Player Matchup

Jormungandr
Jormungandr
Monguz 23
Jormungandr
Level 119
God Stats
14W - 35L
1,372 SR
Queue Stats
74W - 109L
1,371 Elo+
Solo
Chaac
Chaac
NK BigHolyThing
Chaac
Level 121
God Stats
8W - 11L
1,533 SR
Queue Stats
70W - 101L
1,573 Elo+
Solo
Neith
Neith
Smurflacon87
Neith
Level 17
God Stats
0W - 1L
1,280 SR
Queue Stats
12W - 39L
1,261 Elo+
Party 1
Skadi
Skadi
Son_of_Saake
Skadi
Level 21
God Stats
8W - 16L
1,381 SR
Queue Stats
27W - 68L
1,280 Elo+
Party 1
Tiamat
Tiamat
TheKidXeno
Tiamat
Level 13
God Stats
1W - 2L
1,663 SR
Queue Stats
1W - 5L
999 Elo+
Solo
Team Averages
Level 58
1,446 SR
1,297 Elo+

VS

Team Averages
Level 72
1,578 SR
1,322 Elo+
Achilles
Achilles
HouseofBrick
Achilles
Level 85
God Stats
8W - 6L
1,765 SR
Queue Stats
15W - 22L
1,300 Elo+
Party 2
Neith
Neith
TheRealBalZac
Neith
Level 82
God Stats
3W - 7L
1,403 SR
Queue Stats
9W - 20L
1,299 Elo+
Party 2
Chaac
Chaac
UF0KINW0TM8
Chaac
Level 85
God Stats
5W - 8L
1,679 SR
Queue Stats
11W - 15L
1,276 Elo+
Party 2
Aphrodite
Aphrodite
Wolfyy27
Aphrodite
Level 28
God Stats
7W - 6L
1,530 SR
Queue Stats
22W - 28L
1,362 Elo+
Party 2
Ah Puch
Ah Puch
slimtrappa
Ah Puch
Level 82
God Stats
5W - 1L
1,511 SR
Queue Stats
10W - 11L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Monguz 23
Jormungandr
17
1 / 5 / 1
10,050
670
13,795
19,461
19,546
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 5 / 0
10,271
685
10,392
18,557
19,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 6 / 0
9,067
604
3,392
13,994
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 5 / 1
9,794
653
5,402
12,453
4,685
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
TheKidXeno
Tiamat
17
1 / 4 / 2
10,106
674
12,876
14,225
7,966
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HouseofBrick
Achilles
19
6 / 0 / 12
12,171
811
9,926
19,494
23,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 1 / 12
12,524
835
18,630
12,238
4,816
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 1 / 15
11,660
777
16,863
16,554
18,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Wolfyy27
Aphrodite
16
1 / 0 / 10
10,164
678
3,202
6,939
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
slimtrappa
Ah Puch
17
3 / 1 / 10
11,049
737
17,921
10,774
3,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
84
3
Kills
25
25
Deaths
3
4
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Achilles
HouseofBrick
Achilles
6
0
12
12
L
Jormungandr
Monguz 23
Jormungandr
1
5
1
0.3
L
0
5
0
0
L
0
6
0
0
L
1
5
1
0.3
L
Tiamat
TheKidXeno
Tiamat
1
4
2
0.5
W
11
1
12
17
W
4
1
15
11.5
W
Aphrodite
Wolfyy27
Aphrodite
1
0
10
6
W
Ah Puch
slimtrappa
Ah Puch
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,857
Damage
66,542
78,690
Taken
65,999
56,873
Mitigated
54,819
10,446
Healing
38,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
HouseofBrick
Achilles
9,926
3,650
1,731
4,199
19,494
23,119
1,561
7,416
12,018
0
28,502
L
Jormungandr
Monguz 23
Jormungandr
13,795
1,713
0
701
19,461
19,546
0
6,756
12,419
41,991
0
L
10,392
481
0
4,335
18,557
19,589
1,709
4,807
13,426
0
48,606
L
3,392
857
0
2,803
13,994
5,087
0
2,203
11,508
0
25,375
L
5,402
1,913
0
332
12,453
4,685
180
3,181
9,064
0
22,644
L
Tiamat
TheKidXeno
Tiamat
12,876
680
0
2,275
14,225
7,966
0
4,176
9,959
28,906
0
W
18,630
8,063
708
3,172
12,238
4,816
4,959
6,737
5,393
0
53,112
W
16,863
2,843
0
8,938
16,554
18,146
1,760
4,373
11,834
0
44,094
W
Aphrodite
Wolfyy27
Aphrodite
3,202
260
9,567
5,031
6,939
4,752
991
3,196
3,681
10,208
0
W
Ah Puch
slimtrappa
Ah Puch
17,921
502
0
4,981
10,774
3,986
2,619
4,949
5,715
40,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,288
Gold Earned
57,568
275
Minions Killed
214
0
Camps Cleared
0
1,373,507
Distance Traveled
1,624,487
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,171
811
31
2
0
348,848
3
L
Jormungandr
10,050
670
62
4
0
281,385
0
L
Chaac
10,271
685
77
5
0
269,576
7
L
Neith
9,067
604
35
2
0
276,591
2
L
Skadi
9,794
653
40
3
0
261,662
0
L
Tiamat
10,106
674
61
4
0
284,293
1
W
Neith
12,524
835
65
4
0
303,214
2
W
Chaac
11,660
777
60
4
0
331,396
1
W
Aphrodite
10,164
678
9
1
0
325,656
7
W
Ah Puch
11,049
737
49
3
0
315,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role