Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Djrocks11
Atlas
Level 56
God Stats
9W - 10L
1,534 SR
Queue Stats
12W - 11L
1,560 Elo+
Party 2
Neith
Neith
Duchainzzz
Neith
Level 150
God Stats
8W - 10L
1,298 SR
Queue Stats
124W - 127L
1,521 Elo+
Solo
Nemesis
Nemesis
LaxParke
Nemesis
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,556 Elo+
Party 2
Agni
Agni
OkIvy
Agni
Level 124
God Stats
1W - 0L
1,223 SR
Queue Stats
19W - 21L
1,542 Elo+
Party 2
Team Averages
Level 100
1,411 SR
1,536 Elo+

VS

Team Averages
Level 125
1,566 SR
1,574 Elo+
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Kahsam
Medusa
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 46L
1,678 Elo+
Party 3
Mulan
Mulan
ShazbotExe
Mulan
Level 146
God Stats
17W - 17L
1,626 SR
Queue Stats
152W - 141L
1,552 Elo+
Party 1
Tyr
Tyr
Stompa3000
Tyr
Level 69
God Stats
2W - 1L
1,641 SR
Queue Stats
14W - 12L
1,640 Elo+
Party 3
Ymir
Ymir
foodcritic101
Ymir
Level 145
God Stats
0W - 1L
1,565 SR
Queue Stats
36W - 46L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
4 / 0 / 7
9,543
636
9,526
10,157
12,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Djrocks11
Atlas
11
0 / 2 / 7
7,582
505
4,129
11,522
7,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
13
0 / 2 / 6
7,606
507
7,461
10,001
2,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
LaxParke
Nemesis
13
3 / 3 / 6
8,076
538
6,652
11,059
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
OkIvy
Agni
17
17 / 1 / 2
10,788
719
18,771
6,764
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 7 / 2
7,091
473
6,475
11,308
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Kahsam
Medusa
10
1 / 4 / 1
6,264
418
7,761
8,655
2,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
13
4 / 4 / 1
7,750
517
7,691
13,235
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 6 / 1
6,070
405
3,987
13,290
8,502
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 3 / 3
6,713
448
4,055
15,400
12,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
24
Kills
8
8
Deaths
24
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
0
7
7.5
L
Agni
 
Agni
1
7
2
0.29
W
Atlas
Djrocks11
Atlas
0
2
7
1.75
W
Neith
0
2
6
1.5
L
Medusa
Kahsam
Medusa
1
4
1
0.38
W
Nemesis
LaxParke
Nemesis
3
3
6
2
W
Agni
OkIvy
Agni
17
1
2
18
L
Mulan
4
4
1
1.13
L
0
6
1
0.08
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,539
Damage
29,969
49,503
Taken
61,888
29,706
Mitigated
30,282
19,591
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,526
3,457
0
4,913
10,157
12,813
102
317
9,840
0
52,969
L
Agni
 
Agni
6,475
123
0
2,825
11,308
2,855
0
5,434
5,616
46,068
0
W
Atlas
Djrocks11
Atlas
4,129
1,455
2,389
2,892
11,522
7,473
0
2,952
8,570
17,477
966
W
Neith
7,461
3,547
0
3,051
10,001
2,988
2,789
1,985
8,016
0
52,785
L
Medusa
Kahsam
Medusa
7,761
2,692
0
353
8,655
2,256
0
2,309
6,281
0
43,247
W
Nemesis
LaxParke
Nemesis
6,652
2,387
0
3,256
11,059
3,582
0
3,278
7,781
0
45,257
W
Agni
OkIvy
Agni
18,771
2,286
211
2,879
6,764
2,850
0
1,998
4,766
73,350
0
L
Mulan
7,691
464
0
4,441
13,235
4,353
0
5,040
8,073
0
48,605
L
3,987
316
0
3,402
13,290
8,502
0
3,407
9,776
0
27,691
L
4,055
465
188
1,398
15,400
12,316
0
5,848
9,440
24,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,595
Gold Earned
33,888
470
Minions Killed
349
0
Camps Cleared
0
1,543,340
Distance Traveled
1,411,542
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,543
636
115
8
0
342,663
2
L
Agni
7,091
473
97
6
0
273,339
2
W
Atlas
7,582
505
34
2
0
300,923
0
W
Neith
7,606
507
104
7
0
255,421
1
L
Medusa
6,264
418
69
5
0
264,975
3
W
Nemesis
8,076
538
76
5
0
339,279
0
W
Agni
10,788
719
141
9
0
305,054
4
L
Mulan
7,750
517
96
6
0
315,367
3
L
Tyr
6,070
405
53
4
0
312,101
0
L
Ymir
6,713
448
34
2
0
245,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role