Player Matchup

Hou Yi
Hou Yi
Darkjuan7
Hou Yi
Level 158
God Stats
6W - 7L
1,910 SR
Queue Stats
353W - 377L
1,575 Elo+
Party 2
Da Ji
Da Ji
Shaniqua06
Da Ji
Level 126
God Stats
1W - 7L
1,483 SR
Queue Stats
36W - 54L
1,415 Elo+
Party 2
Atlas
Atlas
fender291
Atlas
Level 86
God Stats
0W - 2L
1,269 SR
Queue Stats
6W - 12L
1,387 Elo+
Party 3
Tiamat
Tiamat
lordchudo
Tiamat
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
xxOMNIPOTENTxx1
Mulan
Level 128
God Stats
7W - 14L
1,515 SR
Queue Stats
70W - 101L
1,534 Elo+
Party 2
Team Averages
Level 115
1,536 SR
1,482 Elo+

VS

Team Averages
Level 133
1,554 SR
1,580 Elo+
Sol
Sol
ElSucioDan8189
Sol
Level 128
God Stats
7W - 6L
1,695 SR
Queue Stats
62W - 49L
1,506 Elo+
Solo
Ne Zha
Ne Zha
IDvnnyt
Ne Zha
Level 113
God Stats
9W - 5L
1,693 SR
Queue Stats
147W - 92L
1,603 Elo+
Party 1
Heimdallr
Heimdallr
K4lS3R
Heimdallr
Level 149
God Stats
1W - 3L
1,289 SR
Queue Stats
308W - 241L
1,597 Elo+
Party 1
Kukulkan
Kukulkan
iPhomada
Kukulkan
Level 129
God Stats
5W - 3L
1,589 SR
Queue Stats
205W - 146L
1,587 Elo+
Party 1
Hercules
Hercules
lSasukeVs
Hercules
Level 148
God Stats
15W - 21L
1,505 SR
Queue Stats
495W - 433L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Darkjuan7
Hou Yi
14
2 / 4 / 2
7,541
754
4,874
9,064
3,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
13
3 / 6 / 1
7,219
722
3,275
8,167
3,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
fender291
Atlas
13
0 / 3 / 1
6,986
699
6,439
9,116
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
lordchudo
Tiamat
12
0 / 4 / 1
6,502
650
6,171
7,567
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 3 / 1
6,439
644
3,264
8,032
5,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 7
8,283
828
9,079
7,337
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
IDvnnyt
Ne Zha
15
6 / 3 / 6
8,338
834
7,163
8,646
3,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
K4lS3R
Heimdallr
15
4 / 2 / 10
8,247
825
7,404
5,611
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
iPhomada
Kukulkan
15
2 / 0 / 9
8,301
830
5,342
2,659
927
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
lSasukeVs
Hercules
16
4 / 0 / 13
8,529
853
7,046
10,506
7,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
5
Kills
20
20
Deaths
5
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Darkjuan7
Hou Yi
2
4
2
0.75
W
4
0
7
7.5
W
Ne Zha
IDvnnyt
Ne Zha
6
3
6
3
W
Heimdallr
K4lS3R
Heimdallr
4
2
10
4.5
L
Da Ji
3
6
1
0.58
L
Atlas
fender291
Atlas
0
3
1
0.17
W
Kukulkan
iPhomada
Kukulkan
2
0
9
6.5
W
Hercules
lSasukeVs
Hercules
4
0
13
10.5
L
Tiamat
lordchudo
Tiamat
0
4
1
0.13
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,023
Damage
36,034
41,946
Taken
34,759
21,350
Mitigated
16,450
3,068
Healing
10,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Darkjuan7
Hou Yi
4,874
1,916
0
1,088
9,064
3,336
0
2,490
6,444
0
26,263
W
9,079
4,279
0
3,632
7,337
2,637
2,308
3,480
3,686
31,837
0
W
Ne Zha
IDvnnyt
Ne Zha
7,163
1,235
0
3,052
8,646
3,215
1,955
2,517
5,972
0
23,988
W
Heimdallr
K4lS3R
Heimdallr
7,404
3,013
0
370
5,611
2,150
138
954
4,595
0
26,311
L
Da Ji
3,275
654
0
0
8,167
3,218
0
2,357
5,692
0
10,028
L
Atlas
fender291
Atlas
6,439
1,688
321
625
9,116
5,909
0
4,243
4,699
21,243
0
W
Kukulkan
iPhomada
Kukulkan
5,342
615
0
193
2,659
927
0
411
2,142
33,202
0
W
Hercules
lSasukeVs
Hercules
7,046
839
143
3,188
10,506
7,521
485
4,668
5,458
858
17,390
L
Tiamat
lordchudo
Tiamat
6,171
719
0
735
7,567
2,990
0
2,203
5,297
11,719
0
L
3,264
328
0
299
8,032
5,897
0
3,624
4,320
1,131
12,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,687
Gold Earned
41,698
150
Minions Killed
219
0
Camps Cleared
0
1,034,079
Distance Traveled
1,075,482
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,541
754
60
6
0
199,378
2
W
Sol
8,283
828
54
5
0
204,417
1
W
Ne Zha
8,338
834
29
3
0
220,378
1
W
Heimdallr
8,247
825
39
4
0
208,779
3
L
Da Ji
7,219
722
14
1
0
208,756
2
L
Atlas
6,986
699
32
3
0
196,956
2
W
Kukulkan
8,301
830
61
6
0
213,694
3
W
Hercules
8,529
853
36
4
0
228,214
1
L
Tiamat
6,502
650
26
3
0
207,110
0
L
Mulan
6,439
644
18
2
0
221,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role