Player Matchup

Nox
Nox
 
Nox
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
MmajintonN
Baba Yaga
Level 160
God Stats
6W - 4L
1,774 SR
Queue Stats
116W - 62L
1,790 Elo+
Party 3
Horus
Horus
WarchiFollower
Horus
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 75L
1,807 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
o0TheGunner0o
Ah Muzen Cab
Level 125
God Stats
16W - 12L
1,871 SR
Queue Stats
67W - 84L
1,396 Elo+
Solo
Team Averages
Level 141
1,629 SR
1,599 Elo+

VS

Team Averages
Level 94
1,292 SR
1,459 Elo+
Heimdallr
Heimdallr
Fenrir1379
Heimdallr
Level 128
God Stats
0W - 1L
1,298 SR
Queue Stats
7W - 12L
1,353 Elo+
Party 2
Baron Samedi
Baron Samedi
Morfling4
Baron Samedi
Level 69
God Stats
16W - 6L
1,158 SR
Queue Stats
156W - 157L
1,469 Elo+
Party 1
Ganesha
Ganesha
Ragespam
Ganesha
Level 140
God Stats
8W - 12L
1,230 SR
Queue Stats
190W - 208L
1,450 Elo+
Party 1
Jing Wei
Jing Wei
SwintHeavenSent
Jing Wei
Level 55
God Stats
15W - 19L
1,273 SR
Queue Stats
314W - 362L
1,452 Elo+
Solo
Discordia
Discordia
weroyalty
Discordia
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
10 / 1 / 11
12,880
1,288
13,651
6,958
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
 
Ganesha
18
0 / 2 / 26
10,986
1,099
10,714
11,648
4,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
MmajintonN
Baba Yaga
19
15 / 0 / 13
14,104
1,410
22,311
4,582
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 24
11,817
1,182
8,000
16,640
14,125
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
o0TheGunner0o
Ah Muzen Cab
17
3 / 5 / 12
10,994
1,099
7,027
10,341
3,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

311

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fenrir1379
Heimdallr
16
4 / 11 / 2
10,825
1,083
11,137
18,649
2,658
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Morfling4
Baron Samedi
16
1 / 8 / 5
10,050
1,005
12,562
13,649
3,768
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Ragespam
Ganesha
16
0 / 4 / 7
10,062
1,006
7,621
13,771
12,182
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
15
3 / 0 / 4
11,158
1,116
4,575
7,247
958
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
weroyalty
Discordia
15
1 / 8 / 6
10,064
1,006
8,670
13,552
2,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
33
31
Kills
9
9
Deaths
31
86
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
10
1
11
15.5
W
Ganesha
 
Ganesha
0
2
26
6.5
L
Heimdallr
Fenrir1379
Heimdallr
4
11
2
0.45
W
Baba Yaga
MmajintonN
Baba Yaga
15
0
13
21.5
L
Baron Samedi
Morfling4
Baron Samedi
1
8
5
0.44
L
Ganesha
Ragespam
Ganesha
0
4
7
0.88
L
Jing Wei
3
0
4
5
W
3
1
24
15
W
Ah Muzen Cab
o0TheGunner0o
Ah Muzen Cab
3
5
12
1.8
L
Discordia
weroyalty
Discordia
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,703
Damage
44,565
50,169
Taken
66,868
26,879
Mitigated
21,578
14,034
Healing
2,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
13,651
1,664
0
1,238
6,958
2,408
0
5,031
1,927
26,231
0
W
Ganesha
 
Ganesha
10,714
406
0
250
11,648
4,788
0
6,618
5,030
22,168
0
L
Heimdallr
Fenrir1379
Heimdallr
11,137
5,649
0
588
18,649
2,658
0
13,583
4,831
0
33,112
W
Baba Yaga
MmajintonN
Baba Yaga
22,311
932
0
1,721
4,582
2,253
0
3,637
945
45,146
0
L
Baron Samedi
Morfling4
Baron Samedi
12,562
449
907
697
13,649
3,768
0
8,073
5,445
25,155
0
L
Ganesha
Ragespam
Ganesha
7,621
607
0
0
13,771
12,182
0
7,462
6,117
16,982
0
L
Jing Wei
4,575
4,351
0
0
7,247
958
0
6,346
727
0
21,984
W
8,000
2,803
3,357
5,809
16,640
14,125
0
7,370
8,695
0
16,186
W
Ah Muzen Cab
o0TheGunner0o
Ah Muzen Cab
7,027
3,037
221
1,438
10,341
3,305
0
6,197
4,143
0
27,295
L
Discordia
weroyalty
Discordia
8,670
889
0
8
13,552
2,012
0
10,197
3,072
11,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,781
Gold Earned
52,159
183
Minions Killed
152
10
Camps Cleared
6
1,032,995
Distance Traveled
898,807
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,880
1,288
29
3
4
183,276
0
W
Ganesha
10,986
1,099
3
0
0
190,873
0
L
Heimdallr
10,825
1,083
59
6
2
156,828
1
W
Baba Yaga
14,104
1,410
75
8
3
211,845
0
L
Baron Samedi
10,050
1,005
40
4
3
177,848
1
L
Ganesha
10,062
1,006
1
0
0
206,087
0
L
Jing Wei
11,158
1,116
43
4
0
217,676
0
W
Horus
11,817
1,182
30
3
3
266,403
0
W
Ah Muzen Cab
10,994
1,099
46
5
0
180,598
0
L
Discordia
10,064
1,006
9
1
1
140,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role