Player Matchup

Tyr
Tyr
 
Tyr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Jayfiguerosa
Cliodhna
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 133L
1,566 Elo+
Party 1
Heimdallr
Heimdallr
KhufuDaGod
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,569 Elo+
Party 1
Sylvanus
Sylvanus
LPG_FAmily26
Sylvanus
Level 154
God Stats
13W - 12L
1,637 SR
Queue Stats
91W - 77L
1,601 Elo+
Party 1
Camazotz
Camazotz
Vx_trulify_xV
Camazotz
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 59L
1,623 Elo+
Party 1
Team Averages
Level 112
1,527 SR
1,572 Elo+

VS

Team Averages
Level 100
1,537 SR
1,605 Elo+
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
ComradeDoughboy
Horus
Level 134
God Stats
12W - 4L
1,725 SR
Queue Stats
78W - 58L
1,757 Elo+
Party 2
Da Ji
Da Ji
PCRMasterMix
Da Ji
Level 139
God Stats
5W - 3L
1,794 SR
Queue Stats
154W - 151L
1,647 Elo+
Party 2
Bellona
Bellona
UNSTABL3xpro
Bellona
Level 35
God Stats
6W - 3L
1,167 SR
Queue Stats
66W - 73L
1,441 Elo+
Solo
Agni
Agni
ghmasta9227
Agni
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 33L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 2 / 0
7,141
476
8,408
14,164
9,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cliodhna
Jayfiguerosa
Cliodhna
10
3 / 4 / 0
6,500
433
6,687
9,271
4,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
KhufuDaGod
Heimdallr
9
0 / 5 / 1
5,538
369
4,834
10,224
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
LPG_FAmily26
Sylvanus
10
0 / 3 / 2
6,371
425
4,647
13,703
10,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Camazotz
Vx_trulify_xV
Camazotz
13
3 / 3 / 2
7,716
514
10,341
16,151
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 5
8,155
544
12,236
9,321
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
6 / 1 / 2
8,085
539
6,282
13,816
11,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 3 / 2
8,197
546
10,993
12,916
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
UNSTABL3xpro
Bellona
13
2 / 1 / 2
7,798
520
7,983
12,158
10,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 2 / 7
6,972
465
9,334
4,521
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
17
17
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
0
0.5
W
Sol
 
Sol
2
1
5
4.5
W
6
1
2
7
L
Cliodhna
Jayfiguerosa
Cliodhna
3
4
0
0.75
L
Heimdallr
KhufuDaGod
Heimdallr
0
5
1
0.1
L
Sylvanus
LPG_FAmily26
Sylvanus
0
3
2
0.33
W
7
3
2
2.67
W
Bellona
UNSTABL3xpro
Bellona
2
1
2
3
L
Camazotz
Vx_trulify_xV
Camazotz
3
3
2
1.33
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,917
Damage
46,828
63,513
Taken
52,732
31,467
Mitigated
32,044
22,288
Healing
20,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,408
1,212
0
5,883
14,164
9,339
0
3,415
10,749
0
38,181
W
Sol
 
Sol
12,236
4,773
0
4,052
9,321
2,792
1,126
1,518
7,662
62,904
0
W
6,282
2,334
1,162
5,139
13,816
11,846
0
1,873
11,210
0
15,347
L
Cliodhna
Jayfiguerosa
Cliodhna
6,687
143
0
1,323
9,271
4,042
0
2,747
6,524
0
26,708
L
Heimdallr
KhufuDaGod
Heimdallr
4,834
1,331
0
753
10,224
2,854
0
4,924
5,300
0
21,447
L
Sylvanus
LPG_FAmily26
Sylvanus
4,647
699
2,709
4,807
13,703
10,355
0
7,610
6,093
21,860
0
W
10,993
3,155
0
3,728
12,916
5,591
0
639
12,047
0
49,223
W
Bellona
UNSTABL3xpro
Bellona
7,983
4,449
0
6,206
12,158
10,618
312
277
11,121
0
41,211
L
Camazotz
Vx_trulify_xV
Camazotz
10,341
3,444
0
6,813
16,151
4,877
0
2,874
13,277
0
59,372
W
9,334
774
0
614
4,521
1,197
106
340
4,100
33,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,266
Gold Earned
39,207
299
Minions Killed
374
0
Camps Cleared
0
1,491,798
Distance Traveled
1,532,844
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,141
476
91
6
0
315,024
4
W
Sol
8,155
544
124
8
0
286,554
1
W
Horus
8,085
539
20
1
0
358,359
4
L
Cliodhna
6,500
433
49
3
0
323,099
1
L
Heimdallr
5,538
369
38
3
0
260,982
0
L
Sylvanus
6,371
425
33
2
0
286,130
2
W
Da Ji
8,197
546
84
6
0
306,191
2
W
Bellona
7,798
520
80
5
0
278,861
2
L
Camazotz
7,716
514
88
6
0
306,563
2
W
Agni
6,972
465
66
4
0
302,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role