Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Chief_Beef20
Agni
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 146L
1,449 Elo+
Solo
Ah Puch
Ah Puch
MelikTas
Ah Puch
Level 77
God Stats
10W - 5L
1,620 SR
Queue Stats
320W - 330L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
ReivaxSN
Sun Wukong
Level 75
God Stats
7W - 3L
1,452 SR
Queue Stats
350W - 347L
1,310 Elo+
Solo
Team Averages
Level 76
1,514 SR
1,446 Elo+

VS

Team Averages
Level 101
1,413 SR
1,366 Elo+
Hera
Hera
GCBL
Hera
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,384 Elo+
Solo
Vulcan
Vulcan
JesseJames2488
Vulcan
Level 119
God Stats
4W - 8L
1,439 SR
Queue Stats
249W - 320L
1,324 Elo+
Party 1
Ullr
Ullr
MatMcC_RD79
Ullr
Level 122
God Stats
0W - 2L
1,268 SR
Queue Stats
80W - 80L
1,373 Elo+
Solo
Heimdallr
Heimdallr
juggla820
Heimdallr
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 61L
1,351 Elo+
Solo
Cerberus
Cerberus
tekken47-grizzyb
Cerberus
Level 94
God Stats
12W - 11L
1,358 SR
Queue Stats
215W - 289L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
8 / 4 / 7
10,591
883
9,150
8,022
2,301
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ravana
 
Ravana
14
4 / 5 / 5
8,804
734
3,794
9,936
4,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 4 / 12
10,278
857
9,578
8,197
2,912
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
MelikTas
Ah Puch
17
4 / 3 / 9
9,758
813
15,767
11,535
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ReivaxSN
Sun Wukong
18
9 / 3 / 9
10,572
881
9,604
10,159
5,771
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
GCBL
Hera
14
2 / 6 / 6
8,355
696
8,937
9,960
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 5 / 9
9,759
813
10,960
9,477
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 5
8,687
724
4,224
10,019
4,237
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
juggla820
Heimdallr
15
5 / 7 / 8
9,577
798
7,835
11,684
4,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
4 / 7 / 7
10,040
837
6,364
15,209
17,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
53
31
Kills
18
19
Deaths
31
42
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
4
7
2.88
W
Ravana
 
Ravana
4
5
5
1.3
W
6
4
12
3
L
Hera
GCBL
Hera
2
6
6
0.83
L
6
5
9
2.1
L
1
6
5
0.58
W
Ah Puch
MelikTas
Ah Puch
4
3
9
2.83
W
Sun Wukong
ReivaxSN
Sun Wukong
9
3
9
4.5
L
Heimdallr
juggla820
Heimdallr
5
7
8
1.29
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,893
Damage
38,320
47,849
Taken
56,349
19,001
Mitigated
34,634
15,570
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,150
657
658
794
8,022
2,301
781
5,440
2,438
23,035
0
W
Ravana
 
Ravana
3,794
606
1,647
2,457
9,936
4,017
0
4,185
5,553
0
6,515
W
9,578
417
1,191
1,424
8,197
2,912
549
4,116
3,845
24,366
0
L
Hera
GCBL
Hera
8,937
2,733
390
1,311
9,960
3,733
109
7,295
2,665
15,337
0
L
10,960
2,635
914
1,294
9,477
4,029
54
6,083
3,394
20,525
0
L
4,224
1,703
629
1,011
10,019
4,237
812
6,970
3,049
0
14,398
W
Ah Puch
MelikTas
Ah Puch
15,767
532
1,568
4,560
11,535
4,000
935
6,636
4,605
30,714
0
W
Sun Wukong
ReivaxSN
Sun Wukong
9,604
3,141
244
1,027
10,159
5,771
884
4,746
5,141
0
24,907
L
Heimdallr
juggla820
Heimdallr
7,835
3,171
261
915
11,684
4,934
531
5,366
6,318
0
17,400
L
6,364
89
483
3,061
15,209
17,701
0
8,781
6,428
17,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,003
Gold Earned
46,418
131
Minions Killed
125
0
Camps Cleared
0
1,160,825
Distance Traveled
995,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,591
883
29
2
0
250,562
0
W
Ravana
8,804
734
10
1
0
200,689
0
W
Agni
10,278
857
15
1
0
260,483
0
L
Hera
8,355
696
17
1
0
194,556
0
L
Vulcan
9,759
813
33
3
0
215,535
0
L
Ullr
8,687
724
18
2
0
187,692
0
W
Ah Puch
9,758
813
44
4
0
214,442
0
W
Sun Wukong
10,572
881
33
3
0
234,649
0
L
Heimdallr
9,577
798
16
1
0
190,603
0
L
Cerberus
10,040
837
41
3
0
207,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role