Player Matchup

Chaac
Chaac
 
Chaac
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
DeluXe Saint
Heimdallr
Level 104
God Stats
17W - 16L
1,482 SR
Queue Stats
41W - 41L
1,568 Elo+
Solo
Susano
Susano
Kold Shado
Susano
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 44L
1,686 Elo+
Solo
Janus
Janus
VileHarpy854391
Janus
Level 146
God Stats
13W - 26L
1,436 SR
Queue Stats
145W - 201L
1,452 Elo+
Party 2
Hades
Hades
bu11ettooth
Hades
Level 143
God Stats
1W - 1L
1,715 SR
Queue Stats
95W - 90L
1,498 Elo+
Solo
Team Averages
Level 120
1,527 SR
1,541 Elo+

VS

Team Averages
Level 110
1,509 SR
1,453 Elo+
Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
AMadDragon
Discordia
Level 68
God Stats
37W - 41L
1,549 SR
Queue Stats
299W - 305L
1,522 Elo+
Party 1
Hun Batz
Hun Batz
HitStickYoClique
Hun Batz
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,226 Elo+
Solo
Horus
Horus
ImCazh
Horus
Level 120
God Stats
14W - 7L
1,497 SR
Queue Stats
30W - 36L
1,383 Elo+
Solo
Hou Yi
Hou Yi
TWISTEDFNFA
Hou Yi
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 5 / 0
5,505
786
3,349
8,401
7,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
DeluXe Saint
Heimdallr
12
0 / 0 / 1
5,634
805
3,239
909
304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Kold Shado
Susano
7
0 / 0 / 0
3,185
455
0
0
0
12
1 / 2 / 1
5,901
843
2,467
4,068
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
5,144
735
3,114
5,917
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
1 / 0 / 7
6,079
868
5,365
3,126
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
AMadDragon
Discordia
12
1 / 1 / 3
6,075
868
2,651
2,246
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 1 / 6
6,309
901
2,628
4,593
1,644
Horus
ImCazh
Horus
12
1 / 0 / 6
5,748
821
2,241
3,830
2,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hou Yi
12
3 / 0 / 6
6,214
888
3,466
2,816
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
10
10
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
0
0.2
W
Eset
 
Eset
1
0
7
4.5
W
Discordia
AMadDragon
Discordia
1
1
3
2.5
L
Heimdallr
DeluXe Saint
Heimdallr
0
0
1
0.5
W
4
1
6
7
W
Horus
ImCazh
Horus
1
0
6
4
L
Susano
Kold Shado
Susano
0
0
0
0
W
Hou Yi
3
0
6
6
L
1
2
1
0.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,169
Damage
16,351
19,295
Taken
16,611
10,860
Mitigated
7,190
2,929
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,349
380
158
1,489
8,401
7,359
0
2,819
5,282
0
11,832
W
Eset
 
Eset
5,365
737
0
693
3,126
1,038
557
919
2,163
23,849
0
W
Discordia
AMadDragon
Discordia
2,651
64
0
270
2,246
695
733
503
1,701
21,671
0
L
Heimdallr
DeluXe Saint
Heimdallr
3,239
770
0
497
909
304
0
349
506
0
16,084
W
2,628
658
0
548
4,593
1,644
368
1,959
2,562
0
5,662
W
Horus
ImCazh
Horus
2,241
1,245
1,298
1,760
3,830
2,849
0
1,027
2,697
0
12,343
L
Susano
Kold Shado
Susano
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
3,466
1,779
0
977
2,816
964
261
867
1,907
0
13,038
L
2,467
41
0
115
4,068
1,125
414
1,286
2,582
20,694
0
L
3,114
0
208
462
5,917
2,072
0
2,778
2,909
10,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,369
Gold Earned
30,425
116
Minions Killed
157
0
Camps Cleared
0
588,005
Distance Traveled
785,254
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,505
786
12
2
0
150,110
0
W
Eset
6,079
868
54
8
0
165,878
1
W
Discordia
6,075
868
47
7
0
175,937
2
L
Heimdallr
5,634
805
50
7
0
167,098
3
W
Hun Batz
6,309
901
11
2
0
142,169
0
W
Horus
5,748
821
18
3
0
169,803
0
L
Susano
3,185
455
0
0
0
0
0
W
Hou Yi
6,214
888
27
4
0
131,467
0
L
Janus
5,901
843
38
5
0
136,062
2
L
Hades
5,144
735
16
2
0
134,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role