Player Matchup

Freya
Freya
Gold IV
FreeMemesAndWifi
Freya
Gold IV
Level 160
God Stats
34W - 16L
1,739 SR
Queue Stats
591W - 567L
1,757 MMR
Solo
Horus
Horus
Gold I
Pugology
Horus
Gold I
Level 135
God Stats
4W - 3L
1,704 SR
Queue Stats
41W - 23L
1,738 MMR
Party 3
Guan Yu
Guan Yu
Gold I
SusanoOneTrick1
Guan Yu
Gold I
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 79L
1,700 MMR
Party 2
Kali
Kali
Gold I
gaba5141
Kali
Gold I
Level 127
God Stats
17W - 17L
1,650 SR
Queue Stats
360W - 337L
1,693 MMR
Party 2
Ullr
Ullr
Gold III
nbdyy
Ullr
Gold III
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,767 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,619 SR
1,731 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,657 SR
1,730 MMR
Cu Chulainn
Cu Chulainn
Gold II
Femagaro
Cu Chulainn
Gold II
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
189W - 183L
1,693 MMR
Solo
Athena
Athena
Gold I
HayyyBrother
Athena
Gold I
Level 158
God Stats
92W - 75L
1,648 SR
Queue Stats
266W - 243L
1,761 MMR
Solo
Raijin
Raijin
Platinum IV
One_Ugly_poTaTo
Raijin
Platinum IV
Level 160
God Stats
1W - 4L
1,721 SR
Queue Stats
878W - 892L
1,767 MMR
Solo
Anhur
Anhur
Gold IV
Ullr Combo
Anhur
Gold IV
Level 79
God Stats
2W - 2L
1,682 SR
Queue Stats
59W - 46L
1,661 MMR
Party 1
Cliodhna
Cliodhna
Gold III
VisualAnemone34
Cliodhna
Gold III
Level 68
God Stats
1W - 3L
1,734 SR
Queue Stats
55W - 43L
1,766 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 8
15,180
607
18,022
21,989
6,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Pugology
Horus
18
4 / 0 / 11
13,403
536
10,141
22,198
29,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 1 / 9
15,620
625
19,870
21,887
27,697
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kali
20
10 / 2 / 8
16,031
641
14,859
25,117
14,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
nbdyy
Ullr
20
2 / 3 / 7
14,636
585
15,469
18,623
6,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MulanAtlasArachneBastet

VS

Bans
CharybdisGebLokiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Femagaro
Cu Chulainn
19
0 / 8 / 0
11,457
458
15,412
24,437
18,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
15
1 / 4 / 5
10,406
416
10,280
23,625
27,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 6 / 2
12,594
504
7,756
14,090
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
20
4 / 6 / 1
13,136
525
14,847
22,869
7,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
18
4 / 8 / 2
12,130
485
14,740
17,794
6,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
32
Kills
12
12
Deaths
32
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Femagaro
Cu Chulainn
0
8
0
0
W
8
6
8
2
L
Athena
1
4
5
0.88
L
3
6
2
0.67
W
Horus
Pugology
Horus
4
0
11
9.5
W
8
1
9
12.5
L
Anhur
4
6
1
0.75
L
Cliodhna
4
8
2
0.63
W
Kali
10
2
8
7
W
Ullr
nbdyy
Ullr
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,361
Damage
63,035
109,814
Taken
102,815
83,946
Mitigated
64,654
53,234
Healing
22,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Femagaro
Cu Chulainn
15,412
1,717
0
5,997
24,437
18,146
50
2,267
22,170
14,214
67,088
W
18,022
7,771
0
11,416
21,989
6,003
3,199
2,859
19,047
104,537
0
L
Athena
10,280
2,518
597
3,271
23,625
27,878
114
5,497
17,312
35,344
8,998
L
7,756
749
0
1,507
14,090
4,534
0
465
13,625
88,987
0
W
Horus
Pugology
Horus
10,141
3,793
3,788
10,886
22,198
29,416
390
4,198
17,821
0
31,241
W
19,870
4,711
2,706
7,943
21,887
27,697
2,193
2,657
18,425
0
101,541
L
Anhur
14,847
9,465
0
9,519
22,869
7,439
1,736
7,307
15,562
0
121,193
L
Cliodhna
14,740
809
0
1,714
17,794
6,657
0
2,486
15,308
0
99,777
W
Kali
14,859
6,018
0
14,056
25,117
14,017
3,775
4,242
20,278
0
137,285
W
Ullr
nbdyy
Ullr
15,469
7,222
0
2,439
18,623
6,813
3,646
7,816
10,354
0
130,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,870
Gold Earned
59,723
736
Minions Killed
713
0
Camps Cleared
0
2,630,010
Distance Traveled
2,296,980
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,457
458
127
5
0
457,724
2
W
Freya
15,180
607
142
6
0
475,565
6
L
Athena
10,406
416
56
2
0
519,196
5
L
Raijin
12,594
504
196
8
0
411,207
13
W
Horus
13,403
536
30
1
0
548,848
12
W
Guan Yu
15,620
625
180
7
0
567,719
7
L
Anhur
13,136
525
187
7
0
397,252
6
L
Cliodhna
12,130
485
147
6
0
511,601
6
W
Kali
16,031
641
157
6
0
567,912
6
W
Ullr
14,636
585
227
9
0
469,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role