Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ICON_VI
Izanami
Level 66
God Stats
0W - 1L
1,847 SR
Queue Stats
8W - 12L
1,378 Elo+
Party 2
King Arthur
King Arthur
Iconic_Knight15
King Arthur
Level 40
God Stats
1W - 2L
1,724 SR
Queue Stats
4W - 5L
1,487 Elo+
Solo
Artio
Artio
SaltAndFeed
Artio
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,403 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
wayne248
Morgan Le Fay
Level 89
God Stats
0W - 2L
1,421 SR
Queue Stats
8W - 11L
1,403 Elo+
Party 2
Team Averages
Level 70
1,599 SR
1,434 Elo+

VS

Team Averages
Level 69
1,612 SR
1,392 Elo+
Ares
Ares
Kiereal
Ares
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 45L
1,120 Elo+
Solo
Charybdis
Charybdis
LockinqU
Charybdis
Level 29
God Stats
5W - 1L
1,804 SR
Queue Stats
147W - 175L
1,431 Elo+
Party 1
Zeus
Zeus
Scott_2SavageTV
Zeus
Level 93
God Stats
5W - 6L
1,466 SR
Queue Stats
86W - 102L
1,490 Elo+
Party 1
Loki
Loki
SuperMario6191
Loki
Level 68
God Stats
10W - 11L
1,608 SR
Queue Stats
101W - 89L
1,540 Elo+
Solo
Mulan
Mulan
XxDoubleL17xX
Mulan
Level 120
God Stats
3W - 1L
1,681 SR
Queue Stats
293W - 344L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
0 / 4 / 0
6,688
514
3,559
9,705
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
ICON_VI
Izanami
12
10 / 3 / 0
7,857
604
11,360
10,131
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Iconic_Knight15
King Arthur
11
1 / 5 / 0
6,539
503
3,841
10,846
3,884
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 10
7,205
554
4,598
13,737
10,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
wayne248
Morgan Le Fay
13
2 / 5 / 0
7,344
565
6,197
9,889
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kiereal
Ares
10
0 / 5 / 3
6,336
487
3,942
11,952
8,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
LockinqU
Charybdis
11
2 / 5 / 1
6,760
520
6,483
9,495
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
10 / 1 / 1
9,321
717
10,918
6,869
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 5
8,266
636
6,151
8,842
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 1 / 5
9,131
702
8,664
10,120
9,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
13
Kills
20
20
Deaths
13
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
0
0
L
Izanami
ICON_VI
Izanami
10
3
0
3.33
L
King Arthur
Iconic_Knight15
King Arthur
1
5
0
0.2
W
Ares
Kiereal
Ares
0
5
3
0.3
W
Charybdis
LockinqU
Charybdis
2
5
1
0.5
L
0
3
10
1.67
W
10
1
1
10.5
W
3
1
5
5.5
W
5
1
5
7.5
L
Morgan Le Fay
wayne248
Morgan Le Fay
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,555
Damage
36,158
54,308
Taken
47,278
23,692
Mitigated
24,423
19,146
Healing
17,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,559
902
0
7,007
9,705
3,099
0
2,253
7,334
0
43,637
L
Izanami
ICON_VI
Izanami
11,360
8,570
0
3,109
10,131
2,965
576
2,200
7,925
0
57,024
L
King Arthur
Iconic_Knight15
King Arthur
3,841
349
0
1,986
10,846
3,884
0
2,465
8,319
0
30,978
W
Ares
Kiereal
Ares
3,942
543
0
576
11,952
8,565
0
1,893
10,059
21,084
0
W
Charybdis
LockinqU
Charybdis
6,483
3,763
190
2,575
9,495
2,288
0
2,078
7,417
0
36,232
L
4,598
507
615
4,013
13,737
10,105
0
3,063
10,092
19,828
0
W
10,918
1,543
0
2,430
6,869
1,896
171
4,136
2,733
50,561
0
W
6,151
1,185
0
4,112
8,842
2,551
0
1,754
7,088
0
46,073
W
8,664
1,714
0
7,233
10,120
9,123
273
934
9,186
0
55,699
L
Morgan Le Fay
wayne248
Morgan Le Fay
6,197
913
0
2,416
9,889
3,639
0
4,333
5,256
47,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,633
Gold Earned
39,814
393
Minions Killed
398
0
Camps Cleared
0
1,288,876
Distance Traveled
1,250,986
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,688
514
91
7
0
291,109
5
L
Izanami
7,857
604
114
9
0
230,838
2
L
King Arthur
6,539
503
70
5
0
267,729
1
W
Ares
6,336
487
19
1
0
237,151
0
W
Charybdis
6,760
520
60
5
0
220,724
1
L
Artio
7,205
554
30
2
0
290,757
9
W
Zeus
9,321
717
125
10
0
247,366
4
W
Loki
8,266
636
84
6
0
290,887
0
W
Mulan
9,131
702
110
8
0
254,858
0
L
Morgan Le Fay
7,344
565
88
7
0
208,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role