Player Matchup

Horus
Horus
Silver II
 
Horus
Silver II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver II
ADcarryPlease
Ne Zha
Silver II
Level 85
God Stats
7W - 6L
1,518 SR
Queue Stats
27W - 32L
1,208 MMR
Solo
Odin
Odin
Silver I
WarVulcan
Odin
Silver I
Level 157
God Stats
3W - 5L
1,643 SR
Queue Stats
129W - 126L
1,235 MMR
Solo
Cernunnos
Cernunnos
Silver II
ZeÐÐ
Cernunnos
Silver II
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
106W - 116L
1,247 MMR
Solo
Cabrakan
Cabrakan
Gold IV
changxianzhe
Cabrakan
Gold IV
Level 159
God Stats
17W - 23L
1,432 SR
Queue Stats
727W - 743L
1,282 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,519 SR
1,294 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,529 SR
1,282 MMR
Chronos
Chronos
Silver V
 
Chronos
Silver V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
Axlopostli
Poseidon
Silver II
Level 68
God Stats
10W - 6L
1,642 SR
Queue Stats
187W - 215L
1,168 MMR
Solo
Heimdallr
Heimdallr
Gold V
Brogrez4Life
Heimdallr
Gold V
Level 123
God Stats
13W - 19L
1,390 SR
Queue Stats
250W - 282L
1,275 MMR
Solo
Sylvanus
Sylvanus
Silver I
PopeCaas
Sylvanus
Silver I
Level 145
God Stats
4W - 0L
1,500 SR
Queue Stats
72W - 74L
1,250 MMR
Solo
Serqet
Serqet
Silver I
Ringumasúta
Serqet
Silver I
Level 157
God Stats
6W - 4L
1,611 SR
Queue Stats
611W - 606L
1,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 9 / 10
11,116
412
8,568
28,964
31,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 5 / 10
13,706
508
18,699
29,903
15,034
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
20
5 / 1 / 9
13,623
505
20,734
17,274
19,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
ZeÐÐ
Cernunnos
20
5 / 9 / 8
13,636
505
22,489
27,501
8,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
changxianzhe
Cabrakan
19
7 / 4 / 7
13,300
493
14,246
28,139
20,000
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AchillesGebAtlasIzanami

VS

Bans
GilgameshCliodhnaBastetMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
2 / 6 / 6
15,019
556
21,562
32,620
18,298
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
Axlopostli
Poseidon
20
8 / 6 / 11
14,898
552
23,546
20,460
8,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Brogrez4Life
Heimdallr
20
8 / 4 / 12
15,408
571
24,289
20,285
8,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
PopeCaas
Sylvanus
18
3 / 2 / 17
13,496
500
12,722
32,886
39,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
20
7 / 6 / 7
15,318
567
15,655
23,098
10,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
81
24
Kills
28
28
Deaths
24
44
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
9
10
0.89
W
Chronos
 
Chronos
2
6
6
0.83
L
4
5
10
1.8
W
Poseidon
Axlopostli
Poseidon
8
6
11
2.25
W
Heimdallr
Brogrez4Life
Heimdallr
8
4
12
3.5
W
Sylvanus
PopeCaas
Sylvanus
3
2
17
5.75
W
Serqet
7
6
7
1.75
L
Odin
5
1
9
9.5
L
Cernunnos
ZeÐÐ
Cernunnos
5
9
8
1
L
Cabrakan
changxianzhe
Cabrakan
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,736
Damage
97,774
131,781
Taken
129,349
95,539
Mitigated
86,069
42,824
Healing
47,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,568
4,207
5,848
7,708
28,964
31,923
25
12,295
15,800
0
22,917
W
Chronos
 
Chronos
21,562
5,417
0
11,976
32,620
18,298
3,595
4,707
27,315
120,874
10,414
L
18,699
7,282
0
10,991
29,903
15,034
0
11,940
16,812
0
111,658
W
Poseidon
Axlopostli
Poseidon
23,546
2,039
708
5,757
20,460
8,803
2,194
4,380
15,989
132,615
0
W
Heimdallr
Brogrez4Life
Heimdallr
24,289
12,294
0
6,139
20,285
8,843
4,291
2,292
17,903
0
111,032
W
Sylvanus
PopeCaas
Sylvanus
12,722
2,281
6,602
14,005
32,886
39,221
837
3,889
28,682
27,631
0
W
Serqet
15,655
2,297
0
2,390
23,098
10,904
1,443
3,089
19,735
0
87,856
L
Odin
20,734
4,571
0
6,046
17,274
19,672
215
7,070
9,915
0
87,190
L
Cernunnos
ZeÐÐ
Cernunnos
22,489
9,490
0
4,573
27,501
8,910
1,338
11,030
15,482
0
118,515
L
Cabrakan
changxianzhe
Cabrakan
14,246
1,348
0
7,658
28,139
20,000
0
15,326
11,857
73,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,381
Gold Earned
74,139
606
Minions Killed
650
0
Camps Cleared
0
2,734,165
Distance Traveled
2,672,836
35
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,116
412
20
1
0
592,910
14
W
Chronos
15,019
556
189
7
0
485,219
19
L
Ne Zha
13,706
508
154
6
0
546,341
6
W
Poseidon
14,898
552
171
6
0
573,208
9
W
Heimdallr
15,408
571
150
6
0
534,698
5
W
Sylvanus
13,496
500
25
1
0
493,715
6
W
Serqet
15,318
567
115
4
0
585,996
9
L
Odin
13,623
505
159
6
0
639,209
5
L
Cernunnos
13,636
505
167
6
0
446,340
3
L
Cabrakan
13,300
493
106
4
0
509,365
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role