Player Matchup

Hachiman
Hachiman
Pat Stackin Up
Hachiman
Level 109
God Stats
2W - 4L
1,488 SR
Queue Stats
109W - 73L
1,644 Elo+
Party 2
Freya
Freya
ToasTysDoseD
Freya
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,188 Elo+
Party 2
Mulan
Mulan
WiickedRaven
Mulan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 71
1,496 SR
1,444 Elo+

VS

Team Averages
Level 110
1,515 SR
1,349 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FuyuUwu
Mulan
Level 125
God Stats
29W - 23L
1,812 SR
Queue Stats
84W - 105L
1,323 Elo+
Party 1
Kukulkan
Kukulkan
MrLeshe
Kukulkan
Level 47
God Stats
101W - 121L
1,234 SR
Queue Stats
101W - 130L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
0 / 8 / 0
4,894
612
2,501
8,178
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 4 / 0
5,016
627
2,809
5,059
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 7 / 0
4,902
613
3,783
10,448
6,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
12 / 0 / 7
8,521
1,065
9,018
7,950
6,292
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
FuyuUwu
Mulan
11
4 / 0 / 14
7,318
915
5,808
8,295
7,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
MrLeshe
Kukulkan
11
3 / 0 / 16
7,163
895
4,855
2,082
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
56
0
Kills
19
19
Deaths
0
0
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
12
0
7
15.5
W
Mulan
FuyuUwu
Mulan
4
0
14
11
W
Kukulkan
MrLeshe
Kukulkan
3
0
16
11
L
Hachiman
0
8
0
0
L
0
4
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,093
Damage
19,681
23,685
Taken
18,327
10,409
Mitigated
14,806
1,502
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,018
1,150
654
2,742
7,950
6,292
283
1,343
6,607
28,589
0
W
Mulan
FuyuUwu
Mulan
5,808
1,361
915
3,109
8,295
7,634
194
1,785
6,510
0
14,552
W
Kukulkan
MrLeshe
Kukulkan
4,855
716
0
488
2,082
880
1,079
117
1,965
19,954
0
L
Hachiman
2,501
1,216
0
240
8,178
2,569
76
4,942
3,002
0
9,319
L
2,809
982
0
1,028
5,059
1,615
0
2,396
2,641
9,787
0
L
3,783
1,236
0
234
10,448
6,225
0
6,206
4,032
0
9,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,812
Gold Earned
23,002
43
Minions Killed
84
0
Camps Cleared
5
348,965
Distance Traveled
441,236
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,521
1,065
36
5
4
154,087
3
W
Mulan
7,318
915
15
2
1
157,959
1
W
Kukulkan
7,163
895
33
4
0
129,190
0
L
Hachiman
4,894
612
7
1
0
115,014
2
L
Freya
5,016
627
21
3
0
119,982
2
L
Mulan
4,902
613
15
2
0
113,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role