Player Matchup

Mercury
Mercury
Diamond V
 
Mercury
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Platinum I
EvoStorm
Achilles
Platinum I
Level 148
God Stats
6W - 10L
1,285 SR
Queue Stats
237W - 215L
2,113 MMR
Solo
Terra
Terra
Diamond V
Extra Feelings
Terra
Diamond V
Level 154
God Stats
5W - 6L
1,798 SR
Queue Stats
96W - 83L
2,186 MMR
Party 2
He Bo
He Bo
Platinum I
IGxxMitchkill
He Bo
Platinum I
Level 160
God Stats
1W - 1L
1,866 SR
Queue Stats
106W - 78L
2,044 MMR
Party 3
Neith
Neith
Diamond III
TelevisionStatic
Neith
Diamond III
Level 125
God Stats
8W - 4L
1,846 SR
Queue Stats
48W - 32L
2,208 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,659 SR
2,010 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,607 SR
1,986 MMR
Awilix
Awilix
Diamond II
 
Awilix
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Amaterasu
Amaterasu
Diamond V
Perlixee
Amaterasu
Diamond V
Level 160
God Stats
6W - 3L
1,775 SR
Queue Stats
595W - 581L
2,043 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
Pøps
Hou Yi
Platinum I
Level 159
God Stats
2W - 1L
1,203 SR
Queue Stats
54W - 28L
2,211 MMR
Party 4
Zeus
Zeus
Diamond IV
Remember Odin
Zeus
Diamond IV
Level 149
God Stats
22W - 18L
1,752 SR
Queue Stats
128W - 120L
2,146 MMR
Solo
Artio
Artio
Diamond IV
bobanbang
Artio
Diamond IV
Level 159
God Stats
32W - 20L
1,807 SR
Queue Stats
382W - 382L
2,030 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
5 / 9 / 2
13,701
527
19,851
25,659
8,166
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
EvoStorm
Achilles
20
3 / 6 / 7
13,003
500
19,916
33,187
34,087
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
0 / 12 / 4
9,425
363
7,046
33,781
28,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
4 / 10 / 2
13,190
507
15,297
18,564
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 8 / 4
13,479
518
19,760
20,431
7,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GilgameshAtlasLoki

VS

Bans
BastetArachneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
11 / 2 / 20
16,501
635
30,123
21,322
8,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Perlixee
Amaterasu
20
2 / 5 / 16
13,913
535
15,499
32,772
32,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Pøps
Hou Yi
20
12 / 5 / 11
15,688
603
25,984
27,438
12,147
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
13 / 3 / 13
16,178
622
22,988
15,986
7,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
bobanbang
Artio
20
7 / 1 / 25
15,064
579
13,999
25,470
35,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
130
16
Kills
45
45
Deaths
16
19
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
9
2
0.67
W
Awilix
 
Awilix
11
2
20
10.5
L
Achilles
EvoStorm
Achilles
3
6
7
1.08
L
0
12
4
0.17
L
4
10
2
0.5
W
Amaterasu
Perlixee
Amaterasu
2
5
16
2
W
Hou Yi
Pøps
Hou Yi
12
5
11
3.5
W
13
3
13
6.5
L
4
8
4
0.75
W
Artio
bobanbang
Artio
7
1
25
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,870
Damage
108,593
131,622
Taken
122,988
82,428
Mitigated
95,493
17,889
Healing
45,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
19,851
12,054
0
1,665
25,659
8,166
0
7,002
18,657
0
145,809
W
Awilix
 
Awilix
30,123
14,029
0
2,170
21,322
8,649
2,169
6,332
14,359
0
124,513
L
Achilles
EvoStorm
Achilles
19,916
4,754
0
4,337
33,187
34,087
672
6,781
26,406
13,129
72,174
L
7,046
1,422
1,920
4,144
33,781
28,284
0
11,335
22,446
30,283
0
L
15,297
0
0
2,090
18,564
4,772
0
7,239
11,325
94,798
0
W
Amaterasu
Perlixee
Amaterasu
15,499
7,290
0
15,614
32,772
32,248
542
3,184
29,588
0
84,750
W
Hou Yi
Pøps
Hou Yi
25,984
16,342
0
11,170
27,438
12,147
1,576
5,536
21,784
0
140,111
W
22,988
1,794
396
5,422
15,986
7,057
3,539
3,738
12,248
132,714
0
L
19,760
5,076
0
3,733
20,431
7,119
0
1,584
18,847
0
121,047
W
Artio
bobanbang
Artio
13,999
2,080
2,180
9,039
25,470
35,392
90
6,747
16,508
36,516
11,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,798
Gold Earned
77,344
746
Minions Killed
670
0
Camps Cleared
0
2,356,047
Distance Traveled
2,591,131
32
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,701
527
222
9
0
554,934
1
W
Awilix
16,501
635
157
6
0
592,359
7
L
Achilles
13,003
500
147
6
0
445,841
8
L
Terra
9,425
363
39
2
0
484,292
9
L
He Bo
13,190
507
152
6
0
447,048
8
W
Amaterasu
13,913
535
124
5
0
499,590
6
W
Hou Yi
15,688
603
157
6
0
456,987
1
W
Zeus
16,178
622
183
7
0
503,599
8
L
Neith
13,479
518
186
7
0
423,932
6
W
Artio
15,064
579
49
2
0
538,596
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role