Player Matchup

Ymir
Ymir
AZFALTAKUMY
Ymir
Level 109
God Stats
5W - 8L
1,274 SR
Queue Stats
233W - 249L
1,444 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TrueKillerx
Cu Chulainn
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 50L
1,554 Elo+
Party 4
Skadi
Skadi
chechochechos
Skadi
Level 106
God Stats
13W - 15L
1,657 SR
Queue Stats
97W - 123L
1,407 Elo+
Party 3
Kumbhakarna
Kumbhakarna
dios_shiryu
Kumbhakarna
Level 109
God Stats
20W - 20L
1,511 SR
Queue Stats
264W - 265L
1,477 Elo+
Party 3
Zeus
Zeus
iTryAspecT
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,394 Elo+
Party 4
Team Averages
Level 88
1,488 SR
1,455 Elo+

VS

Team Averages
Level 103
1,494 SR
1,474 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Distortionist_97
Arachne
Level 108
God Stats
14W - 9L
1,594 SR
Queue Stats
53W - 57L
1,465 Elo+
Party 2
Hachiman
Hachiman
Two_Skies_22
Hachiman
Level 68
God Stats
31W - 37L
1,544 SR
Queue Stats
101W - 136L
1,481 Elo+
Party 1
Zeus
Zeus
araiza314
Zeus
Level 103
God Stats
7W - 4L
1,527 SR
Queue Stats
50W - 57L
1,457 Elo+
Party 2
Chaac
Chaac
rzc75
Chaac
Level 106
God Stats
1W - 1L
1,305 SR
Queue Stats
53W - 57L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 2
7,584
506
8,236
16,267
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TrueKillerx
Cu Chulainn
12
0 / 4 / 1
7,042
469
5,318
13,027
8,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 6 / 2
7,814
521
7,230
11,366
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
dios_shiryu
Kumbhakarna
11
1 / 3 / 2
6,953
464
3,650
18,038
13,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 5 / 0
4,996
333
279
4,224
1,103
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 1 / 6
8,819
588
8,395
11,934
9,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
9 / 0 / 3
9,487
632
11,954
10,658
3,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Two_Skies_22
Hachiman
14
2 / 3 / 1
8,184
546
8,617
10,315
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
15
9 / 3 / 2
9,241
616
9,521
6,234
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
rzc75
Chaac
12
1 / 2 / 10
7,555
504
7,843
11,019
10,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
23
23
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
6
5
L
4
5
2
1
W
9
0
3
10.5
L
Cu Chulainn
TrueKillerx
Cu Chulainn
0
4
1
0.13
W
Hachiman
Two_Skies_22
Hachiman
2
3
1
0.83
W
Zeus
9
3
2
3.33
L
3
6
2
0.67
L
Kumbhakarna
dios_shiryu
Kumbhakarna
1
3
2
0.67
L
0
5
0
0
W
Chaac
rzc75
Chaac
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,713
Damage
46,330
62,922
Taken
50,160
33,772
Mitigated
28,727
14,804
Healing
16,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,395
2,603
534
5,288
11,934
9,045
305
2,592
9,342
38,576
8,386
L
8,236
2,639
552
5,320
16,267
7,125
0
4,486
11,781
43,764
0
W
11,954
8,598
0
3,351
10,658
3,783
0
1,160
9,188
0
70,555
L
Cu Chulainn
TrueKillerx
Cu Chulainn
5,318
970
0
3,330
13,027
8,513
0
5,565
7,462
0
38,657
W
Hachiman
Two_Skies_22
Hachiman
8,617
4,425
0
3,644
10,315
3,580
570
2,035
8,280
0
53,037
W
Zeus
9,521
855
0
1,506
6,234
2,036
1,450
2,793
3,289
46,959
0
L
7,230
3,654
0
1,175
11,366
3,523
0
1,531
9,835
0
40,265
L
Kumbhakarna
dios_shiryu
Kumbhakarna
3,650
792
97
4,215
18,038
13,508
0
2,946
15,092
34,038
0
L
279
119
0
115
4,224
1,103
0
3,195
1,029
6,011
0
W
Chaac
rzc75
Chaac
7,843
910
92
1,891
11,019
10,283
104
3,585
7,434
1,279
28,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,389
Gold Earned
43,286
330
Minions Killed
448
0
Camps Cleared
0
1,209,565
Distance Traveled
1,425,906
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,819
588
95
6
0
230,277
0
L
Ymir
7,584
506
77
5
0
276,708
2
W
Arachne
9,487
632
107
7
0
370,416
3
L
Cu Chulainn
7,042
469
100
7
0
285,764
9
W
Hachiman
8,184
546
100
7
0
265,247
1
W
Zeus
9,241
616
105
7
0
215,874
1
L
Skadi
7,814
521
77
5
0
271,618
2
L
Kumbhakarna
6,953
464
61
4
0
255,249
0
L
Zeus
4,996
333
15
1
0
120,226
0
W
Chaac
7,555
504
41
3
0
344,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role