Player Matchup

Hou Yi
Hou Yi
Asami_Lilith_267
Hou Yi
Level 41
God Stats
13W - 12L
1,524 SR
Queue Stats
175W - 233L
1,327 Elo+
Party 1
Baron Samedi
Baron Samedi
Backdraft420
Baron Samedi
Level 23
God Stats
16W - 27L
1,466 SR
Queue Stats
25W - 46L
1,324 Elo+
Party 3
Kali
Kali
Exxile4001
Kali
Level 24
God Stats
4W - 3L
1,512 SR
Queue Stats
31W - 55L
1,361 Elo+
Party 3
Ares
Ares
JomanIsHere
Ares
Level 42
God Stats
8W - 4L
1,535 SR
Queue Stats
114W - 136L
1,339 Elo+
Party 1
Hades
Hades
NonOf_urConcern
Hades
Level 59
God Stats
4W - 3L
1,291 SR
Queue Stats
325W - 404L
1,396 Elo+
Party 1
Team Averages
Level 38
1,466 SR
1,349 Elo+

VS

Team Averages
Level 35
1,398 SR
1,278 Elo+
Ra
Ra
BrotherBlazing
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
Darbley240
Danzaburou
Level 24
God Stats
1W - 2L
1,252 SR
Queue Stats
1W - 5L
1,236 Elo+
Party 4
Ganesha
Ganesha
RichardPhist1
Ganesha
Level 55
God Stats
0W - 1L
1,504 SR
Queue Stats
2W - 5L
1,386 Elo+
Party 4
Hachiman
Hachiman
Rocketman420774
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,147 Elo+
Party 2
Guan Yu
Guan Yu
a69porman
Guan Yu
Level 25
God Stats
0W - 2L
1,234 SR
Queue Stats
5W - 20L
1,122 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 16
9,724
884
12,447
7,411
2,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Backdraft420
Baron Samedi
17
12 / 2 / 10
10,216
929
15,798
12,177
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 4 / 13
8,529
775
7,829
10,013
5,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 1 / 19
9,939
904
10,193
20,099
16,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 2 / 19
9,749
886
14,902
12,027
6,865
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
8,408
764
7,546
9,484
3,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
Darbley240
Danzaburou
15
3 / 7 / 2
8,756
796
12,150
13,629
5,173
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
14
0 / 9 / 7
7,810
710
5,275
17,820
16,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
15
2 / 5 / 3
8,300
755
9,723
12,684
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
a69porman
Guan Yu
14
2 / 6 / 3
7,886
717
3,057
16,220
17,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
28
35
Kills
9
10
Deaths
35
77
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
1
16
15
W
Baron Samedi
Backdraft420
Baron Samedi
12
2
10
8.5
L
2
8
4
0.5
L
Danzaburou
Darbley240
Danzaburou
3
7
2
0.57
W
3
4
13
2.38
W
6
1
19
15.5
W
7
2
19
8.25
L
Ganesha
0
9
7
0.39
L
Hachiman
2
5
3
0.7
L
Guan Yu
a69porman
Guan Yu
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,169
Damage
37,751
61,727
Taken
69,837
36,219
Mitigated
48,665
24,314
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,447
5,029
1,066
1,808
7,411
2,578
2,295
1,708
5,607
0
31,788
W
Baron Samedi
Backdraft420
Baron Samedi
15,798
1,274
2,391
5,901
12,177
5,617
1,365
2,899
9,127
38,392
0
L
7,546
1,085
1,444
1,012
9,484
3,808
0
6,939
2,545
25,871
0
L
Danzaburou
Darbley240
Danzaburou
12,150
4,056
0
477
13,629
5,173
52
8,633
4,996
0
31,786
W
7,829
4,178
0
3,192
10,013
5,119
718
2,577
7,289
0
17,737
W
10,193
687
165
4,169
20,099
16,040
482
3,376
16,610
14,711
0
W
14,902
1,123
791
4,831
12,027
6,865
1,106
2,261
9,766
40,085
0
L
Ganesha
5,275
848
701
1,188
17,820
16,904
0
8,721
9,099
10,772
0
L
Hachiman
9,723
5,994
0
1,173
12,684
5,327
310
7,645
5,039
0
22,452
L
Guan Yu
a69porman
Guan Yu
3,057
472
1,665
4,737
16,220
17,453
0
8,955
7,265
0
12,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,157
Gold Earned
41,160
204
Minions Killed
143
0
Camps Cleared
0
1,087,341
Distance Traveled
991,952
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,724
884
47
4
0
197,330
0
W
Baron Samedi
10,216
929
59
5
0
208,524
0
L
Ra
8,408
764
47
4
0
176,552
0
L
Danzaburou
8,756
796
35
3
0
193,630
0
W
Kali
8,529
775
29
3
0
215,960
2
W
Ares
9,939
904
15
1
0
244,731
0
W
Hades
9,749
886
54
5
0
220,796
0
L
Ganesha
7,810
710
4
0
0
202,234
4
L
Hachiman
8,300
755
30
3
0
192,638
0
L
Guan Yu
7,886
717
27
2
0
226,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role