Player Matchup

Zhong Kui
Zhong Kui
Bandit4952
Zhong Kui
Level 29
God Stats
6W - 2L
1,492 SR
Queue Stats
121W - 100L
1,591 Elo+
Party 2
Ymir
Ymir
Charwheels
Ymir
Level 25
God Stats
10W - 9L
1,335 SR
Queue Stats
45W - 46L
1,513 Elo+
Party 2
Charybdis
Charybdis
Felteez
Charybdis
Level 82
God Stats
2W - 1L
1,714 SR
Queue Stats
85W - 71L
1,526 Elo+
Party 2
Thanatos
Thanatos
Illside
Thanatos
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
52W - 48L
1,493 Elo+
Party 2
Scylla
Scylla
xxGO1DF1SHxx
Scylla
Level 77
God Stats
8W - 5L
1,803 SR
Queue Stats
107W - 95L
1,551 Elo+
Party 2
Team Averages
Level 48
1,569 SR
1,535 Elo+

VS

Team Averages
Level 81
1,460 SR
1,478 Elo+
Geb
Geb
 
Geb
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Sneaky_Sly123
Awilix
Level 127
God Stats
5W - 5L
1,500 SR
Queue Stats
167W - 168L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZeroPorter
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,468 Elo+
Party 1
Ares
Ares
damsnake1
Ares
Level 105
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Neith
Neith
jojy_the_destroy
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bandit4952
Zhong Kui
13
4 / 4 / 5
8,342
596
6,968
9,201
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 7
8,029
574
2,818
8,483
6,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Felteez
Charybdis
14
7 / 2 / 3
8,648
618
16,437
12,634
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Illside
Thanatos
13
7 / 4 / 6
8,669
619
7,809
10,753
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
15
8 / 5 / 1
9,605
686
8,368
7,659
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 4 / 8
8,311
594
9,334
11,553
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
10 / 4 / 5
9,340
667
8,365
10,916
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
ZeroPorter
Tsukuyomi
11
1 / 7 / 3
6,992
499
3,980
10,828
7,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
10
2 / 7 / 4
7,093
507
3,231
16,375
8,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 6 / 2
5,791
414
2,978
6,970
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
39
28
Kills
17
17
Deaths
28
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
4
8
1.75
W
Zhong Kui
Bandit4952
Zhong Kui
4
4
5
1.63
W
2
2
7
2.75
W
Charybdis
Felteez
Charybdis
7
2
3
4.25
W
Thanatos
Illside
Thanatos
7
4
6
2.5
L
10
4
5
3.13
L
Tsukuyomi
ZeroPorter
Tsukuyomi
1
7
3
0.36
L
Ares
2
7
4
0.57
L
1
6
2
0.33
W
Scylla
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,400
Damage
27,888
48,730
Taken
56,642
20,286
Mitigated
25,287
21,293
Healing
8,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,334
1,006
0
1,190
11,553
4,089
78
4,893
6,660
42,840
0
W
Zhong Kui
Bandit4952
Zhong Kui
6,968
640
10
3,301
9,201
3,976
0
1,642
7,435
32,204
0
W
2,818
803
89
1,882
8,483
6,129
193
1,854
6,559
21,278
0
W
Charybdis
Felteez
Charybdis
16,437
11,171
0
7,603
12,634
4,211
2,746
3,161
9,361
0
69,816
W
Thanatos
Illside
Thanatos
7,809
2,242
0
7,647
10,753
4,278
24
1,541
9,156
0
44,332
L
8,365
3,114
0
3,242
10,916
3,630
13
3,964
6,952
0
43,309
L
Tsukuyomi
ZeroPorter
Tsukuyomi
3,980
894
0
860
10,828
7,396
0
4,327
6,501
0
29,646
L
Ares
3,231
487
720
1,902
16,375
8,253
0
2,901
13,474
11,937
0
L
2,978
1,468
0
555
6,970
1,919
0
2,069
4,901
0
17,447
W
Scylla
8,368
879
0
761
7,659
1,692
976
3,695
3,654
58,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,293
Gold Earned
37,527
370
Minions Killed
245
0
Camps Cleared
0
1,334,999
Distance Traveled
1,365,852
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,311
594
64
5
0
324,538
2
W
Zhong Kui
8,342
596
53
4
0
258,522
2
W
Ymir
8,029
574
27
2
0
266,316
0
W
Charybdis
8,648
618
119
9
0
241,172
1
W
Thanatos
8,669
619
73
5
0
308,045
0
L
Awilix
9,340
667
73
5
0
324,999
0
L
Tsukuyomi
6,992
499
66
5
0
283,476
0
L
Ares
7,093
507
14
1
0
228,724
1
L
Neith
5,791
414
28
2
0
204,115
0
W
Scylla
9,605
686
98
7
0
260,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role