Player Matchup

Thor
Thor
AML528
Thor
Level 29
God Stats
29W - 19L
1,729 SR
Queue Stats
134W - 122L
1,581 Elo+
Party 1
Ymir
Ymir
FacelessTrout
Ymir
Level 88
God Stats
34W - 12L
1,098 SR
Queue Stats
103W - 89L
1,469 Elo+
Party 2
Janus
Janus
IM BIG TURBO
Janus
Level 49
God Stats
6W - 9L
1,311 SR
Queue Stats
340W - 333L
1,545 Elo+
Party 1
Artemis
Artemis
Rabbit3yt
Artemis
Level 5
God Stats
1W - 1L
1,389 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
xjokestarx
Chang'e
Level 88
God Stats
2W - 4L
1,602 SR
Queue Stats
215W - 204L
1,512 Elo+
Party 2
Team Averages
Level 52
1,426 SR
1,522 Elo+

VS

Team Averages
Level 83
1,582 SR
1,502 Elo+
Persephone
Persephone
Daddyjohnjr
Persephone
Level 89
God Stats
4W - 7L
1,369 SR
Queue Stats
154W - 158L
1,487 Elo+
Party 4
Geb
Geb
Josker
Geb
Level 110
God Stats
22W - 13L
1,572 SR
Queue Stats
336W - 315L
1,554 Elo+
Party 3
Loki
Loki
Stable Donny
Loki
Level 88
God Stats
7W - 4L
1,810 SR
Queue Stats
142W - 147L
1,568 Elo+
Party 4
Nemesis
Nemesis
Zuultor
Nemesis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,423 Elo+
Party 3
Danzaburou
Danzaburou
giusepe1234
Danzaburou
Level 28
God Stats
9W - 9L
1,657 SR
Queue Stats
20W - 28L
1,480 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AML528
Thor
18
1 / 5 / 2
11,314
471
5,972
15,070
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 9 / 1
9,831
410
6,921
23,908
26,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 11 / 1
11,120
463
6,308
15,715
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Rabbit3yt
Artemis
15
0 / 12 / 1
9,735
406
3,541
15,093
3,149
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
xjokestarx
Chang'e
20
5 / 5 / 0
12,988
541
11,700
15,723
15,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Daddyjohnjr
Persephone
20
9 / 3 / 8
14,038
585
17,233
10,360
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Geb
Josker
Geb
17
4 / 1 / 15
12,412
517
7,835
24,714
30,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

20
10 / 3 / 2
15,111
630
13,331
14,402
5,399
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Zuultor
Nemesis
20
6 / 3 / 6
13,384
558
9,552
14,041
8,445
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
giusepe1234
Danzaburou
20
11 / 1 / 11
15,431
643
16,265
14,200
6,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
82
9
Kills
40
42
Deaths
11
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thor
AML528
Thor
1
5
2
0.4
W
Persephone
Daddyjohnjr
Persephone
9
3
8
4.33
L
1
9
1
0.17
L
2
11
1
0.23
W
Geb
Josker
Geb
4
1
15
11.5
L
Artemis
Rabbit3yt
Artemis
0
12
1
0.04
W
10
3
2
3.67
W
Nemesis
Zuultor
Nemesis
6
3
6
3
W
Danzaburou
giusepe1234
Danzaburou
11
1
11
16.5
L
Chang'e
xjokestarx
Chang'e
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,442
Damage
64,216
85,509
Taken
77,717
54,462
Mitigated
54,263
12,485
Healing
18,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
AML528
Thor
5,972
704
0
2,314
15,070
4,947
0
2,799
12,271
0
82,977
W
Persephone
Daddyjohnjr
Persephone
17,233
470
0
2,060
10,360
3,709
818
5,204
4,951
91,259
0
L
6,921
1,614
0
1,374
23,908
26,538
0
8,753
14,798
27,856
0
L
6,308
401
0
1,333
15,715
4,312
0
6,455
9,180
64,712
0
W
Geb
Josker
Geb
7,835
1,490
502
4,464
24,714
30,216
279
5,628
18,699
42,679
0
L
Artemis
Rabbit3yt
Artemis
3,541
3,241
41
930
15,093
3,149
876
5,007
10,086
0
43,904
W
13,331
6,311
0
3,516
14,402
5,399
0
7,178
7,224
0
93,929
W
Nemesis
Zuultor
Nemesis
9,552
3,859
0
45
14,041
8,445
0
5,100
8,913
0
125,985
W
Danzaburou
giusepe1234
Danzaburou
16,265
6,160
0
7,484
14,200
6,494
3,003
5,833
8,305
0
113,040
L
Chang'e
xjokestarx
Chang'e
11,700
1,610
197
6,296
15,723
15,516
142
2,054
13,669
86,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,988
Gold Earned
70,376
550
Minions Killed
658
0
Camps Cleared
0
1,908,375
Distance Traveled
2,408,197
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,314
471
128
5
0
413,942
1
W
Persephone
14,038
585
125
5
0
471,366
4
L
Ymir
9,831
410
32
1
0
362,487
1
L
Janus
11,120
463
132
6
0
396,327
1
W
Geb
12,412
517
43
2
0
467,293
3
L
Artemis
9,735
406
85
4
0
318,935
0
W
Loki
15,111
630
154
6
0
507,080
2
W
Nemesis
13,384
558
143
6
0
485,015
6
W
Danzaburou
15,431
643
193
8
0
477,443
5
L
Chang'e
12,988
541
173
7
0
416,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role