Player Matchup

Hercules
Hercules
Comet Red
Hercules
Level 85
God Stats
6W - 9L
1,237 SR
Queue Stats
39W - 36L
1,527 Elo+
Party 2
Agni
Agni
Comet Venom
Agni
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,546 Elo+
Party 2
Ymir
Ymir
KittenTawk
Ymir
Level 40
God Stats
16W - 3L
1,859 SR
Queue Stats
19W - 12L
1,600 Elo+
Party 3
Nemesis
Nemesis
Lil_isaiah24
Nemesis
Level 43
God Stats
4W - 3L
1,563 SR
Queue Stats
46W - 43L
1,421 Elo+
Party 3
Charybdis
Charybdis
l Mythicxl l
Charybdis
Level 26
God Stats
3W - 2L
1,290 SR
Queue Stats
23W - 26L
1,478 Elo+
Party 2
Team Averages
Level 52
1,490 SR
1,514 Elo+

VS

Team Averages
Level 54
1,457 SR
1,456 Elo+
Morgan Le Fay
Morgan Le Fay
AH_Arrow
Morgan Le Fay
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,519 Elo+
Solo
Bacchus
Bacchus
Gordon-14
Bacchus
Level 26
God Stats
5W - 7L
1,351 SR
Queue Stats
16W - 26L
1,387 Elo+
Party 1
Bellona
Bellona
Gysbers1810
Bellona
Level 66
God Stats
4W - 3L
1,435 SR
Queue Stats
30W - 39L
1,405 Elo+
Party 1
Thor
Thor
SJints
Thor
Level 56
God Stats
4W - 3L
1,500 SR
Queue Stats
164W - 135L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
lESPARTACOl
Heimdallr
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 64L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Comet Red
Hercules
10
0 / 1 / 0
5,713
635
1,498
5,876
4,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 2 / 0
3,620
402
786
1,900
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 3
4,803
534
1,920
10,637
3,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Lil_isaiah24
Nemesis
8
0 / 1 / 0
4,682
520
1,150
4,812
1,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
l Mythicxl l
Charybdis
8
3 / 5 / 0
5,240
582
4,565
6,154
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AH_Arrow
Morgan Le Fay
9
3 / 0 / 2
5,703
634
2,541
3,551
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Gordon-14
Bacchus
9
0 / 2 / 9
5,680
631
2,947
6,895
3,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Gysbers1810
Bellona
8
1 / 0 / 0
5,326
592
2,543
3,750
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
SJints
Thor
10
2 / 1 / 2
5,862
651
2,103
4,947
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heimdallr
lESPARTACOl
Heimdallr
10
8 / 1 / 0
6,398
711
8,611
6,128
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
14
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AH_Arrow
Morgan Le Fay
3
0
2
4
L
Hercules
Comet Red
Hercules
0
1
0
0
L
0
2
0
0
W
Bacchus
Gordon-14
Bacchus
0
2
9
2.25
W
Bellona
Gysbers1810
Bellona
1
0
0
1
L
0
5
3
0.3
L
Nemesis
Lil_isaiah24
Nemesis
0
1
0
0
W
Thor
SJints
Thor
2
1
2
3
L
Charybdis
l Mythicxl l
Charybdis
3
5
0
0.6
W
Heimdallr
lESPARTACOl
Heimdallr
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,919
Damage
18,745
29,379
Taken
25,271
10,761
Mitigated
10,358
6,558
Healing
9,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AH_Arrow
Morgan Le Fay
2,541
372
0
1,277
3,551
1,046
275
288
3,263
24,395
0
L
Hercules
Comet Red
Hercules
1,498
263
0
1,419
5,876
4,321
0
87
5,749
0
31,593
L
786
169
0
500
1,900
487
0
1,029
743
8,828
0
W
Bacchus
Gordon-14
Bacchus
2,947
450
262
1,856
6,895
3,940
0
1,286
5,609
8,858
0
W
Bellona
Gysbers1810
Bellona
2,543
1,114
0
1,306
3,750
2,157
125
0
3,750
0
20,883
L
1,920
388
520
2,361
10,637
3,693
0
2,352
8,241
9,637
0
L
Nemesis
Lil_isaiah24
Nemesis
1,150
311
0
779
4,812
1,150
0
510
4,288
0
25,560
W
Thor
SJints
Thor
2,103
905
0
2,248
4,947
1,491
0
498
4,449
0
30,447
L
Charybdis
l Mythicxl l
Charybdis
4,565
2,623
0
979
6,154
1,110
0
1,244
4,870
0
22,311
W
Heimdallr
lESPARTACOl
Heimdallr
8,611
4,879
0
2,603
6,128
1,724
0
634
5,494
0
36,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,058
Gold Earned
28,969
215
Minions Killed
226
0
Camps Cleared
0
806,307
Distance Traveled
805,032
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,703
634
42
5
0
151,328
1
L
Hercules
5,713
635
93
10
0
177,390
2
L
Agni
3,620
402
10
1
0
69,084
2
W
Bacchus
5,680
631
16
2
0
173,498
0
W
Bellona
5,326
592
49
5
0
151,018
0
L
Ymir
4,803
534
19
2
0
203,445
0
L
Nemesis
4,682
520
55
6
0
217,354
3
W
Thor
5,862
651
69
8
0
171,434
2
L
Charybdis
5,240
582
38
4
0
139,034
1
W
Heimdallr
6,398
711
50
6
0
157,754
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role