Player Matchup

Tyr
Tyr
Ayvryy
Tyr
Level 73
God Stats
11W - 4L
1,258 SR
Queue Stats
534W - 506L
1,332 Elo+
Party 1
Thanatos
Thanatos
Jayfiguerosa
Thanatos
Level 143
God Stats
2W - 3L
1,307 SR
Queue Stats
161W - 133L
1,533 Elo+
Party 1
Merlin
Merlin
KhufuDaGod
Merlin
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,333 Elo+
Party 1
Sylvanus
Sylvanus
Vx_trulify_xV
Sylvanus
Level 135
God Stats
6W - 3L
1,500 SR
Queue Stats
79W - 59L
1,554 Elo+
Party 1
Chiron
Chiron
orbital-axe2
Chiron
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,582 Elo+
Party 1
Team Averages
Level 72
1,413 SR
1,467 Elo+

VS

Team Averages
Level 53
1,609 SR
1,456 Elo+
Cabrakan
Cabrakan
Dmoofighter
Cabrakan
Level 28
God Stats
2W - 3L
1,339 SR
Queue Stats
23W - 34L
1,284 Elo+
Party 3
Bellona
Bellona
Magalakay
Bellona
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 67L
1,309 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WingDragonX
Tsukuyomi
Level 109
God Stats
21W - 20L
1,956 SR
Queue Stats
233W - 224L
1,564 Elo+
Party 2
Nu Wa
Nu Wa
tsukim1
Nu Wa
Level 28
God Stats
7W - 5L
1,751 SR
Queue Stats
122W - 100L
1,601 Elo+
Party 2
Apollo
Apollo
xwrtbxghost
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 151L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Ayvryy
Tyr
14
1 / 1 / 6
8,633
540
6,529
11,761
6,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Jayfiguerosa
Thanatos
16
7 / 2 / 3
9,236
577
7,159
12,106
5,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
KhufuDaGod
Merlin
14
3 / 2 / 7
8,624
539
6,928
8,286
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Vx_trulify_xV
Sylvanus
13
6 / 0 / 13
9,407
588
8,787
12,971
14,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
15
9 / 1 / 8
9,675
605
13,780
11,271
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dmoofighter
Cabrakan
9
0 / 7 / 2
6,088
381
2,427
12,324
11,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Magalakay
Bellona
12
0 / 4 / 2
7,193
450
5,461
12,036
10,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
WingDragonX
Tsukuyomi
12
2 / 5 / 2
7,416
464
8,766
14,225
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
tsukim1
Nu Wa
13
3 / 3 / 2
7,859
491
12,737
9,005
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
12
1 / 7 / 1
7,351
459
3,939
10,324
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
26
Kills
6
6
Deaths
26
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
Ayvryy
Tyr
1
1
6
4
L
Cabrakan
Dmoofighter
Cabrakan
0
7
2
0.14
W
Thanatos
Jayfiguerosa
Thanatos
7
2
3
4.25
W
Merlin
KhufuDaGod
Merlin
3
2
7
3.25
L
Bellona
Magalakay
Bellona
0
4
2
0.25
W
Sylvanus
Vx_trulify_xV
Sylvanus
6
0
13
12.5
L
Tsukuyomi
WingDragonX
Tsukuyomi
2
5
2
0.6
W
Chiron
9
1
8
13
L
Nu Wa
tsukim1
Nu Wa
3
3
2
1.33
L
Apollo
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,183
Damage
33,330
56,395
Taken
57,914
33,895
Mitigated
29,422
33,563
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Ayvryy
Tyr
6,529
1,232
0
6,132
11,761
6,901
251
2,827
8,804
0
42,035
L
Cabrakan
Dmoofighter
Cabrakan
2,427
220
1,058
1,644
12,324
11,316
0
4,211
8,002
12,835
0
W
Thanatos
Jayfiguerosa
Thanatos
7,159
1,998
0
10,333
12,106
5,483
734
2,598
9,278
0
66,646
W
Merlin
KhufuDaGod
Merlin
6,928
676
0
840
8,286
2,775
414
3,375
4,615
50,287
0
L
Bellona
Magalakay
Bellona
5,461
727
0
2,212
12,036
10,259
0
398
11,626
7,542
31,212
W
Sylvanus
Vx_trulify_xV
Sylvanus
8,787
1,810
5,575
5,025
12,971
14,563
482
4,092
8,653
23,203
6,857
L
Tsukuyomi
WingDragonX
Tsukuyomi
8,766
1,693
0
5,206
14,225
3,473
0
3,561
10,402
0
45,070
W
Chiron
13,780
5,401
858
4,800
11,271
4,173
1,550
2,895
8,222
0
61,440
L
Nu Wa
tsukim1
Nu Wa
12,737
2,664
0
1,265
9,005
2,371
0
3,866
4,893
50,667
0
L
Apollo
3,939
2,757
341
557
10,324
2,003
0
1,602
8,696
0
38,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,575
Gold Earned
35,907
443
Minions Killed
321
0
Camps Cleared
0
1,545,835
Distance Traveled
1,427,984
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,633
540
94
6
0
327,809
0
L
Cabrakan
6,088
381
21
1
0
277,762
0
W
Thanatos
9,236
577
112
7
0
341,846
1
W
Merlin
8,624
539
96
6
0
288,622
1
L
Bellona
7,193
450
74
5
0
298,193
0
W
Sylvanus
9,407
588
39
2
0
288,217
4
L
Tsukuyomi
7,416
464
67
4
0
298,647
2
W
Chiron
9,675
605
102
6
0
299,341
2
L
Nu Wa
7,859
491
93
6
0
288,132
9
L
Apollo
7,351
459
66
4
0
265,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role