Player Matchup

Hera
Hera
LOBOALFA_LCSS
Hera
Level 72
God Stats
10W - 9L
1,409 SR
Queue Stats
791W - 769L
1,425 Elo+
Solo
Kukulkan
Kukulkan
PEYTON_eats_toes
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 222L
1,533 Elo+
Solo
Rama
Rama
Propain__1
Rama
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 185L
1,413 Elo+
Solo
Loki
Loki
Zendalen
Loki
Level 157
God Stats
8W - 2L
1,828 SR
Queue Stats
37W - 47L
1,563 Elo+
Solo
Erlang Shen
Erlang Shen
glizzieddup
Erlang Shen
Level 107
God Stats
7W - 7L
1,286 SR
Queue Stats
185W - 150L
1,550 Elo+
Solo
Team Averages
Level 107
1,505 SR
1,497 Elo+

VS

Team Averages
Level 87
1,404 SR
1,499 Elo+
Rama
Rama
BrOWn_ToWN_CuRRy
Rama
Level 65
God Stats
6W - 6L
1,440 SR
Queue Stats
192W - 209L
1,430 Elo+
Solo
Guan Yu
Guan Yu
CopiumOverdose
Guan Yu
Level 30
God Stats
1W - 7L
1,279 SR
Queue Stats
26W - 23L
1,717 Elo+
Solo
Freya
Freya
MiaFlame
Freya
Level 106
God Stats
12W - 11L
1,484 SR
Queue Stats
57W - 50L
1,484 Elo+
Solo
Geb
Geb
NightyEX
Geb
Level 128
God Stats
7W - 11L
1,313 SR
Queue Stats
88W - 79L
1,485 Elo+
Solo
Fenrir
Fenrir
ThirdIEye78
Fenrir
Level 104
God Stats
225W - 217L
1,503 SR
Queue Stats
281W - 299L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,480
783
2,000
2,278
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
4,328
618
1,274
3,582
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 0
4,363
623
906
2,768
707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
8
2 / 2 / 1
4,578
654
2,971
5,325
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
glizzieddup
Erlang Shen
8
0 / 0 / 1
4,425
632
1,172
3,040
1,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,123
446
571
1,450
175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 0 / 0
4,789
684
3,746
5,263
4,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
MiaFlame
Freya
5
0 / 2 / 0
3,596
514
514
3,031
930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 0 / 0
3,709
530
502
2,778
980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
6
1 / 3 / 0
4,135
591
1,252
4,428
1,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
3
3
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
2
0
0
2
W
3
0
2
4
L
Freya
MiaFlame
Freya
0
2
0
0
L
0
0
0
0
W
0
1
0
0
W
0
0
0
0
L
Fenrir
1
3
0
0.33
W
Loki
2
2
1
1.25
W
Erlang Shen
glizzieddup
Erlang Shen
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,323
Damage
6,585
16,993
Taken
16,950
4,484
Mitigated
8,262
8,190
Healing
6,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
571
506
0
583
1,450
175
0
0
1,450
0
3,728
L
3,746
473
0
3,232
5,263
4,626
0
1,274
3,989
0
20,568
W
2,000
592
0
1,000
2,278
598
100
326
1,952
30,325
0
L
Freya
MiaFlame
Freya
514
239
11
827
3,031
930
0
1,231
1,800
8,227
1,159
L
502
70
0
703
2,778
980
0
0
2,778
9,792
0
W
1,274
163
0
1,391
3,582
679
72
0
3,323
19,913
0
W
906
832
0
1,993
2,768
707
0
453
2,315
0
23,657
L
Fenrir
1,252
336
0
1,575
4,428
1,551
0
769
3,659
0
15,292
W
Loki
2,971
1,037
0
2,934
5,325
1,163
0
54
5,215
0
18,582
W
Erlang Shen
glizzieddup
Erlang Shen
1,172
536
0
872
3,040
1,337
0
119
2,921
0
16,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,174
Gold Earned
19,352
247
Minions Killed
119
0
Camps Cleared
0
710,145
Distance Traveled
545,055
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,123
446
9
1
0
46,748
0
L
Guan Yu
4,789
684
42
6
0
145,975
1
W
Hera
5,480
783
64
9
0
145,827
3
L
Freya
3,596
514
27
4
0
94,157
4
L
Geb
3,709
530
12
2
0
115,382
1
W
Kukulkan
4,328
618
47
7
0
134,998
1
W
Rama
4,363
623
50
7
0
125,566
3
L
Fenrir
4,135
591
29
4
0
142,793
0
W
Loki
4,578
654
50
7
0
165,120
2
W
Erlang Shen
4,425
632
36
5
0
138,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role