Player Matchup

Zhong Kui
Zhong Kui
BloodyBaron5s
Zhong Kui
Level 116
God Stats
8W - 2L
1,716 SR
Queue Stats
216W - 232L
1,451 Elo+
Party 1
Kuzenbo
Kuzenbo
HumdrumLime
Kuzenbo
Level 117
God Stats
3W - 5L
1,563 SR
Queue Stats
271W - 241L
1,554 Elo+
Party 1
Bellona
Bellona
demon_fox2118
Bellona
Level 27
God Stats
6W - 8L
1,460 SR
Queue Stats
181W - 200L
1,493 Elo+
Party 1
Team Averages
Level 87
1,580 SR
1,499 Elo+

VS

Team Averages
Level 79
1,536 SR
1,381 Elo+
Osiris
Osiris
HowsingCommish
Osiris
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 154L
1,460 Elo+
Party 2
Chaac
Chaac
RJRyan_
Chaac
Level 25
God Stats
8W - 3L
1,500 SR
Queue Stats
71W - 94L
1,394 Elo+
Party 2
Sol
Sol
gazeofwinter347
Sol
Level 129
God Stats
4W - 5L
1,607 SR
Queue Stats
15W - 34L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BloodyBaron5s
Zhong Kui
16
4 / 3 / 11
11,398
670
19,327
18,713
14,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
HumdrumLime
Kuzenbo
17
2 / 0 / 12
11,320
666
17,541
17,051
18,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
17
9 / 1 / 6
12,360
727
13,523
17,794
23,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
9,453
556
6,524
22,858
23,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chaac
RJRyan_
Chaac
14
2 / 5 / 1
9,729
572
8,676
22,664
23,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 1
9,860
580
25,662
14,136
6,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
15
Kills
4
4
Deaths
15
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BloodyBaron5s
Zhong Kui
4
3
11
3.17
L
0
6
4
0.33
W
Kuzenbo
HumdrumLime
Kuzenbo
2
0
12
8
L
Chaac
RJRyan_
Chaac
2
5
1
0.5
W
Bellona
9
1
6
12
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,391
Damage
40,862
53,558
Taken
59,658
56,657
Mitigated
53,278
22,740
Healing
17,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BloodyBaron5s
Zhong Kui
19,327
2,805
1,081
10,188
18,713
14,372
1,048
7,560
10,933
47,770
0
L
6,524
2,766
680
2,845
22,858
23,673
0
12,768
9,558
0
23,934
W
Kuzenbo
HumdrumLime
Kuzenbo
17,541
6,916
0
4,601
17,051
18,811
405
8,368
8,440
51,506
0
L
Chaac
RJRyan_
Chaac
8,676
1,555
438
8,339
22,664
23,128
0
14,881
7,503
0
21,085
W
Bellona
13,523
4,938
1,879
4,991
17,794
23,474
500
8,080
9,463
0
30,883
L
25,662
7,411
329
4,608
14,136
6,477
0
9,586
4,257
62,005
5,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,078
Gold Earned
29,042
170
Minions Killed
139
9
Camps Cleared
5
982,735
Distance Traveled
813,180
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,398
670
75
4
2
300,073
3
L
Osiris
9,453
556
31
2
0
278,407
1
W
Kuzenbo
11,320
666
56
3
5
350,478
4
L
Chaac
9,729
572
27
2
1
244,575
0
W
Bellona
12,360
727
39
2
2
332,184
1
L
Sol
9,860
580
81
5
4
290,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role