Player Matchup

Athena
Athena
Mingoduck
Athena
Level 59
God Stats
2W - 0L
1,748 SR
Queue Stats
80W - 41L
1,694 Elo+
Party 1
Zhong Kui
Zhong Kui
NameSample01
Zhong Kui
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
261W - 144L
1,665 Elo+
Party 1
Danzaburou
Danzaburou
Wubma
Danzaburou
Level 18
God Stats
34W - 4L
1,739 SR
Queue Stats
81W - 16L
1,870 Elo+
Party 1
Team Averages
Level 68
1,662 SR
1,743 Elo+

VS

Team Averages
Level 72
1,399 SR
1,404 Elo+
Gilgamesh
Gilgamesh
Gabuchwan
Gilgamesh
Level 125
God Stats
4W - 11L
1,135 SR
Queue Stats
172W - 190L
1,447 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
map0tofu
Morgan Le Fay
Level 25
God Stats
23W - 31L
1,384 SR
Queue Stats
169W - 187L
1,444 Elo+
Party 2
Nox
Nox
satanackia666
Nox
Level 66
God Stats
50W - 35L
1,677 SR
Queue Stats
77W - 77L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Mingoduck
Athena
16
0 / 6 / 16
13,095
689
6,352
25,577
32,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
NameSample01
Zhong Kui
20
18 / 2 / 4
17,144
902
31,964
22,178
14,930
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Wubma
Danzaburou
17
4 / 7 / 12
13,654
719
15,527
18,844
7,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gabuchwan
Gilgamesh
17
8 / 7 / 6
13,469
709
21,403
28,326
32,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
map0tofu
Morgan Le Fay
16
1 / 7 / 11
11,781
620
15,269
14,628
4,950
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 8 / 7
13,022
685
16,244
16,773
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
22
Kills
15
15
Deaths
22
32
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Gabuchwan
Gilgamesh
8
7
6
1.57
W
Athena
Mingoduck
Athena
0
6
16
1.33
W
Zhong Kui
NameSample01
Zhong Kui
18
2
4
10
W
Danzaburou
Wubma
Danzaburou
4
7
12
1.43
L
Morgan Le Fay
map0tofu
Morgan Le Fay
1
7
11
0.93
L
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,843
Damage
52,916
66,599
Taken
59,727
54,987
Mitigated
42,690
19,938
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Gabuchwan
Gilgamesh
21,403
5,328
286
3,919
28,326
32,599
196
16,754
11,572
0
39,626
W
Athena
Mingoduck
Athena
6,352
1,986
456
3,194
25,577
32,901
300
14,123
11,454
15,177
0
W
Zhong Kui
NameSample01
Zhong Kui
31,964
4,352
546
11,880
22,178
14,930
1,895
9,178
13,000
101,654
0
W
Danzaburou
Wubma
Danzaburou
15,527
8,042
0
3,862
18,844
7,156
530
9,406
9,438
0
43,408
L
Morgan Le Fay
map0tofu
Morgan Le Fay
15,269
1,603
0
2,012
14,628
4,950
78
9,482
5,146
45,599
0
L
16,244
908
513
427
16,773
5,141
0
12,521
4,252
38,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,893
Gold Earned
38,272
207
Minions Killed
150
10
Camps Cleared
5
996,617
Distance Traveled
985,535
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,469
709
36
2
1
343,816
1
W
Athena
13,095
689
11
1
1
339,794
1
W
Zhong Kui
17,144
902
143
8
8
354,667
1
W
Danzaburou
13,654
719
53
3
1
302,156
1
L
Morgan Le Fay
11,781
620
63
3
3
314,000
0
L
Nox
13,022
685
51
3
1
327,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role