Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
TheGreatBasic
Anubis
Level 121
God Stats
0W - 2L
1,243 SR
Queue Stats
26W - 25L
1,452 Elo+
Solo
Neith
Neith
VIOLETTA16RS
Neith
Level 53
God Stats
9W - 18L
1,394 SR
Queue Stats
141W - 203L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
mak1tosh
Cthulhu
Level 147
God Stats
13W - 16L
1,456 SR
Queue Stats
203W - 227L
1,480 Elo+
Party 2
Team Averages
Level 127
1,419 SR
1,475 Elo+

VS

Team Averages
Level 86
1,539 SR
1,565 Elo+
Ra
Ra
Atlatlk
Ra
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,306 Elo+
Solo
Hun Batz
Hun Batz
LUBruzer
Hun Batz
Level 51
God Stats
5W - 1L
1,582 SR
Queue Stats
182W - 96L
1,670 Elo+
Solo
Baron Samedi
Baron Samedi
NotTheAce
Baron Samedi
Level 108
God Stats
72W - 65L
1,625 SR
Queue Stats
168W - 186L
1,599 Elo+
Solo
Artemis
Artemis
TTVPrevilent
Artemis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,698 Elo+
Solo
Kuzenbo
Kuzenbo
Zestify
Kuzenbo
Level 127
God Stats
4W - 4L
1,489 SR
Queue Stats
40W - 32L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 7 / 4
9,769
751
8,824
13,979
5,107
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
 
Merlin
16
1 / 2 / 4
8,900
685
13,668
7,353
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 3 / 3
9,532
733
7,568
10,207
4,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 3 / 8
8,335
641
7,776
6,859
2,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
mak1tosh
Cthulhu
17
6 / 1 / 5
9,677
744
9,474
12,298
15,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
9,020
694
3,674
8,586
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
LUBruzer
Hun Batz
17
6 / 4 / 3
9,991
769
7,900
12,152
3,460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
NotTheAce
Baron Samedi
17
3 / 4 / 6
9,755
750
9,171
14,829
6,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
TTVPrevilent
Artemis
18
4 / 0 / 5
10,003
769
11,632
8,582
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Zestify
Kuzenbo
16
2 / 3 / 3
9,406
724
8,185
13,352
10,364
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
14
Kills
16
16
Deaths
14
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
7
4
0.86
L
Merlin
 
Merlin
1
2
4
1.5
W
1
3
3
0.83
W
Hun Batz
LUBruzer
Hun Batz
6
4
3
1.88
W
Baron Samedi
NotTheAce
Baron Samedi
3
4
6
1.5
W
Artemis
TTVPrevilent
Artemis
4
0
5
6.5
L
3
3
3
1.5
L
0
3
8
1.33
W
Kuzenbo
Zestify
Kuzenbo
2
3
3
1.17
L
Cthulhu
mak1tosh
Cthulhu
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,310
Damage
40,562
50,696
Taken
57,501
29,567
Mitigated
25,404
10,130
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,824
2,692
0
1,842
13,979
5,107
0
4,863
8,977
0
36,976
L
Merlin
 
Merlin
13,668
219
0
162
7,353
2,372
0
4,372
2,936
44,774
0
W
3,674
409
1,912
3,761
8,586
2,418
35
5,383
2,762
32,574
0
W
Hun Batz
LUBruzer
Hun Batz
7,900
1,877
0
1,601
12,152
3,460
402
6,180
5,521
0
26,100
W
Baron Samedi
NotTheAce
Baron Samedi
9,171
471
280
2,546
14,829
6,504
0
7,418
7,019
35,663
0
W
Artemis
TTVPrevilent
Artemis
11,632
4,828
0
3,088
8,582
2,658
0
4,074
4,274
0
37,992
L
7,568
220
0
4,352
10,207
4,665
0
2,675
7,392
37,815
0
L
7,776
2,684
0
950
6,859
2,354
660
2,397
4,452
0
17,152
W
Kuzenbo
Zestify
Kuzenbo
8,185
2,056
0
274
13,352
10,364
36
5,452
7,215
28,464
0
L
Cthulhu
mak1tosh
Cthulhu
9,474
74
518
2,306
12,298
15,069
96
6,037
5,909
29,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,213
Gold Earned
48,175
273
Minions Killed
263
0
Camps Cleared
0
1,290,705
Distance Traveled
1,322,802
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,769
751
56
4
0
244,450
1
L
Merlin
8,900
685
87
7
0
266,675
1
W
Ra
9,020
694
62
5
0
256,929
3
W
Hun Batz
9,991
769
40
3
0
303,850
2
W
Baron Samedi
9,755
750
62
5
0
239,288
0
W
Artemis
10,003
769
62
5
0
263,352
3
L
Anubis
9,532
733
68
5
0
240,206
1
L
Neith
8,335
641
25
2
0
251,912
1
W
Kuzenbo
9,406
724
37
3
0
259,383
3
L
Cthulhu
9,677
744
37
3
0
287,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role