Player Matchup

Mulan
Mulan
BHCBIRRDMAN
Mulan
Level 136
God Stats
11W - 14L
1,273 SR
Queue Stats
320W - 268L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
BOOG-DA-KANG941
Danzaburou
Level 160
God Stats
54W - 26L
1,708 SR
Queue Stats
590W - 490L
1,586 Elo+
Party 1
Cabrakan
Cabrakan
GeneraIBunny
Cabrakan
Level 160
God Stats
10W - 9L
1,729 SR
Queue Stats
558W - 465L
1,589 Elo+
Party 1
Poseidon
Poseidon
ShortyTheBIue
Poseidon
Level 156
God Stats
14W - 7L
1,648 SR
Queue Stats
565W - 448L
1,564 Elo+
Party 1
Bastet
Bastet
therealarkshark
Bastet
Level 125
God Stats
7W - 5L
1,627 SR
Queue Stats
46W - 51L
1,542 Elo+
Solo
Team Averages
Level 147
1,597 SR
1,565 Elo+

VS

Team Averages
Level 102
1,735 SR
1,569 Elo+
Artio
Artio
Danjr00
Artio
Level 63
God Stats
2W - 1L
2,069 SR
Queue Stats
109W - 148L
1,470 Elo+
Solo
Anhur
Anhur
Lamthetruebeast
Anhur
Level 104
God Stats
2W - 1L
1,705 SR
Queue Stats
2W - 1L
1,692 Elo+
Solo
Nu Wa
Nu Wa
Phantom_B-MO
Nu Wa
Level 135
God Stats
14W - 8L
1,500 SR
Queue Stats
200W - 199L
1,550 Elo+
Solo
Odin
Odin
Poncheetos-
Odin
Level 119
God Stats
2W - 1L
1,635 SR
Queue Stats
4W - 17L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
got2Bhigh
Baron Samedi
Level 87
God Stats
1W - 1L
1,767 SR
Queue Stats
4W - 7L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
8,415
765
4,549
11,599
8,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
BOOG-DA-KANG941
Danzaburou
16
4 / 0 / 9
9,132
830
11,669
6,625
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
GeneraIBunny
Cabrakan
15
2 / 1 / 10
8,282
753
7,526
11,006
11,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
ShortyTheBIue
Poseidon
17
8 / 3 / 5
9,660
878
12,073
8,127
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 8
8,356
760
7,461
8,928
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Danjr00
Artio
13
0 / 1 / 2
7,697
700
3,520
13,143
8,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 3 / 0
8,674
789
6,934
9,553
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 2
7,446
677
10,789
8,178
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 7 / 0
7,528
684
7,322
12,223
6,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
got2Bhigh
Baron Samedi
15
0 / 5 / 1
7,756
705
7,453
8,652
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
20
Kills
5
5
Deaths
20
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Danzaburou
BOOG-DA-KANG941
Danzaburou
4
0
9
8.5
L
Artio
Danjr00
Artio
0
1
2
1
W
Cabrakan
GeneraIBunny
Cabrakan
2
1
10
7
L
4
3
0
1.33
L
0
4
2
0.25
L
1
7
0
0.14
W
Poseidon
ShortyTheBIue
Poseidon
8
3
5
3.5
L
Baron Samedi
got2Bhigh
Baron Samedi
0
5
1
0.1
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,278
Damage
36,018
46,285
Taken
51,749
25,916
Mitigated
24,298
7,697
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,549
638
0
539
11,599
8,100
0
5,882
5,392
0
22,547
W
Danzaburou
BOOG-DA-KANG941
Danzaburou
11,669
5,920
0
2,801
6,625
1,876
986
3,417
3,073
0
39,984
L
Artio
Danjr00
Artio
3,520
224
2,154
3,671
13,143
8,652
0
4,444
8,699
16,081
0
W
Cabrakan
GeneraIBunny
Cabrakan
7,526
1,114
148
707
11,006
11,233
0
3,215
7,479
20,235
0
L
6,934
3,806
0
998
9,553
3,335
0
4,748
4,805
0
23,142
L
10,789
1,687
69
1,108
8,178
2,330
132
2,356
5,822
34,095
0
L
7,322
1,296
0
1,513
12,223
6,580
0
3,672
8,551
0
16,335
W
Poseidon
ShortyTheBIue
Poseidon
12,073
1,622
0
1,250
8,127
2,161
1,189
3,548
4,377
47,606
0
L
Baron Samedi
got2Bhigh
Baron Samedi
7,453
312
706
1,349
8,652
3,401
151
4,379
4,273
27,964
0
W
7,461
1,580
0
2,252
8,928
2,546
0
4,984
3,733
0
20,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,845
Gold Earned
39,101
220
Minions Killed
190
0
Camps Cleared
0
1,216,565
Distance Traveled
1,008,287
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,415
765
35
3
0
254,808
2
W
Danzaburou
9,132
830
60
5
0
245,514
0
L
Artio
7,697
700
21
2
0
230,701
1
W
Cabrakan
8,282
753
33
3
0
210,722
3
L
Anhur
8,674
789
44
4
0
188,315
0
L
Nu Wa
7,446
677
47
4
0
211,960
2
L
Odin
7,528
684
24
2
0
170,397
0
W
Poseidon
9,660
878
75
7
0
218,640
0
L
Baron Samedi
7,756
705
54
5
0
206,914
1
W
Bastet
8,356
760
17
2
0
286,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role