Player Matchup

Mercury
Mercury
Joеy
Mercury
Level 158
God Stats
9W - 4L
1,733 SR
Queue Stats
739W - 237L
1,935 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bobloprock
Tsukuyomi
Level 158
God Stats
17W - 4L
1,942 SR
Queue Stats
1,002W - 382L
1,935 Elo+
Party 2
He Bo
He Bo
νinea
He Bo
Level 148
God Stats
35W - 14L
1,305 SR
Queue Stats
739W - 272L
1,963 Elo+
Party 2
Team Averages
Level 155
1,660 SR
1,945 Elo+

VS

Team Averages
Level 121
1,607 SR
1,649 Elo+
Amaterasu
Amaterasu
OneGram
Amaterasu
Level 89
God Stats
7W - 5L
1,531 SR
Queue Stats
195W - 153L
1,616 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SMY3L
Ah Muzen Cab
Level 160
God Stats
0W - 1L
1,791 SR
Queue Stats
26W - 23L
1,654 Elo+
Party 1
Nu Wa
Nu Wa
chessonxd
Nu Wa
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 76L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Joеy
Mercury
15
5 / 1 / 7
10,542
753
8,671
12,518
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
bobloprock
Tsukuyomi
16
6 / 2 / 8
10,872
777
19,761
18,289
5,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
νinea
He Bo
15
3 / 2 / 7
9,818
701
5,034
9,895
2,724
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
OneGram
Amaterasu
10
0 / 2 / 2
7,875
563
3,273
11,450
5,776
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
SMY3L
Ah Muzen Cab
14
2 / 5 / 2
9,510
679
12,580
14,980
4,770
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
chessonxd
Nu Wa
14
3 / 7 / 1
9,330
666
12,626
11,363
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
5
5
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
Joеy
Mercury
5
1
7
8.5
L
Amaterasu
OneGram
Amaterasu
0
2
2
0.5
L
Ah Muzen Cab
SMY3L
Ah Muzen Cab
2
5
2
0.6
W
Tsukuyomi
bobloprock
Tsukuyomi
6
2
8
5
L
Nu Wa
chessonxd
Nu Wa
3
7
1
0.5
W
He Bo
νinea
He Bo
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,466
Damage
28,479
40,702
Taken
37,793
13,342
Mitigated
14,124
11,852
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Joеy
Mercury
8,671
5,161
0
2,309
12,518
4,746
1,083
3,423
8,389
0
32,361
L
Amaterasu
OneGram
Amaterasu
3,273
1,544
180
4,315
11,450
5,776
0
2,834
8,466
0
6,553
L
Ah Muzen Cab
SMY3L
Ah Muzen Cab
12,580
1,184
0
2,324
14,980
4,770
0
2,312
12,540
0
45,324
W
Tsukuyomi
bobloprock
Tsukuyomi
19,761
4,509
0
5,950
18,289
5,872
85
5,554
12,006
0
61,553
L
Nu Wa
chessonxd
Nu Wa
12,626
1,439
0
920
11,363
3,578
0
224
10,941
36,588
0
W
He Bo
νinea
He Bo
5,034
128
0
3,593
9,895
2,724
1,276
2,988
6,291
31,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,232
Gold Earned
26,715
206
Minions Killed
147
5
Camps Cleared
6
798,224
Distance Traveled
659,045
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,542
753
56
4
2
284,585
1
L
Amaterasu
7,875
563
8
1
0
193,898
0
L
Ah Muzen Cab
9,510
679
76
5
5
244,269
1
W
Tsukuyomi
10,872
777
81
6
2
281,611
2
L
Nu Wa
9,330
666
63
5
1
220,878
2
W
He Bo
9,818
701
69
5
1
232,028
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role