Player Matchup

Cerberus
Cerberus
Gold IV
NiiCK iiS SiiCK
Cerberus
Gold IV
Level 91
God Stats
8W - 5L
2,034 SR
Queue Stats
71W - 63L
1,590 MMR
Party 1
Izanami
Izanami
Gold IV
Pharaoh Returns
Izanami
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 360L
1,525 MMR
Solo
Persephone
Persephone
Gold V
bigppzues
Persephone
Gold V
Level 101
God Stats
3W - 3L
1,913 SR
Queue Stats
72W - 57L
1,575 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,816 SR
1,564 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 108
1,606 SR
1,502 MMR
Scylla
Scylla
Platinum IV
MightyyDrew
Scylla
Platinum IV
Level 103
God Stats
32W - 24L
1,705 SR
Queue Stats
76W - 87L
1,704 MMR
Party 2
Achilles
Achilles
Gold I
MikeMasakii
Achilles
Gold I
Level 106
God Stats
14W - 13L
1,610 SR
Queue Stats
34W - 41L
1,628 MMR
Party 2
Erlang Shen
Erlang Shen
Gold IV
PatronQue
Erlang Shen
Gold IV
Level 115
God Stats
2W - 4L
1,503 SR
Queue Stats
207W - 257L
1,175 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
3 / 4 / 6
11,056
650
15,987
26,707
28,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 9 / 6
11,337
667
16,008
14,269
6,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
bigppzues
Persephone
16
4 / 6 / 5
11,722
690
13,032
11,040
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetZeusChaacGebGilgamesh

VS

Bans
Ah Muzen CabArtioMulanMedusaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
12 / 3 / 6
13,662
804
22,862
12,074
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
MikeMasakii
Achilles
17
4 / 3 / 12
12,049
709
9,219
19,474
25,579
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Erlang Shen
PatronQue
Erlang Shen
16
2 / 5 / 10
11,090
652
9,218
23,083
11,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
11
Kills
18
19
Deaths
11
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
12
3
6
5
W
Achilles
MikeMasakii
Achilles
4
3
12
3.33
L
Cerberus
3
4
6
1.5
W
Erlang Shen
PatronQue
Erlang Shen
2
5
10
1.4
L
4
9
6
0.78
L
Persephone
bigppzues
Persephone
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,027
Damage
41,299
52,016
Taken
54,631
37,908
Mitigated
39,690
10,323
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
22,862
1,664
136
3,943
12,074
2,683
1,175
7,854
3,737
67,705
0
W
Achilles
MikeMasakii
Achilles
9,219
1,799
893
1,623
19,474
25,579
279
8,322
10,725
5,768
22,784
L
Cerberus
15,987
573
51
6,955
26,707
28,151
0
12,844
13,863
32,999
0
W
Erlang Shen
PatronQue
Erlang Shen
9,218
2,039
89
2,150
23,083
11,428
658
12,118
10,566
3,666
23,872
L
16,008
8,784
0
1,443
14,269
6,120
228
6,220
8,049
0
48,203
L
Persephone
bigppzues
Persephone
13,032
708
0
1,874
11,040
3,637
0
7,726
3,308
43,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,115
Gold Earned
36,801
179
Minions Killed
176
7
Camps Cleared
7
825,128
Distance Traveled
936,061
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,662
804
107
6
4
285,868
4
W
Achilles
12,049
709
44
3
1
329,458
2
L
Cerberus
11,056
650
43
3
0
309,413
2
W
Erlang Shen
11,090
652
25
1
2
320,735
4
L
Izanami
11,337
667
67
4
4
243,669
5
L
Persephone
11,722
690
69
4
3
272,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role