Player Matchup

He Bo
He Bo
 
He Bo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Grizz_Be_Easy
Kumbhakarna
Level 139
God Stats
14W - 6L
1,500 SR
Queue Stats
444W - 597L
1,386 Elo+
Solo
Cupid
Cupid
HomieTheNob
Cupid
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,723 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,536 Elo+

VS

Team Averages
Level 101
1,553 SR
1,483 Elo+
Ymir
Ymir
DaBandiiit
Ymir
Level 122
God Stats
0W - 1L
1,574 SR
Queue Stats
40W - 36L
1,490 Elo+
Solo
Kukulkan
Kukulkan
JujuOnDaMeat844
Kukulkan
Level 113
God Stats
6W - 4L
1,591 SR
Queue Stats
91W - 102L
1,455 Elo+
Solo
Danzaburou
Danzaburou
ShlurpyDerpW
Danzaburou
Level 69
God Stats
7W - 14L
1,494 SR
Queue Stats
20W - 31L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
6 / 5 / 3
9,603
873
9,307
8,260
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
Grizz_Be_Easy
Kumbhakarna
12
1 / 3 / 5
7,971
725
2,481
12,279
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 3 / 6
9,379
853
10,066
8,762
3,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
8,425
766
3,752
14,021
13,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
7
1 / 2 / 2
6,573
598
1,380
2,286
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ShlurpyDerpW
Danzaburou
13
6 / 5 / 5
8,933
812
10,589
11,688
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
11
Kills
10
11
Deaths
11
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
5
3
1.5
L
3
4
5
1.38
W
Kumbhakarna
Grizz_Be_Easy
Kumbhakarna
1
3
5
1.17
W
4
3
6
2.33
L
Kukulkan
1
2
2
1
L
Danzaburou
ShlurpyDerpW
Danzaburou
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,854
Damage
15,721
29,301
Taken
27,995
13,047
Mitigated
19,236
5,894
Healing
2,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,307
84
0
2,111
8,260
2,470
1,178
1,368
6,892
31,122
0
L
3,752
939
0
794
14,021
13,921
0
4,181
9,656
15,137
0
W
Kumbhakarna
Grizz_Be_Easy
Kumbhakarna
2,481
133
257
1,288
12,279
7,526
0
2,075
10,204
12,944
0
W
10,066
6,203
60
2,178
8,762
3,051
914
2,483
6,279
0
42,450
L
Kukulkan
1,380
123
0
500
2,286
657
0
754
1,482
5,592
0
L
Danzaburou
ShlurpyDerpW
Danzaburou
10,589
3,978
0
727
11,688
4,658
26
6,868
4,756
0
23,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,953
Gold Earned
23,931
131
Minions Killed
68
6
Camps Cleared
3
580,986
Distance Traveled
355,299
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,603
873
53
5
2
186,888
4
L
Ymir
8,425
766
24
2
1
159,351
6
W
Kumbhakarna
7,971
725
14
1
1
192,488
3
W
Cupid
9,379
853
64
6
3
201,610
0
L
Kukulkan
6,573
598
9
1
0
50,761
0
L
Danzaburou
8,933
812
35
3
2
145,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role