Player Matchup

Cthulhu
Cthulhu
CaptainCarson8
Cthulhu
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
374W - 325L
1,567 Elo+
Party 3
Janus
Janus
Isaiah Demo
Janus
Level 100
God Stats
4W - 9L
1,295 SR
Queue Stats
290W - 266L
1,532 Elo+
Party 3
The Morrigan
The Morrigan
Islandboy5996
The Morrigan
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 204L
1,597 Elo+
Party 1
Izanami
Izanami
RipplyPit
Izanami
Level 127
God Stats
36W - 20L
1,719 SR
Queue Stats
239W - 225L
1,629 Elo+
Party 1
Odin
Odin
bigbiibachub
Odin
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 25L
1,619 Elo+
Party 1
Team Averages
Level 109
1,503 SR
1,589 Elo+

VS

Team Averages
Level 156
1,488 SR
1,624 Elo+
Hun Batz
Hun Batz
DeathScytheHM
Hun Batz
Level 160
God Stats
1W - 3L
1,519 SR
Queue Stats
62W - 70L
1,597 Elo+
Party 2
Anubis
Anubis
ImAlexJones
Anubis
Level 157
God Stats
0W - 2L
1,224 SR
Queue Stats
60W - 72L
1,574 Elo+
Party 2
Danzaburou
Danzaburou
LOD HIGHHAMMER
Danzaburou
Level 155
God Stats
6W - 5L
1,698 SR
Queue Stats
41W - 41L
1,606 Elo+
Party 2
Amaterasu
Amaterasu
SkaterMatererhh
Amaterasu
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,660 Elo+
Solo
Kumbhakarna
Kumbhakarna
Void Architect
Kumbhakarna
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 13
13,213
629
18,040
18,639
19,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 7 / 9
10,959
522
8,718
11,562
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
Islandboy5996
The Morrigan
18
7 / 4 / 9
11,860
565
10,762
9,504
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
RipplyPit
Izanami
20
14 / 3 / 11
13,599
648
28,397
20,034
6,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
7 / 7 / 13
11,410
543
8,829
21,592
20,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeathScytheHM
Hun Batz
16
8 / 8 / 4
10,859
517
15,461
18,452
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
18
10 / 6 / 5
11,742
559
13,897
19,015
8,122
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
LOD HIGHHAMMER
Danzaburou
17
5 / 7 / 5
11,787
561
10,824
20,294
8,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
SkaterMatererhh
Amaterasu
15
0 / 7 / 3
9,522
453
7,778
21,101
19,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
Void Architect
Kumbhakarna
13
0 / 7 / 9
9,226
439
4,263
19,654
14,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
49
35
Kills
23
24
Deaths
35
55
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
L
Hun Batz
DeathScytheHM
Hun Batz
8
8
4
1.25
L
Anubis
10
6
5
2.08
W
2
7
9
0.93
W
The Morrigan
Islandboy5996
The Morrigan
7
4
9
2.88
L
Danzaburou
LOD HIGHHAMMER
Danzaburou
5
7
5
1.07
W
Izanami
RipplyPit
Izanami
14
3
11
6.5
L
Amaterasu
SkaterMatererhh
Amaterasu
0
7
3
0.21
L
Kumbhakarna
Void Architect
Kumbhakarna
0
7
9
0.64
W
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,746
Damage
52,223
81,331
Taken
98,516
51,840
Mitigated
56,262
28,201
Healing
25,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,040
2,751
240
5,085
18,639
19,410
327
1,723
16,297
97,039
0
L
Hun Batz
DeathScytheHM
Hun Batz
15,461
4,097
0
3,337
18,452
5,966
0
7,987
10,125
0
63,455
L
Anubis
13,897
190
0
7,513
19,015
8,122
292
7,147
11,392
79,570
0
W
8,718
221
0
1,935
11,562
2,495
1,201
4,934
6,593
73,005
0
W
The Morrigan
Islandboy5996
The Morrigan
10,762
3,164
0
3,078
9,504
2,732
530
2,805
6,291
71,312
2,668
L
Danzaburou
LOD HIGHHAMMER
Danzaburou
10,824
5,416
317
6,171
20,294
8,084
1,246
3,186
16,865
0
73,656
W
Izanami
RipplyPit
Izanami
28,397
22,596
0
13,047
20,034
6,987
5,401
3,847
15,976
0
124,536
L
Amaterasu
SkaterMatererhh
Amaterasu
7,778
3,025
0
6,003
21,101
19,708
345
11,768
9,241
0
55,346
L
Kumbhakarna
Void Architect
Kumbhakarna
4,263
680
339
1,799
19,654
14,382
625
4,071
15,084
24,077
0
W
8,829
2,395
0
4,816
21,592
20,216
583
4,784
16,687
0
31,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,041
Gold Earned
53,136
620
Minions Killed
483
0
Camps Cleared
0
1,969,501
Distance Traveled
1,919,909
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,213
629
186
9
0
405,509
2
L
Hun Batz
10,859
517
87
4
0
421,252
5
L
Anubis
11,742
559
135
6
0
337,796
1
W
Janus
10,959
522
110
5
0
398,460
4
W
The Morrigan
11,860
565
123
6
0
397,322
3
L
Danzaburou
11,787
561
121
6
0
370,162
3
W
Izanami
13,599
648
168
8
0
376,075
1
L
Amaterasu
9,522
453
105
5
0
405,072
3
L
Kumbhakarna
9,226
439
35
2
0
385,627
6
W
Odin
11,410
543
33
2
0
392,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role