Player Matchup

Anubis
Anubis
Criminal_Mind247
Anubis
Level 67
God Stats
8W - 5L
1,493 SR
Queue Stats
140W - 139L
1,370 Elo+
Solo
Ares
Ares
Donita69
Ares
Level 92
God Stats
0W - 1L
1,300 SR
Queue Stats
79W - 82L
1,403 Elo+
Party 1
Olorun
Olorun
Dreiva1911
Olorun
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 90L
1,075 Elo+
Party 1
Achilles
Achilles
Saul7142
Achilles
Level 98
God Stats
3W - 2L
1,790 SR
Queue Stats
154W - 166L
1,465 Elo+
Party 1
Cernunnos
Cernunnos
bernadl123
Cernunnos
Level 22
God Stats
0W - 4L
1,281 SR
Queue Stats
41W - 48L
1,075 Elo+
Party 1
Team Averages
Level 59
1,473 SR
1,277 Elo+

VS

Team Averages
Level 74
1,510 SR
1,373 Elo+
Olorun
Olorun
JohnnyBob47
Olorun
Level 45
God Stats
4W - 10L
1,308 SR
Queue Stats
113W - 117L
1,283 Elo+
Solo
Neith
Neith
Omarrzy
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,232 Elo+
Party 2
Sylvanus
Sylvanus
Roman__Zolanski
Sylvanus
Level 125
God Stats
1W - 0L
1,813 SR
Queue Stats
12W - 12L
1,506 Elo+
Party 2
Atlas
Atlas
iiBandzz-
Atlas
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,361 Elo+
Party 2
Loki
Loki
iquickscope6
Loki
Level 107
God Stats
1W - 0L
1,427 SR
Queue Stats
12W - 15L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 0
8,790
517
9,719
12,732
5,503
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
13
2 / 5 / 2
8,473
498
10,086
15,475
14,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Dreiva1911
Olorun
12
1 / 6 / 2
7,342
432
5,228
10,754
3,832
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Saul7142
Achilles
14
2 / 3 / 0
8,170
481
8,362
18,164
10,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
bernadl123
Cernunnos
12
0 / 5 / 1
7,274
428
4,009
9,895
1,875
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
1 / 4 / 8
9,174
540
7,762
11,627
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Omarrzy
Neith
16
8 / 2 / 2
9,916
583
10,222
10,245
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
17
2 / 1 / 2
10,052
591
12,864
13,660
12,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
iiBandzz-
Atlas
14
1 / 1 / 10
9,107
536
5,831
11,704
9,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
14 / 3 / 3
11,386
670
15,317
13,669
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
11
Kills
26
26
Deaths
11
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
7
0
0.86
L
Ares
2
5
2
0.6
L
Olorun
Dreiva1911
Olorun
1
6
2
0.33
W
Olorun
1
4
8
1.25
W
Neith
Omarrzy
Neith
8
2
2
4.5
W
Sylvanus
2
1
2
3
L
Achilles
Saul7142
Achilles
2
3
0
0.67
L
Cernunnos
bernadl123
Cernunnos
0
5
1
0.1
W
Atlas
iiBandzz-
Atlas
1
1
10
6
W
14
3
3
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,404
Damage
51,996
67,020
Taken
60,905
35,899
Mitigated
34,698
13,323
Healing
29,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,719
1,311
260
4,395
12,732
5,503
301
3,654
9,078
45,528
0
L
Ares
10,086
471
210
1,315
15,475
14,133
0
3,576
11,899
42,565
0
L
Olorun
Dreiva1911
Olorun
5,228
1,700
0
1,649
10,754
3,832
408
5,175
5,579
41,098
0
W
Olorun
7,762
2,884
314
4,788
11,627
4,134
144
8,154
3,473
51,826
4,658
W
Neith
Omarrzy
Neith
10,222
5,385
0
4,995
10,245
3,619
824
4,853
5,392
0
65,720
W
Sylvanus
12,864
3,037
309
7,359
13,660
12,086
622
2,285
11,375
60,666
12,258
L
Achilles
Saul7142
Achilles
8,362
2,549
0
3,788
18,164
10,556
0
10,630
7,534
3,152
51,470
L
Cernunnos
bernadl123
Cernunnos
4,009
1,592
0
1,706
9,895
1,875
41
1,708
8,187
0
46,748
W
Atlas
iiBandzz-
Atlas
5,831
2,536
3,056
3,749
11,704
9,267
0
4,465
7,239
30,656
1,781
W
15,317
5,678
0
5,104
13,669
5,592
86
5,849
7,820
0
81,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,049
Gold Earned
49,635
380
Minions Killed
545
0
Camps Cleared
0
1,528,876
Distance Traveled
1,640,578
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,790
517
66
4
0
284,392
0
L
Ares
8,473
498
52
3
0
328,993
6
L
Olorun
7,342
432
64
4
0
312,558
0
W
Olorun
9,174
540
111
7
0
302,145
3
W
Neith
9,916
583
120
7
0
306,164
0
W
Sylvanus
10,052
591
139
8
0
292,227
5
L
Achilles
8,170
481
99
6
0
318,687
3
L
Cernunnos
7,274
428
99
6
0
284,246
0
W
Atlas
9,107
536
42
2
0
350,392
2
W
Loki
11,386
670
133
8
0
389,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role