Player Matchup

Cerberus
Cerberus
RichardRamirezJr
Cerberus
Level 49
God Stats
6W - 9L
1,465 SR
Queue Stats
188W - 191L
1,460 Elo+
Party 2
Ravana
Ravana
SaltTeaCracker
Ravana
Level 42
God Stats
2W - 0L
1,739 SR
Queue Stats
101W - 75L
1,702 Elo+
Solo
Baron Samedi
Baron Samedi
SmitePlayer7193
Baron Samedi
Level 112
God Stats
17W - 17L
1,442 SR
Queue Stats
95W - 85L
1,689 Elo+
Party 3
Charybdis
Charybdis
apathyj
Charybdis
Level 128
God Stats
18W - 7L
1,654 SR
Queue Stats
176W - 136L
1,608 Elo+
Party 2
Amaterasu
Amaterasu
lawhonsilvers06
Amaterasu
Level 47
God Stats
9W - 7L
1,649 SR
Queue Stats
91W - 90L
1,603 Elo+
Party 3
Team Averages
Level 76
1,590 SR
1,612 Elo+

VS

Team Averages
Level 81
1,517 SR
1,500 Elo+
Poseidon
Poseidon
ImAdem
Poseidon
Level 29
God Stats
12W - 7L
1,687 SR
Queue Stats
99W - 94L
1,554 Elo+
Party 1
Eset
Eset
Meezyuknowme
Eset
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 137L
1,527 Elo+
Party 4
Gilgamesh
Gilgamesh
Riasira
Gilgamesh
Level 48
God Stats
1W - 3L
1,628 SR
Queue Stats
93W - 104L
1,552 Elo+
Party 4
Nike
Nike
Snoozin34
Nike
Level 117
God Stats
12W - 12L
1,484 SR
Queue Stats
397W - 399L
1,464 Elo+
Party 1
Fenrir
Fenrir
antraxtor
Fenrir
Level 55
God Stats
0W - 4L
1,285 SR
Queue Stats
515W - 636L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 7
11,226
510
6,266
18,984
18,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
8 / 7 / 4
13,465
612
13,377
16,602
7,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
SmitePlayer7193
Baron Samedi
20
9 / 5 / 7
13,780
626
19,759
11,563
6,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
apathyj
Charybdis
20
8 / 3 / 4
14,205
646
17,063
19,401
7,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
lawhonsilvers06
Amaterasu
18
0 / 4 / 7
11,723
533
11,544
20,999
19,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ImAdem
Poseidon
20
12 / 7 / 4
13,331
606
25,279
19,536
7,449
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 3 / 7
10,572
481
5,326
12,067
10,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Riasira
Gilgamesh
17
1 / 6 / 3
10,579
481
10,005
17,605
9,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
17
1 / 4 / 1
11,103
505
11,398
19,958
13,027
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
antraxtor
Fenrir
16
7 / 9 / 4
11,011
501
8,230
21,357
8,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
42
29
Kills
23
23
Deaths
29
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ImAdem
Poseidon
12
7
4
2
L
2
3
7
1.83
L
Gilgamesh
Riasira
Gilgamesh
1
6
3
0.42
W
4
4
7
1.88
W
8
7
4
1.43
W
Baron Samedi
SmitePlayer7193
Baron Samedi
9
5
7
2.5
L
Nike
1
4
1
0.38
L
Fenrir
antraxtor
Fenrir
7
9
4
1
W
Charybdis
apathyj
Charybdis
8
3
4
3.33
W
Amaterasu
lawhonsilvers06
Amaterasu
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,009
Damage
60,238
87,549
Taken
90,523
59,683
Mitigated
48,128
37,663
Healing
21,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ImAdem
Poseidon
25,279
7,392
0
7,152
19,536
7,449
0
9,654
9,554
104,323
7,598
L
5,326
575
1,454
3,982
12,067
10,365
0
4,917
6,223
32,584
4,139
L
Gilgamesh
Riasira
Gilgamesh
10,005
3,105
0
3,111
17,605
9,267
1,256
3,635
13,858
0
75,960
W
6,266
291
156
3,631
18,984
18,790
175
11,174
7,810
24,445
0
W
13,377
5,086
0
6,041
16,602
7,518
1,572
6,437
10,165
0
101,564
W
Baron Samedi
SmitePlayer7193
Baron Samedi
19,759
860
1,314
4,029
11,563
6,142
1,353
5,181
6,382
88,221
0
L
Nike
11,398
1,389
0
750
19,958
13,027
202
4,212
15,486
9,428
66,063
L
Fenrir
antraxtor
Fenrir
8,230
2,880
0
5,470
21,357
8,020
0
3,890
17,318
0
55,411
W
Charybdis
apathyj
Charybdis
17,063
10,687
0
12,683
19,401
7,717
3,275
5,059
14,342
0
134,096
W
Amaterasu
lawhonsilvers06
Amaterasu
11,544
2,776
0
9,809
20,999
19,516
832
5,836
15,163
7,646
59,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,399
Gold Earned
56,596
694
Minions Killed
560
0
Camps Cleared
0
2,088,147
Distance Traveled
2,020,871
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,331
606
145
7
0
378,394
2
L
Eset
10,572
481
58
3
0
379,526
7
L
Gilgamesh
10,579
481
130
6
0
432,094
7
W
Cerberus
11,226
510
41
2
0
449,137
3
W
Ravana
13,465
612
143
7
0
426,200
1
W
Baron Samedi
13,780
626
156
7
0
428,603
4
L
Nike
11,103
505
146
7
0
406,550
0
L
Fenrir
11,011
501
81
4
0
424,307
1
W
Charybdis
14,205
646
223
10
0
384,070
7
W
Amaterasu
11,723
533
131
6
0
400,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role