Player Matchup

Charybdis
Charybdis
BCKSPCD
Charybdis
Level 66
God Stats
7W - 6L
1,601 SR
Queue Stats
214W - 167L
1,644 Elo+
Party 1
Nu Wa
Nu Wa
Bardno
Nu Wa
Level 72
God Stats
8W - 6L
1,694 SR
Queue Stats
46W - 31L
1,650 Elo+
Party 1
Amaterasu
Amaterasu
ChickenSauce19
Amaterasu
Level 85
God Stats
16W - 5L
1,799 SR
Queue Stats
343W - 298L
1,673 Elo+
Party 1
Ao Kuang
Ao Kuang
Marc1559
Ao Kuang
Level 88
God Stats
2W - 2L
1,557 SR
Queue Stats
48W - 47L
1,728 Elo+
Party 2
Mulan
Mulan
ethan12349
Mulan
Level 116
God Stats
41W - 34L
1,659 SR
Queue Stats
154W - 156L
1,602 Elo+
Party 2
Team Averages
Level 85
1,662 SR
1,659 Elo+

VS

Team Averages
Level 79
1,480 SR
1,441 Elo+
Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DaPplsChamp112
Kumbhakarna
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 77L
1,708 Elo+
Party 3
Neith
Neith
HABonobo
Neith
Level 154
God Stats
4W - 2L
1,399 SR
Queue Stats
148W - 110L
1,554 Elo+
Party 3
Zeus
Zeus
King Helank
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 4
Sun Wukong
Sun Wukong
Mhrxton
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BCKSPCD
Charybdis
15
1 / 1 / 11
8,169
817
5,517
5,604
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Bardno
Nu Wa
13
1 / 5 / 9
7,254
725
4,654
6,426
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
ChickenSauce19
Amaterasu
15
3 / 1 / 9
8,204
820
7,278
7,208
3,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
Marc1559
Ao Kuang
14
5 / 4 / 7
7,612
761
6,295
9,739
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
16
7 / 0 / 7
8,574
857
7,143
6,052
5,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
3 / 4 / 2
7,369
737
8,009
8,385
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
DaPplsChamp112
Kumbhakarna
12
0 / 3 / 4
6,908
691
1,538
8,085
3,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
HABonobo
Neith
16
5 / 1 / 3
8,449
845
10,587
8,630
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 8 / 2
6,682
668
4,656
8,980
2,614
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Mhrxton
Sun Wukong
12
0 / 1 / 4
6,421
642
1,679
3,773
2,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
17
Kills
11
11
Deaths
17
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
4
2
1
W
Charybdis
BCKSPCD
Charybdis
1
1
11
6.5
W
Nu Wa
Bardno
Nu Wa
1
5
9
1.1
W
Amaterasu
ChickenSauce19
Amaterasu
3
1
9
7.5
L
Kumbhakarna
DaPplsChamp112
Kumbhakarna
0
3
4
0.67
L
Neith
HABonobo
Neith
5
1
3
6.5
L
3
8
2
0.5
W
Ao Kuang
Marc1559
Ao Kuang
5
4
7
2.13
L
Sun Wukong
Mhrxton
Sun Wukong
0
1
4
2
W
Mulan
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,887
Damage
26,469
35,029
Taken
37,853
15,753
Mitigated
15,077
7,845
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,009
5,498
0
1,508
8,385
2,956
0
3,540
4,845
0
17,444
W
Charybdis
BCKSPCD
Charybdis
5,517
2,514
0
1,458
5,604
1,935
1,438
691
4,703
0
35,450
W
Nu Wa
Bardno
Nu Wa
4,654
1,392
365
241
6,426
1,751
272
437
5,655
20,825
0
W
Amaterasu
ChickenSauce19
Amaterasu
7,278
2,912
595
1,707
7,208
3,755
407
2,074
4,929
0
27,581
L
Kumbhakarna
DaPplsChamp112
Kumbhakarna
1,538
424
1,080
1,479
8,085
3,571
0
1,715
6,370
5,312
0
L
Neith
HABonobo
Neith
10,587
4,330
0
1,143
8,630
3,806
77
1,710
6,920
0
41,994
L
4,656
954
32
459
8,980
2,614
26
2,736
6,244
11,095
0
W
Ao Kuang
Marc1559
Ao Kuang
6,295
1,766
0
1,960
9,739
3,009
459
1,545
7,298
15,209
0
L
Sun Wukong
Mhrxton
Sun Wukong
1,679
175
0
831
3,773
2,130
0
1,248
2,525
0
7,779
W
Mulan
7,143
664
0
1,519
6,052
5,303
924
1,447
4,220
0
24,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,813
Gold Earned
35,829
221
Minions Killed
148
0
Camps Cleared
0
1,036,089
Distance Traveled
922,633
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,369
737
39
4
0
196,197
3
W
Charybdis
8,169
817
78
8
0
206,005
1
W
Nu Wa
7,254
725
28
3
0
180,742
1
W
Amaterasu
8,204
820
50
5
0
227,458
3
L
Kumbhakarna
6,908
691
8
1
0
182,164
0
L
Neith
8,449
845
82
8
0
203,335
3
L
Zeus
6,682
668
9
1
0
160,802
1
W
Ao Kuang
7,612
761
20
2
0
205,405
1
L
Sun Wukong
6,421
642
10
1
0
180,135
2
W
Mulan
8,574
857
45
5
0
216,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role