Player Matchup

Medusa
Medusa
INFERNAL-_-Mew
Medusa
Level 27
God Stats
3W - 0L
1,847 SR
Queue Stats
39W - 4L
1,961 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Moisty Randy
Tsukuyomi
Level 44
God Stats
2W - 0L
1,721 SR
Queue Stats
220W - 220L
1,378 Elo+
Party 4
King Arthur
King Arthur
SimpleSuicide
King Arthur
Level 58
God Stats
6W - 1L
1,901 SR
Queue Stats
13W - 3L
1,844 Elo+
Party 3
Ah Puch
Ah Puch
XKingXFlowersX
Ah Puch
Level 30
God Stats
40W - 32L
1,533 SR
Queue Stats
249W - 256L
1,389 Elo+
Party 4
Zeus
Zeus
xJuiceWrldx_999
Zeus
Level 29
God Stats
4W - 0L
1,847 SR
Queue Stats
5W - 1L
1,860 Elo+
Party 3
Team Averages
Level 38
1,770 SR
1,686 Elo+

VS

Team Averages
Level 57
1,461 SR
1,428 Elo+
Athena
Athena
Im_Bad_At_Games-
Athena
Level 24
God Stats
13W - 8L
1,537 SR
Queue Stats
529W - 544L
1,434 Elo+
Party 1
Amaterasu
Amaterasu
JuliusCaesarRIP
Amaterasu
Level 123
God Stats
1W - 3L
1,325 SR
Queue Stats
100W - 114L
1,377 Elo+
Party 2
Aphrodite
Aphrodite
S0ULST3AL3RRR
Aphrodite
Level 18
God Stats
31W - 41L
1,421 SR
Queue Stats
94W - 114L
1,377 Elo+
Party 2
Merlin
Merlin
Sensei Bonk
Merlin
Level 48
God Stats
58W - 51L
1,520 SR
Queue Stats
466W - 453L
1,454 Elo+
Party 1
Loki
Loki
parsonne
Loki
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 14
12,298
1,230
14,099
4,522
1,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Moisty Randy
Tsukuyomi
18
5 / 1 / 20
11,963
1,196
17,454
9,620
3,356
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
SimpleSuicide
King Arthur
19
11 / 0 / 14
12,857
1,286
12,704
11,986
12,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
0 / 3 / 15
10,634
1,063
8,523
8,678
3,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
12 / 0 / 15
13,195
1,320
35,941
6,369
2,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

282

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 3
11,028
1,103
4,524
27,829
27,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
JuliusCaesarRIP
Amaterasu
15
3 / 8 / 0
10,493
1,049
10,442
23,784
17,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
S0ULST3AL3RRR
Aphrodite
15
0 / 9 / 1
9,580
958
3,806
16,114
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
16
0 / 5 / 2
10,315
1,032
11,928
13,962
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
15
1 / 7 / 0
9,792
979
6,068
13,903
6,331
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
10
34
Kills
4
4
Deaths
34
78
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
14
13
L
0
5
3
0.3
L
Amaterasu
JuliusCaesarRIP
Amaterasu
3
8
0
0.38
W
Tsukuyomi
Moisty Randy
Tsukuyomi
5
1
20
15
L
Aphrodite
S0ULST3AL3RRR
Aphrodite
0
9
1
0.06
L
Merlin
0
5
2
0.2
W
King Arthur
SimpleSuicide
King Arthur
11
0
14
18
W
0
3
15
2.5
L
Loki
1
7
0
0.14
W
12
0
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,721
Damage
36,768
41,175
Taken
95,592
22,285
Mitigated
60,062
5,918
Healing
11,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,099
7,011
0
695
4,522
1,578
0
2,328
2,194
0
56,553
L
4,524
995
194
1,449
27,829
27,652
0
11,001
16,828
13,493
0
L
Amaterasu
JuliusCaesarRIP
Amaterasu
10,442
4,924
0
3,884
23,784
17,060
0
12,995
10,789
191
20,465
W
Tsukuyomi
Moisty Randy
Tsukuyomi
17,454
4,167
0
249
9,620
3,356
0
4,038
4,328
0
31,299
L
Aphrodite
S0ULST3AL3RRR
Aphrodite
3,806
92
2,055
2,586
16,114
5,408
0
9,265
6,849
11,434
0
L
Merlin
11,928
665
134
539
13,962
3,611
0
5,221
8,741
58,043
0
W
King Arthur
SimpleSuicide
King Arthur
12,704
2,015
0
0
11,986
12,047
0
8,190
3,796
200
26,721
W
8,523
394
162
2,047
8,678
3,096
0
4,010
4,668
13,350
0
L
Loki
6,068
678
81
360
13,903
6,331
0
6,182
7,721
0
19,831
W
35,941
2,879
383
2,382
6,369
2,208
0
1,868
4,501
44,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,947
Gold Earned
51,208
202
Minions Killed
205
9
Camps Cleared
5
1,022,916
Distance Traveled
879,382
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,298
1,230
91
9
1
212,306
0
L
Athena
11,028
1,103
24
2
0
196,404
2
L
Amaterasu
10,493
1,049
29
3
1
185,856
0
W
Tsukuyomi
11,963
1,196
41
4
4
218,871
0
L
Aphrodite
9,580
958
32
3
1
152,004
0
L
Merlin
10,315
1,032
106
11
0
180,673
1
W
King Arthur
12,857
1,286
37
4
2
214,166
0
W
Ah Puch
10,634
1,063
7
1
1
181,083
0
L
Loki
9,792
979
14
1
3
164,445
0
W
Zeus
13,195
1,320
26
3
1
196,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role