Player Matchup

Khepri
Khepri
Bleep Nicole
Khepri
Level 115
God Stats
6W - 1L
1,609 SR
Queue Stats
171W - 145L
1,470 Elo+
Party 1
Serqet
Serqet
CY83RM4G3
Serqet
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
CrustyNasty
Raijin
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 153L
1,471 Elo+
Party 1
Vulcan
Vulcan
IckyNasty xD
Vulcan
Level 124
God Stats
2W - 0L
1,826 SR
Queue Stats
36W - 30L
1,436 Elo+
Party 1
Bacchus
Bacchus
Richardsfury1
Bacchus
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Team Averages
Level 133
1,587 SR
1,475 Elo+

VS

Team Averages
Level 94
1,346 SR
1,408 Elo+
Nu Wa
Nu Wa
AllureAnodyne
Nu Wa
Level 144
God Stats
2W - 5L
1,458 SR
Queue Stats
146W - 186L
1,506 Elo+
Solo
Danzaburou
Danzaburou
LucaWhale
Danzaburou
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 85L
1,149 Elo+
Solo
Artio
Artio
Nextia
Artio
Level 80
God Stats
2W - 3L
1,160 SR
Queue Stats
202W - 214L
1,427 Elo+
Solo
Jormungandr
Jormungandr
Shinra_Tensei265
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,413 Elo+
Solo
Thoth
Thoth
vasal1991
Thoth
Level 138
God Stats
2W - 8L
1,114 SR
Queue Stats
1,132W - 1,196L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
3 / 2 / 19
11,333
756
6,646
21,376
18,706
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
CY83RM4G3
Serqet
18
8 / 6 / 16
11,672
778
15,038
13,999
5,093
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
18
8 / 4 / 13
11,972
798
18,298
13,928
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
20
7 / 0 / 19
12,846
856
18,754
6,355
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
18
6 / 2 / 22
11,966
798
8,213
18,245
23,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 3
10,455
697
13,314
11,202
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
LucaWhale
Danzaburou
16
2 / 8 / 2
9,655
644
8,000
15,692
6,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Nextia
Artio
18
3 / 0 / 8
9,753
650
3,871
5,847
6,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
Shinra_Tensei265
Jormungandr
16
0 / 9 / 9
9,110
607
8,914
22,841
24,356
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
vasal1991
Thoth
15
3 / 12 / 6
9,649
643
12,589
16,164
6,585
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
41
32
Kills
13
14
Deaths
33
89
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Khepri
3
2
19
6.25
W
Serqet
CY83RM4G3
Serqet
8
6
16
2.67
W
Raijin
8
4
13
3.63
W
Vulcan
7
0
19
16.5
L
Danzaburou
LucaWhale
Danzaburou
2
8
2
0.38
L
Artio
Nextia
Artio
3
0
8
7
W
Bacchus
6
2
22
8.5
L
Jormungandr
Shinra_Tensei265
Jormungandr
0
9
9
0.5
L
Thoth
vasal1991
Thoth
3
12
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,949
Damage
46,688
73,903
Taken
71,746
56,750
Mitigated
48,404
33,798
Healing
14,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,314
3,170
657
2,798
11,202
4,394
0
7,556
2,994
35,577
0
W
Khepri
6,646
419
2,562
7,861
21,376
18,706
839
9,522
9,952
20,533
0
W
Serqet
CY83RM4G3
Serqet
15,038
1,686
892
2,928
13,999
5,093
308
7,933
5,529
0
20,539
W
Raijin
18,298
1,172
3,031
3,589
13,928
5,917
1,083
8,151
5,438
38,036
0
W
Vulcan
18,754
8,258
4,972
1,676
6,355
3,231
2,336
3,158
2,952
63,678
0
L
Danzaburou
LucaWhale
Danzaburou
8,000
1,583
225
2,884
15,692
6,962
0
11,541
3,699
0
31,588
L
Artio
Nextia
Artio
3,871
64
1,204
3,274
5,847
6,107
0
4,894
953
5,495
0
W
Bacchus
8,213
876
1,391
4,896
18,245
23,803
985
7,403
9,930
14,424
0
L
Jormungandr
Shinra_Tensei265
Jormungandr
8,914
1,903
227
972
22,841
24,356
0
16,934
4,313
26,440
0
L
Thoth
vasal1991
Thoth
12,589
1,516
437
1,342
16,164
6,585
0
10,986
4,208
25,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,789
Gold Earned
48,622
184
Minions Killed
145
0
Camps Cleared
0
1,582,380
Distance Traveled
1,198,701
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,455
697
44
3
0
242,411
4
W
Khepri
11,333
756
24
2
0
320,840
2
W
Serqet
11,672
778
21
1
0
311,262
0
W
Raijin
11,972
798
56
4
0
276,896
5
W
Vulcan
12,846
856
78
5
0
332,524
2
L
Danzaburou
9,655
644
33
2
0
224,108
0
L
Artio
9,753
650
11
1
0
290,546
0
W
Bacchus
11,966
798
5
0
0
340,858
2
L
Jormungandr
9,110
607
32
2
0
218,038
0
L
Thoth
9,649
643
25
2
0
223,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role