Player Matchup

Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Enhez
Hou Yi
Level 7
God Stats
3W - 7L
1,349 SR
Queue Stats
5W - 13L
1,342 Elo+
Party 2
Hel
Hel
Reaper_Gaming022
Hel
Level 30
God Stats
4W - 7L
1,521 SR
Queue Stats
28W - 37L
1,565 Elo+
Solo
Aphrodite
Aphrodite
gamchh
Aphrodite
Level 107
God Stats
1W - 3L
1,295 SR
Queue Stats
13W - 18L
1,528 Elo+
Party 2
Ullr
Ullr
vBCurse
Ullr
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 66
1,433 SR
1,487 Elo+

VS

Team Averages
Level 69
1,622 SR
1,500 Elo+
Cthulhu
Cthulhu
FoxDieV
Cthulhu
Level 15
God Stats
6W - 6L
1,824 SR
Queue Stats
69W - 60L
1,382 Elo+
Party 1
Mulan
Mulan
InfertileJesus
Mulan
Level 100
God Stats
54W - 44L
1,547 SR
Queue Stats
129W - 100L
1,587 Elo+
Party 1
Ra
Ra
JoeyFlatline
Ra
Level 88
God Stats
33W - 41L
1,563 SR
Queue Stats
253W - 281L
1,521 Elo+
Party 1
Achilles
Achilles
YungWeejlit
Achilles
Level 41
God Stats
11W - 15L
1,676 SR
Queue Stats
41W - 65L
1,468 Elo+
Solo
Bastet
Bastet
dylamanjaro
Bastet
Level 100
God Stats
18W - 9L
1,500 SR
Queue Stats
69W - 63L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 8 / 4
8,938
894
9,567
11,505
3,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Enhez
Hou Yi
13
3 / 5 / 3
7,855
786
6,191
8,614
2,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 6 / 3
7,293
729
6,258
7,643
2,201
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
gamchh
Aphrodite
13
1 / 7 / 3
7,041
704
6,439
10,418
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
vBCurse
Ullr
13
0 / 5 / 7
7,177
718
3,373
8,313
3,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FoxDieV
Cthulhu
15
2 / 0 / 20
8,594
859
6,266
7,789
6,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 2 / 16
8,855
886
12,046
12,018
9,717
Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 1 / 11
8,529
853
5,498
3,330
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
YungWeejlit
Achilles
16
8 / 4 / 14
8,817
882
7,785
12,484
11,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
15
9 / 3 / 14
8,859
886
11,280
10,594
3,560
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
106
10
Kills
31
31
Deaths
10
20
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
8
4
0.88
L
Hou Yi
Enhez
Hou Yi
3
5
3
0.9
W
Cthulhu
FoxDieV
Cthulhu
2
0
20
12
W
8
2
16
8
W
4
1
11
9.5
L
1
6
3
0.42
W
Achilles
YungWeejlit
Achilles
8
4
14
3.75
W
Bastet
9
3
14
5.33
L
Aphrodite
gamchh
Aphrodite
1
7
3
0.36
L
Ullr
vBCurse
Ullr
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,828
Damage
42,875
46,493
Taken
46,215
16,601
Mitigated
33,066
8,391
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,567
4,075
0
686
11,505
3,779
455
3,193
8,165
0
22,303
L
Hou Yi
Enhez
Hou Yi
6,191
2,222
0
499
8,614
2,907
462
3,228
5,287
0
20,845
W
Cthulhu
FoxDieV
Cthulhu
6,266
86
0
1,089
7,789
6,722
0
2,428
5,361
24,487
0
W
12,046
1,384
0
2,992
12,018
9,717
149
3,235
8,783
0
24,095
W
5,498
447
2,906
1,161
3,330
1,152
374
1,400
1,930
27,326
0
L
6,258
705
2,050
1,273
7,643
2,201
70
1,525
6,038
12,372
0
W
Achilles
YungWeejlit
Achilles
7,785
1,877
308
659
12,484
11,915
813
3,247
9,237
0
19,848
W
Bastet
11,280
1,604
0
3,200
10,594
3,560
140
2,387
8,207
0
25,241
L
Aphrodite
gamchh
Aphrodite
6,439
624
992
2,891
10,418
4,142
155
1,523
8,817
17,038
0
L
Ullr
vBCurse
Ullr
3,373
1,185
0
0
8,313
3,572
0
1,707
6,422
0
13,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,304
Gold Earned
43,654
129
Minions Killed
188
0
Camps Cleared
0
958,408
Distance Traveled
1,207,367
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,938
894
30
3
0
200,789
1
L
Hou Yi
7,855
786
26
3
0
176,385
1
W
Cthulhu
8,594
859
40
4
0
251,190
1
W
Mulan
8,855
886
42
4
0
240,888
2
W
Ra
8,529
853
61
6
0
239,593
0
L
Hel
7,293
729
16
2
0
192,180
0
W
Achilles
8,817
882
20
2
0
216,112
1
W
Bastet
8,859
886
25
3
0
259,584
1
L
Aphrodite
7,041
704
29
3
0
179,572
0
L
Ullr
7,177
718
28
3
0
209,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role