Player Matchup

Sol
Sol
Diamond IV
EXILEDxXxCLUTCH
Sol
Diamond IV
Level 146
God Stats
6W - 5L
1,306 SR
Queue Stats
216W - 217L
1,793 MMR
Party 1
Bastet
Bastet
Platinum V
MeToJ
Bastet
Platinum V
Level 143
God Stats
9W - 4L
1,432 SR
Queue Stats
174W - 151L
1,606 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum III
opp cookie
Kuzenbo
Platinum III
Level 122
God Stats
24W - 13L
1,897 SR
Queue Stats
327W - 288L
1,690 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,545 SR
1,696 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 108
1,619 SR
1,579 MMR
Scylla
Scylla
Platinum IV
MightyyDrew
Scylla
Platinum IV
Level 103
God Stats
32W - 24L
1,722 SR
Queue Stats
76W - 87L
1,780 MMR
Party 2
Achilles
Achilles
Gold I
MikeMasakii
Achilles
Gold I
Level 106
God Stats
14W - 13L
1,636 SR
Queue Stats
34W - 41L
1,704 MMR
Party 2
Cabrakan
Cabrakan
Gold IV
PatronQue
Cabrakan
Gold IV
Level 115
God Stats
1W - 4L
1,500 SR
Queue Stats
207W - 257L
1,251 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
9,239
711
12,348
8,784
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
MeToJ
Bastet
13
6 / 3 / 3
9,353
719
15,038
8,753
3,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
opp cookie
Kuzenbo
13
1 / 1 / 8
9,599
738
7,528
16,065
21,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
FenrirZeusAh Muzen CabGebAtlas

VS

Bans
GaneshaArtioCthulhuAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 5 / 0
9,915
763
7,869
11,355
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
MikeMasakii
Achilles
11
0 / 2 / 2
7,717
594
4,203
13,334
15,373
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cabrakan
PatronQue
Cabrakan
11
0 / 3 / 4
7,930
610
4,449
17,451
16,877
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
5
5
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Bastet
MeToJ
Bastet
6
3
3
2.5
L
Scylla
5
5
0
1
L
Achilles
MikeMasakii
Achilles
0
2
2
0.5
L
Cabrakan
PatronQue
Cabrakan
0
3
4
0.67
W
Kuzenbo
opp cookie
Kuzenbo
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,914
Damage
16,521
33,602
Taken
42,140
28,088
Mitigated
35,510
11,313
Healing
5,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,348
4,163
256
4,507
8,784
3,429
2,262
3,903
4,881
54,985
5,044
W
Bastet
MeToJ
Bastet
15,038
2,964
182
1,681
8,753
3,068
206
3,127
5,626
0
23,804
L
Scylla
7,869
566
0
1,016
11,355
3,260
0
4,767
6,588
35,006
0
L
Achilles
MikeMasakii
Achilles
4,203
726
214
1,898
13,334
15,373
264
7,254
6,080
0
16,356
L
Cabrakan
PatronQue
Cabrakan
4,449
607
317
1,694
17,451
16,877
0
6,984
10,467
13,208
0
W
Kuzenbo
opp cookie
Kuzenbo
7,528
4,175
0
4,687
16,065
21,591
120
5,858
10,207
16,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,191
Gold Earned
25,562
131
Minions Killed
95
7
Camps Cleared
3
779,362
Distance Traveled
724,406
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,239
711
98
8
3
233,612
1
W
Bastet
9,353
719
16
1
3
281,463
4
L
Scylla
9,915
763
56
4
1
223,362
3
L
Achilles
7,717
594
26
2
2
260,512
2
L
Cabrakan
7,930
610
13
1
0
240,532
1
W
Kuzenbo
9,599
738
17
1
1
264,287
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role