Player Matchup

Tsukuyomi
Tsukuyomi
ANGERlSM
Tsukuyomi
Level 68
God Stats
2W - 2L
1,509 SR
Queue Stats
39W - 39L
1,511 Elo+
Party 1
Chang'e
Chang'e
DarknessQueen12
Chang'e
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,525 Elo+
Solo
Vulcan
Vulcan
ElGranGatsby435
Vulcan
Level 104
God Stats
5W - 8L
1,775 SR
Queue Stats
406W - 383L
1,490 Elo+
Solo
Eset
Eset
IZero Bz
Eset
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,472 Elo+
Solo
Da Ji
Da Ji
c00lpieman
Da Ji
Level 157
God Stats
6W - 7L
1,500 SR
Queue Stats
318W - 326L
1,516 Elo+
Party 1
Team Averages
Level 109
1,557 SR
1,503 Elo+

VS

Team Averages
Level 120
1,509 SR
1,530 Elo+
He Bo
He Bo
HelloAbby02
He Bo
Level 118
God Stats
8W - 12L
1,443 SR
Queue Stats
346W - 392L
1,481 Elo+
Solo
Hercules
Hercules
Mighty Charly
Hercules
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
192W - 175L
1,566 Elo+
Solo
Ne Zha
Ne Zha
Rorro-dono
Ne Zha
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 125L
1,521 Elo+
Party 2
Terra
Terra
hipamo
Terra
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,521 Elo+
Party 2
Khepri
Khepri
wearemorrigan
Khepri
Level 143
God Stats
1W - 1L
1,602 SR
Queue Stats
60W - 77L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ANGERlSM
Tsukuyomi
19
4 / 3 / 21
11,172
798
24,511
19,216
8,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 3 / 15
10,219
730
9,617
10,025
5,051
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
9 / 2 / 14
11,441
817
26,648
11,182
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
17
6 / 5 / 16
10,902
779
13,024
12,181
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
18
10 / 3 / 10
11,611
829
18,252
11,926
6,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 5
9,685
692
11,928
16,084
5,713
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Mighty Charly
Hercules
18
3 / 4 / 9
10,621
759
8,482
23,532
26,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Rorro-dono
Ne Zha
17
4 / 6 / 7
10,282
734
12,747
18,249
12,639
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Terra
hipamo
Terra
18
5 / 4 / 9
11,341
810
11,997
20,715
23,795
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 7 / 12
9,993
714
7,287
27,340
31,901
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
58
31
Kills
16
16
Deaths
31
76
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ANGERlSM
Tsukuyomi
4
3
21
4.83
W
2
3
15
3.17
W
9
2
14
8
L
3
10
5
0.55
W
Eset
6
5
16
2.8
L
Hercules
Mighty Charly
Hercules
3
4
9
1.88
L
Ne Zha
Rorro-dono
Ne Zha
4
6
7
1.25
W
Da Ji
10
3
10
5
L
Terra
hipamo
Terra
5
4
9
2.38
L
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,052
Damage
52,441
64,530
Taken
105,920
30,218
Mitigated
100,358
30,117
Healing
32,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ANGERlSM
Tsukuyomi
24,511
6,514
555
8,166
19,216
8,340
1,556
8,406
10,810
0
38,981
W
9,617
1,572
8,314
3,780
10,025
5,051
1,387
5,761
4,264
19,275
0
W
26,648
11,840
850
1,715
11,182
5,228
851
4,859
6,323
49,312
0
L
11,928
1,534
839
1,964
16,084
5,713
1,152
8,523
7,561
26,276
0
W
Eset
13,024
1,423
756
1,836
12,181
5,195
747
7,299
4,882
31,389
0
L
Hercules
Mighty Charly
Hercules
8,482
1,325
684
7,466
23,532
26,310
296
12,504
11,028
0
18,336
L
Ne Zha
Rorro-dono
Ne Zha
12,747
1,559
1,429
2,736
18,249
12,639
643
8,373
9,876
0
28,461
W
Da Ji
18,252
4,408
1,182
2,963
11,926
6,404
817
4,887
7,039
0
28,519
L
Terra
hipamo
Terra
11,997
388
7,473
6,480
20,715
23,795
340
7,221
13,494
26,479
0
L
7,287
210
1,798
1,817
27,340
31,901
368
12,668
14,672
15,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,345
Gold Earned
51,922
139
Minions Killed
112
0
Camps Cleared
0
1,287,595
Distance Traveled
1,162,007
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,172
798
30
2
0
276,443
1
W
Chang'e
10,219
730
15
1
0
227,689
0
W
Vulcan
11,441
817
37
3
0
277,800
2
L
He Bo
9,685
692
28
2
0
186,688
1
W
Eset
10,902
779
31
2
0
238,268
1
L
Hercules
10,621
759
21
2
0
239,513
4
L
Ne Zha
10,282
734
22
2
0
235,400
0
W
Da Ji
11,611
829
26
2
0
267,395
0
L
Terra
11,341
810
27
2
0
264,748
0
L
Khepri
9,993
714
14
1
0
235,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role