Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GENERAL PETERS
Neith
Level 26
God Stats
51W - 67L
1,441 SR
Queue Stats
79W - 111L
1,367 Elo+
Party 2
Pele
Pele
GrantJ
Pele
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 97L
1,170 Elo+
Party 2
Ganesha
Ganesha
TheJosh0
Ganesha
Level 30
God Stats
1W - 3L
1,718 SR
Queue Stats
112W - 147L
1,339 Elo+
Party 2
Odin
Odin
coleottoman
Odin
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
33W - 49L
1,290 Elo+
Party 2
Team Averages
Level 28
1,532 SR
1,333 Elo+

VS

Team Averages
Level 86
1,496 SR
1,463 Elo+
Nemesis
Nemesis
BlameLatency
Nemesis
Level 103
God Stats
23W - 17L
1,560 SR
Queue Stats
143W - 177L
1,437 Elo+
Solo
He Bo
He Bo
Brobiie
He Bo
Level 89
God Stats
4W - 5L
1,584 SR
Queue Stats
186W - 244L
1,442 Elo+
Party 1
Fenrir
Fenrir
Karbenamach
Fenrir
Level 104
God Stats
5W - 6L
1,529 SR
Queue Stats
312W - 371L
1,478 Elo+
Party 1
Cabrakan
Cabrakan
Krionix47
Cabrakan
Level 89
God Stats
8W - 8L
1,298 SR
Queue Stats
749W - 762L
1,496 Elo+
Solo
Hou Yi
Hou Yi
YungHungXanders
Hou Yi
Level 47
God Stats
12W - 4L
1,508 SR
Queue Stats
125W - 139L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
1 / 4 / 1
4,961
551
3,997
5,927
2,986
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
1 / 3 / 1
4,761
529
2,084
4,762
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
GrantJ
Pele
8
2 / 4 / 2
5,126
570
3,739
6,983
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
TheJosh0
Ganesha
6
0 / 3 / 0
4,234
470
1,983
7,179
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 3 / 1
4,048
450
994
4,351
1,221
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlameLatency
Nemesis
10
7 / 1 / 1
6,292
699
5,531
5,474
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

He Bo
Brobiie
He Bo
11
4 / 0 / 3
6,477
720
2,060
3,818
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
9
1 / 2 / 9
5,594
622
4,602
7,881
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
Krionix47
Cabrakan
10
2 / 1 / 5
5,979
664
3,309
3,338
2,727
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
3 / 0 / 3
5,595
622
5,168
5,258
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
17
17
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
1
0.38
W
Nemesis
BlameLatency
Nemesis
7
1
1
7.5
W
He Bo
Brobiie
He Bo
4
0
3
5.5
L
1
3
1
0.5
L
Pele
GrantJ
Pele
2
4
2
0.75
W
Fenrir
1
2
9
2.75
W
Cabrakan
Krionix47
Cabrakan
2
1
5
4.5
L
Ganesha
TheJosh0
Ganesha
0
3
0
0
W
3
0
3
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,797
Damage
20,670
29,202
Taken
25,769
12,448
Mitigated
11,661
6,954
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,997
658
0
1,369
5,927
2,986
0
2,626
3,301
17,645
0
W
Nemesis
BlameLatency
Nemesis
5,531
3,124
0
2,326
5,474
1,416
0
903
4,571
0
26,091
W
He Bo
Brobiie
He Bo
2,060
101
0
1,342
3,818
1,174
494
694
3,124
32,082
0
L
2,084
865
96
1,170
4,762
1,010
0
277
4,485
0
19,403
L
Pele
GrantJ
Pele
3,739
1,005
0
1,866
6,983
1,779
0
1,028
5,955
0
16,102
W
Fenrir
4,602
756
168
1,913
7,881
4,792
0
2,365
5,516
0
13,170
W
Cabrakan
Krionix47
Cabrakan
3,309
264
0
721
3,338
2,727
346
991
2,347
22,193
0
L
Ganesha
TheJosh0
Ganesha
1,983
223
0
1,546
7,179
5,452
0
173
7,006
7,442
0
W
5,168
2,881
0
1,880
5,258
1,552
0
1,027
4,231
0
27,252
L
994
508
0
907
4,351
1,221
0
1,265
3,086
0
7,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,130
Gold Earned
29,937
144
Minions Killed
236
0
Camps Cleared
0
805,179
Distance Traveled
940,453
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,961
551
33
4
0
171,228
5
W
Nemesis
6,292
699
50
6
0
219,074
6
W
He Bo
6,477
720
64
7
0
184,543
3
L
Neith
4,761
529
53
6
0
164,154
0
L
Pele
5,126
570
37
4
0
193,425
0
W
Fenrir
5,594
622
27
3
0
197,388
2
W
Cabrakan
5,979
664
46
5
0
159,001
2
L
Ganesha
4,234
470
6
1
0
164,357
3
W
Hou Yi
5,595
622
49
5
0
180,447
0
L
Odin
4,048
450
15
2
0
112,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role