Player Matchup

Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Hydrozion
Ra
Level 89
God Stats
2W - 0L
1,960 SR
Queue Stats
27W - 20L
1,571 Elo+
Party 1
Chang'e
Chang'e
ImaginaryBenz
Chang'e
Level 65
God Stats
1W - 1L
1,833 SR
Queue Stats
16W - 19L
1,484 Elo+
Party 1
Loki
Loki
MissesLayz
Loki
Level 129
God Stats
7W - 14L
1,265 SR
Queue Stats
310W - 317L
1,458 Elo+
Party 2
Kuzenbo
Kuzenbo
Misterlay
Kuzenbo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,249 Elo+
Party 2
Team Averages
Level 108
1,612 SR
1,453 Elo+

VS

Team Averages
Level 114
1,265 SR
1,431 Elo+
Ah Puch
Ah Puch
MAXIM021
Ah Puch
Level 160
God Stats
0W - 2L
1,337 SR
Queue Stats
27W - 27L
1,530 Elo+
Solo
Mulan
Mulan
Monocyte4
Mulan
Level 135
God Stats
4W - 7L
1,223 SR
Queue Stats
127W - 174L
1,426 Elo+
Party 3
Agni
Agni
Robertzombie665
Agni
Level 62
God Stats
0W - 1L
1,158 SR
Queue Stats
46W - 64L
1,399 Elo+
Solo
Yemoja
Yemoja
got2Bhigh
Yemoja
Level 87
God Stats
0W - 2L
1,125 SR
Queue Stats
4W - 7L
1,376 Elo+
Solo
Danzaburou
Danzaburou
sp0okyboogie
Danzaburou
Level 127
God Stats
55W - 70L
1,481 SR
Queue Stats
126W - 170L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
7 / 1 / 2
8,750
875
15,619
12,927
10,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 2 / 2
7,314
731
4,699
4,618
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
14
1 / 0 / 3
7,445
745
8,106
5,190
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 1
7,342
734
2,487
3,122
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
Misterlay
Kuzenbo
14
1 / 1 / 7
8,092
809
6,393
12,315
14,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MAXIM021
Ah Puch
13
1 / 2 / 2
7,292
729
5,326
8,061
2,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Monocyte4
Mulan
12
0 / 2 / 1
6,510
651
5,614
9,525
4,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 3 / 0
6,834
683
3,610
5,689
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
got2Bhigh
Yemoja
13
2 / 1 / 0
7,525
753
3,756
12,351
5,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
sp0okyboogie
Danzaburou
13
1 / 3 / 1
6,660
666
6,937
8,778
2,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
5
5
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
1
2
8
W
1
2
2
1
W
Chang'e
1
0
3
2.5
L
Ah Puch
MAXIM021
Ah Puch
1
2
2
1
W
1
1
1
1.5
W
Kuzenbo
Misterlay
Kuzenbo
1
1
7
4.5
L
Mulan
Monocyte4
Mulan
0
2
1
0.25
L
1
3
0
0.33
L
Yemoja
got2Bhigh
Yemoja
2
1
0
2
L
Danzaburou
sp0okyboogie
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,304
Damage
25,243
38,172
Taken
44,404
32,000
Mitigated
17,348
13,489
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,619
2,639
0
4,484
12,927
10,870
0
3,602
9,082
0
35,161
W
4,699
63
1,282
1,239
4,618
1,742
684
2,103
2,454
24,396
0
W
Chang'e
8,106
359
665
2,982
5,190
3,862
779
1,362
3,773
28,581
0
L
Ah Puch
MAXIM021
Ah Puch
5,326
161
0
1,634
8,061
2,425
0
2,043
5,792
28,188
0
W
2,487
153
0
1,172
3,122
1,028
0
619
2,503
0
24,005
W
Kuzenbo
Misterlay
Kuzenbo
6,393
1,901
335
1,330
12,315
14,498
27
5,006
7,198
15,579
0
L
Mulan
Monocyte4
Mulan
5,614
844
605
3,195
9,525
4,636
0
4,608
4,703
0
14,450
L
3,610
289
191
431
5,689
1,686
0
1,326
4,180
16,492
0
L
Yemoja
got2Bhigh
Yemoja
3,756
709
1,821
4,368
12,351
5,638
0
5,938
5,973
13,977
0
L
Danzaburou
sp0okyboogie
Danzaburou
6,937
2,492
0
1,186
8,778
2,963
0
4,737
3,836
0
23,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,943
Gold Earned
34,821
233
Minions Killed
160
0
Camps Cleared
0
1,128,274
Distance Traveled
940,620
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,750
875
52
5
0
241,506
1
W
Ra
7,314
731
57
6
0
223,114
1
W
Chang'e
7,445
745
53
5
0
209,375
4
L
Ah Puch
7,292
729
62
6
0
184,817
0
W
Loki
7,342
734
43
4
0
225,637
2
W
Kuzenbo
8,092
809
28
3
0
228,642
2
L
Mulan
6,510
651
24
2
0
203,436
1
L
Agni
6,834
683
31
3
0
188,765
3
L
Yemoja
7,525
753
13
1
0
182,915
1
L
Danzaburou
6,660
666
30
3
0
180,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role