Player Matchup

Izanami
Izanami
 
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DoritosAnimus
Baron Samedi
Level 47
God Stats
29W - 8L
2,034 SR
Queue Stats
333W - 147L
1,835 Elo+
Party 2
Fenrir
Fenrir
saschasriracha
Fenrir
Level 146
God Stats
7W - 5L
1,555 SR
Queue Stats
738W - 506L
1,767 Elo+
Party 2
Team Averages
Level 97
1,618 SR
1,621 Elo+

VS

Team Averages
Level 87
1,515 SR
1,485 Elo+
Amaterasu
Amaterasu
AtlasBorkk
Amaterasu
Level 85
God Stats
0W - 2L
1,793 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Pele
Pele
I Ieroin
Pele
Level 115
God Stats
5W - 3L
1,538 SR
Queue Stats
46W - 54L
1,495 Elo+
Party 3
Anubis
Anubis
KINGJOJ81
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
SexyyPiglet
Ares
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 85L
1,414 Elo+
Party 3
Cupid
Cupid
YoungSacred
Cupid
Level 127
God Stats
4W - 7L
1,242 SR
Queue Stats
275W - 288L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
15 / 0 / 9
12,201
1,017
22,225
8,371
3,556
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
 
Ravana
18
4 / 3 / 16
10,521
877
12,893
14,236
12,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
 
Heimdallr
17
5 / 2 / 16
10,342
862
11,468
9,938
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
DoritosAnimus
Baron Samedi
17
6 / 1 / 14
10,316
860
14,217
7,818
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 4 / 16
10,399
867
8,069
14,247
15,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AtlasBorkk
Amaterasu
16
5 / 4 / 1
9,480
790
9,688
16,730
11,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
13
1 / 6 / 5
8,023
669
6,739
13,808
3,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
KINGJOJ81
Anubis
13
1 / 7 / 3
7,769
647
1,671
9,630
3,153
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 10 / 5
8,465
705
7,235
19,077
15,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
2 / 8 / 4
8,683
724
10,081
18,423
5,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
28
35
Kills
10
10
Deaths
35
71
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
15
0
9
19.5
W
Ravana
 
Ravana
4
3
16
4
W
Heimdallr
 
Heimdallr
5
2
16
6.5
L
Amaterasu
AtlasBorkk
Amaterasu
5
4
1
1.38
W
Baron Samedi
DoritosAnimus
Baron Samedi
6
1
14
13
L
Pele
1
6
5
0.58
L
Anubis
KINGJOJ81
Anubis
1
7
3
0.36
L
1
10
5
0.35
L
2
8
4
0.5
W
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,872
Damage
35,414
54,610
Taken
77,668
39,904
Mitigated
39,395
16,245
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
22,225
17,570
0
2,570
8,371
3,556
7,013
1,518
6,853
0
67,422
W
Ravana
 
Ravana
12,893
2,326
0
3,197
14,236
12,568
672
2,280
11,956
0
31,672
W
Heimdallr
 
Heimdallr
11,468
6,782
0
1,462
9,938
4,058
1,217
2,394
7,544
0
32,206
L
Amaterasu
AtlasBorkk
Amaterasu
9,688
2,602
474
4,638
16,730
11,572
0
2,935
13,618
43
26,755
W
Baron Samedi
DoritosAnimus
Baron Samedi
14,217
766
3,421
2,961
7,818
4,269
1,201
366
7,452
35,905
0
L
Pele
6,739
1,008
0
1,096
13,808
3,767
0
2,580
10,974
0
21,759
L
Anubis
KINGJOJ81
Anubis
1,671
243
0
740
9,630
3,153
0
1,760
7,741
8,147
0
L
7,235
86
588
1,067
19,077
15,862
0
5,349
13,449
17,116
0
L
10,081
7,211
239
3,733
18,423
5,041
0
1,593
16,646
0
38,808
W
8,069
2,625
0
2,634
14,247
15,453
795
2,371
11,876
0
19,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,779
Gold Earned
42,420
264
Minions Killed
164
0
Camps Cleared
0
1,429,927
Distance Traveled
1,149,922
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,201
1,017
120
10
0
311,956
0
W
Ravana
10,521
877
47
4
0
297,086
0
W
Heimdallr
10,342
862
40
3
0
296,442
1
L
Amaterasu
9,480
790
40
3
0
284,619
1
W
Baron Samedi
10,316
860
41
3
0
258,033
2
L
Pele
8,023
669
31
3
0
245,852
2
L
Anubis
7,769
647
15
1
0
181,587
0
L
Ares
8,465
705
17
1
0
229,275
0
L
Cupid
8,683
724
61
5
0
208,589
2
W
Fenrir
10,399
867
16
1
0
266,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role