Player Matchup

Cthulhu
Cthulhu
Eonized
Cthulhu
Level 160
God Stats
4W - 4L
1,756 SR
Queue Stats
411W - 284L
1,708 Elo+
Party 2
Hades
Hades
Epicfire646
Hades
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,609 Elo+
Party 2
Apollo
Apollo
Im4Juan
Apollo
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 153L
1,599 Elo+
Solo
Vulcan
Vulcan
Sunof2dawg
Vulcan
Level 159
God Stats
0W - 1L
1,220 SR
Queue Stats
16W - 6L
1,738 Elo+
Party 2
Rama
Rama
spectatebot69
Rama
Level 149
God Stats
3W - 1L
1,496 SR
Queue Stats
198W - 150L
1,691 Elo+
Party 2
Team Averages
Level 141
1,494 SR
1,669 Elo+

VS

Team Averages
Level 119
1,517 SR
1,572 Elo+
Persephone
Persephone
HatiChasingSol
Persephone
Level 106
God Stats
20W - 16L
1,322 SR
Queue Stats
379W - 406L
1,494 Elo+
Solo
Skadi
Skadi
KrowKidd
Skadi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Merlin
Merlin
SMY3L
Merlin
Level 160
God Stats
2W - 1L
1,743 SR
Queue Stats
41W - 52L
1,531 Elo+
Party 1
Ganesha
Ganesha
Shαggy
Ganesha
Level 149
God Stats
5W - 9L
1,522 SR
Queue Stats
499W - 485L
1,545 Elo+
Solo
Apollo
Apollo
chessonxd
Apollo
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 22L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eonized
Cthulhu
18
2 / 7 / 6
10,315
688
14,984
21,471
24,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 9 / 8
9,441
629
3,363
19,529
20,239
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Im4Juan
Apollo
16
6 / 10 / 4
10,398
693
8,419
17,584
7,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Sunof2dawg
Vulcan
19
7 / 8 / 5
12,477
832
19,551
15,950
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 7 / 4
10,138
676
6,329
16,488
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HatiChasingSol
Persephone
20
8 / 3 / 22
12,560
837
19,671
12,309
6,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
KrowKidd
Skadi
20
16 / 2 / 17
13,492
899
24,712
13,274
6,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
SMY3L
Merlin
18
10 / 5 / 13
11,864
791
13,145
9,951
4,531
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Shαggy
Ganesha
20
0 / 2 / 37
12,039
803
11,740
19,803
27,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
chessonxd
Apollo
17
7 / 7 / 17
11,547
770
16,509
13,555
6,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
147
19
Kills
41
41
Deaths
19
27
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Eonized
Cthulhu
2
7
6
0.71
L
1
9
8
0.56
W
Persephone
HatiChasingSol
Persephone
8
3
22
6.33
L
Apollo
Im4Juan
Apollo
6
10
4
0.8
W
Skadi
KrowKidd
Skadi
16
2
17
12.25
W
Merlin
SMY3L
Merlin
10
5
13
3.3
W
Ganesha
Shαggy
Ganesha
0
2
37
9.25
L
Vulcan
Sunof2dawg
Vulcan
7
8
5
1.19
W
Apollo
chessonxd
Apollo
7
7
17
2.21
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,646
Damage
85,777
91,022
Taken
68,892
63,250
Mitigated
51,431
18,626
Healing
27,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Eonized
Cthulhu
14,984
550
2,491
3,345
21,471
24,524
132
9,974
11,497
34,518
0
L
3,363
459
1,375
1,977
19,529
20,239
112
6,994
12,535
8,035
0
W
Persephone
HatiChasingSol
Persephone
19,671
1,169
2,500
4,936
12,309
6,049
813
9,567
2,739
33,239
0
L
Apollo
Im4Juan
Apollo
8,419
4,214
684
1,642
17,584
7,240
730
8,339
9,245
0
16,697
W
Skadi
KrowKidd
Skadi
24,712
12,435
2,361
5,190
13,274
6,970
3,112
8,907
4,367
0
57,964
W
Merlin
SMY3L
Merlin
13,145
404
640
1,044
9,951
4,531
462
6,049
3,902
30,100
0
W
Ganesha
Shαggy
Ganesha
11,740
1,021
2,077
5,644
19,803
27,754
504
8,007
11,796
23,498
0
L
Vulcan
Sunof2dawg
Vulcan
19,551
2,990
1,086
1,533
15,950
5,286
0
8,973
6,977
32,501
0
W
Apollo
chessonxd
Apollo
16,509
6,755
814
2,251
13,555
6,127
1,412
5,366
8,189
0
24,587
L
6,329
3,707
1,260
3,233
16,488
5,961
761
10,276
6,212
0
24,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,769
Gold Earned
61,502
144
Minions Killed
181
0
Camps Cleared
0
1,163,165
Distance Traveled
1,404,110
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,315
688
47
3
0
274,834
0
L
Hades
9,441
629
7
0
0
214,960
2
W
Persephone
12,560
837
31
2
0
298,997
1
L
Apollo
10,398
693
13
1
0
219,647
1
W
Skadi
13,492
899
75
5
0
305,743
1
W
Merlin
11,864
791
48
3
0
222,324
0
W
Ganesha
12,039
803
0
0
0
317,208
1
L
Vulcan
12,477
832
36
2
0
231,039
0
W
Apollo
11,547
770
27
2
0
259,838
0
L
Rama
10,138
676
41
3
0
222,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role