Player Matchup

Amaterasu
Amaterasu
Blackson11
Amaterasu
Level 28
God Stats
6W - 7L
1,660 SR
Queue Stats
14W - 22L
1,528 Elo+
Party 1
Cabrakan
Cabrakan
Clutchbox
Cabrakan
Level 126
God Stats
0W - 1L
1,774 SR
Queue Stats
11W - 18L
1,528 Elo+
Party 1
Cerberus
Cerberus
Snachary
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,747 Elo+
Party 1
Team Averages
Level 73
1,645 SR
1,601 Elo+

VS

Team Averages
Level 82
1,730 SR
1,754 Elo+
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Soul-Nations
Mulan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 10L
1,888 Elo+
Party 2
Bastet
Bastet
VerettaVendetta
Bastet
Level 83
God Stats
58W - 2L
2,191 SR
Queue Stats
445W - 76L
1,874 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blackson11
Amaterasu
11
2 / 6 / 1
6,595
660
3,618
9,037
7,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
Clutchbox
Cabrakan
12
1 / 4 / 1
6,499
650
4,263
7,682
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Snachary
Cerberus
11
1 / 4 / 2
6,347
635
6,134
11,166
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 3 / 7
7,364
736
7,387
6,478
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 1 / 9
7,610
761
5,149
8,967
6,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 0 / 6
8,544
854
11,441
6,277
3,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
14
14
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
3
7
2.17
L
Amaterasu
Blackson11
Amaterasu
2
6
1
0.42
L
Cabrakan
Clutchbox
Cabrakan
1
4
1
0.38
L
Cerberus
Snachary
Cerberus
1
4
2
0.5
W
3
1
9
7.5
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,015
Damage
23,977
27,885
Taken
21,722
16,340
Mitigated
12,181
5,563
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,387
2,191
0
1,982
6,478
2,061
1,337
3,226
3,156
21,518
0
L
Amaterasu
Blackson11
Amaterasu
3,618
738
115
1,668
9,037
7,614
0
3,033
5,438
0
10,023
L
Cabrakan
Clutchbox
Cabrakan
4,263
458
0
1,471
7,682
4,672
0
2,151
5,203
21,835
0
L
Cerberus
Snachary
Cerberus
6,134
91
0
2,309
11,166
4,054
0
1,957
8,878
22,692
0
W
5,149
579
231
2,043
8,967
6,558
158
3,530
5,272
0
19,065
W
11,441
2,126
614
1,998
6,277
3,562
416
3,786
2,403
0
23,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,441
Gold Earned
23,518
110
Minions Killed
113
5
Camps Cleared
5
510,060
Distance Traveled
553,478
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,364
736
39
4
1
171,600
3
L
Amaterasu
6,595
660
18
2
2
170,038
0
L
Cabrakan
6,499
650
45
5
3
167,092
0
L
Cerberus
6,347
635
47
5
0
172,930
3
W
Mulan
7,610
761
41
4
3
177,780
4
W
Bastet
8,544
854
33
3
1
204,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role