Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ADMIRAL92
Chaac
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 99L
1,564 Elo+
Solo
Yemoja
Yemoja
DarkHidenKiller
Yemoja
Level 101
God Stats
2W - 0L
1,739 SR
Queue Stats
30W - 15L
1,683 Elo+
Party 1
Ares
Ares
Venun
Ares
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,454 Elo+
Solo
Team Averages
Level 115
1,548 SR
1,540 Elo+

VS

Team Averages
Level 139
1,457 SR
1,598 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FERNesto29
Bastet
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 137L
1,719 Elo+
Party 2
Chronos
Chronos
Jimmy1312-
Chronos
Level 149
God Stats
5W - 11L
1,285 SR
Queue Stats
666W - 693L
1,529 Elo+
Solo
Hel
Hel
Symplicityy
Hel
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
132W - 113L
1,701 Elo+
Party 2
Mulan
Mulan
Wishiie
Mulan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
9 / 2 / 15
11,739
903
28,195
9,205
5,735
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
 
Ne Zha
17
5 / 2 / 19
10,274
790
18,829
20,526
17,178
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
ADMIRAL92
Chaac
16
4 / 2 / 14
9,634
741
16,494
19,190
15,005
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
2 / 2 / 15
9,343
719
4,374
6,417
4,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ares
Venun
Ares
16
6 / 2 / 18
10,150
781
13,286
13,137
16,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
2 / 4 / 4
9,425
725
7,235
21,131
30,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
FERNesto29
Bastet
15
2 / 5 / 6
9,085
699
10,598
22,420
10,981
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Jimmy1312-
Chronos
16
1 / 4 / 6
9,001
692
12,877
13,716
5,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 4 / 4
9,433
726
11,432
14,312
6,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Wishiie
Mulan
12
0 / 9 / 5
7,899
608
7,313
18,735
19,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
33
26
Kills
8
10
Deaths
26
81
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
9
2
15
8.25
W
Ne Zha
 
Ne Zha
5
2
19
7.25
L
Kuzenbo
 
Kuzenbo
2
4
4
1
W
Chaac
ADMIRAL92
Chaac
4
2
14
5.5
W
2
2
15
4.75
L
Bastet
FERNesto29
Bastet
2
5
6
1
L
Chronos
Jimmy1312-
Chronos
1
4
6
1
L
3
4
4
1.25
W
Ares
Venun
Ares
6
2
18
7.5
L
Mulan
Wishiie
Mulan
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,178
Damage
49,455
68,475
Taken
90,314
59,405
Mitigated
72,712
38,666
Healing
34,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
28,195
3,210
720
247
9,205
5,735
835
3,504
5,701
60,970
0
W
Ne Zha
 
Ne Zha
18,829
3,265
541
5,966
20,526
17,178
1,355
8,486
12,040
0
38,269
L
Kuzenbo
 
Kuzenbo
7,235
2,941
1,223
6,345
21,131
30,215
16
9,457
11,418
16,331
0
W
Chaac
ADMIRAL92
Chaac
16,494
759
295
7,709
19,190
15,005
1,090
10,899
8,291
0
26,389
W
4,374
1,511
21,014
1,728
6,417
4,979
701
2,848
3,569
9,210
0
L
Bastet
FERNesto29
Bastet
10,598
1,298
641
5,603
22,420
10,981
518
10,894
11,344
0
15,793
L
Chronos
Jimmy1312-
Chronos
12,877
3,098
418
2,253
13,716
5,597
1,716
7,321
6,209
27,979
0
L
11,432
647
9,963
7,120
14,312
6,764
767
6,794
7,422
28,576
0
W
Ares
Venun
Ares
13,286
1,092
82
364
13,137
16,508
642
5,807
7,330
16,938
0
L
Mulan
Wishiie
Mulan
7,313
1,255
303
910
18,735
19,155
294
11,389
7,244
0
13,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,140
Gold Earned
44,843
157
Minions Killed
111
0
Camps Cleared
0
1,258,716
Distance Traveled
1,169,041
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,739
903
73
6
0
251,035
1
W
Ne Zha
10,274
790
35
3
0
272,438
0
L
Kuzenbo
9,425
725
9
1
0
273,388
3
W
Chaac
9,634
741
23
2
0
250,358
0
W
Yemoja
9,343
719
13
1
0
227,841
2
L
Bastet
9,085
699
7
1
0
251,376
1
L
Chronos
9,001
692
24
2
0
221,410
2
L
Hel
9,433
726
66
5
0
238,287
3
W
Ares
10,150
781
13
1
0
257,044
7
L
Mulan
7,899
608
5
0
0
184,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role