Nemesis
dalhicr7
Nemesis
Level 118
God Stats
23W - 24L
1,663 SR
Queue Stats
45W - 46L
1,522 Elo+
Party 2
Team Averages
Level 80
1,618 SR
1,510 Elo+

VS

Team Averages
Level 92
1,586 SR
1,611 Elo+
Charybdis
Charybdis
Brosuhff
Charybdis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,728 Elo+
Party 1
Sylvanus
Sylvanus
Jawirgoh
Sylvanus
Level 48
God Stats
9W - 12L
1,498 SR
Queue Stats
82W - 90L
1,528 Elo+
Solo
Raijin
Raijin
Vincey336
Raijin
Level 106
God Stats
3W - 1L
1,834 SR
Queue Stats
97W - 70L
1,586 Elo+
Party 1
Hercules
Hercules
townsbest253
Hercules
Level 157
God Stats
12W - 10L
1,819 SR
Queue Stats
143W - 111L
1,582 Elo+
Party 1
Atlas
Atlas
xDCx TH3 J0KER
Atlas
Level 143
God Stats
3W - 1L
1,282 SR
Queue Stats
103W - 79L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,277
591
4,646
6,277
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
15
7 / 2 / 3
9,654
690
9,902
6,622
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
12
2 / 3 / 10
8,422
602
8,301
8,784
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
14
9 / 4 / 1
9,057
647
12,691
10,059
2,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
dalhicr7
Nemesis
13
3 / 4 / 4
7,848
561
5,977
11,198
3,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Brosuhff
Charybdis
13
5 / 7 / 1
7,933
567
8,915
15,234
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Jawirgoh
Sylvanus
9
0 / 6 / 4
6,446
460
3,079
12,900
7,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Vincey336
Raijin
12
1 / 5 / 1
7,012
501
1,873
6,624
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
townsbest253
Hercules
15
5 / 1 / 1
9,050
646
6,541
15,098
8,074
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 2 / 4
7,541
539
7,790
12,658
4,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
21
Kills
14
14
Deaths
21
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Charybdis
Brosuhff
Charybdis
5
7
1
0.79
W
Sylvanus
Jawirgoh
Sylvanus
0
6
4
0.33
L
Poseidon
7
2
3
4.25
L
Khepri
2
3
10
2.33
L
Ullr
9
4
1
2.38
W
Raijin
Vincey336
Raijin
1
5
1
0.3
L
Nemesis
dalhicr7
Nemesis
3
4
4
1.25
W
Hercules
townsbest253
Hercules
5
1
1
5.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,517
Damage
28,198
42,940
Taken
62,514
18,218
Mitigated
27,277
9,193
Healing
16,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,646
1,900
0
3,046
6,277
2,603
960
407
5,870
0
56,018
W
Charybdis
Brosuhff
Charybdis
8,915
4,224
0
4,424
15,234
4,485
364
1,969
13,265
0
46,763
W
Sylvanus
Jawirgoh
Sylvanus
3,079
582
902
1,666
12,900
7,951
200
5,163
7,737
13,414
0
L
Poseidon
9,902
1,823
0
1,859
6,622
2,562
0
3,096
3,526
64,604
0
L
Khepri
8,301
1,410
409
2,158
8,784
6,728
0
3,510
5,274
31,752
5,846
L
Ullr
12,691
6,020
0
889
10,059
2,502
836
1,425
8,634
0
53,209
W
Raijin
Vincey336
Raijin
1,873
36
0
690
6,624
2,065
0
2,406
4,218
37,995
0
L
Nemesis
dalhicr7
Nemesis
5,977
3,190
0
832
11,198
3,823
74
4,304
6,894
0
52,026
W
Hercules
townsbest253
Hercules
6,541
1,874
0
5,393
15,098
8,074
62
3,421
11,677
0
49,768
W
7,790
1,789
0
2,996
12,658
4,702
0
3,586
9,072
47,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,258
Gold Earned
37,982
454
Minions Killed
363
0
Camps Cleared
0
1,360,506
Distance Traveled
1,309,854
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,277
591
107
8
0
264,673
3
W
Charybdis
7,933
567
79
6
0
239,754
2
W
Sylvanus
6,446
460
17
1
0
241,571
4
L
Poseidon
9,654
690
120
9
0
281,411
2
L
Khepri
8,422
602
58
4
0
264,203
2
L
Ullr
9,057
647
93
7
0
259,392
2
W
Raijin
7,012
501
81
6
0
253,408
5
L
Nemesis
7,848
561
76
5
0
290,827
0
W
Hercules
9,050
646
104
7
0
277,006
1
W
Atlas
7,541
539
82
6
0
298,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role