Player Matchup

Medusa
Medusa
BabaYaga1776
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 3
Chernobog
Chernobog
Gensovsky
Chernobog
Level 64
God Stats
14W - 17L
1,540 SR
Queue Stats
41W - 50L
1,456 Elo+
Party 3
Nemesis
Nemesis
SubduedDeity
Nemesis
Level 85
God Stats
15W - 15L
1,783 SR
Queue Stats
44W - 59L
1,457 Elo+
Party 3
Cerberus
Cerberus
nanidesu
Cerberus
Level 80
God Stats
3W - 1L
1,828 SR
Queue Stats
43W - 46L
1,483 Elo+
Party 3
Baron Samedi
Baron Samedi
watermelonade
Baron Samedi
Level 62
God Stats
1W - 7L
1,283 SR
Queue Stats
51W - 65L
1,477 Elo+
Party 3
Team Averages
Level 59
1,587 SR
1,475 Elo+

VS

Team Averages
Level 80
1,635 SR
1,647 Elo+
Tiamat
Tiamat
AngryIrishDud
Tiamat
Level 114
God Stats
2W - 0L
1,814 SR
Queue Stats
47W - 33L
1,714 Elo+
Party 2
Skadi
Skadi
Lucas11202
Skadi
Level 48
God Stats
3W - 1L
1,873 SR
Queue Stats
25W - 24L
1,711 Elo+
Party 2
Poseidon
Poseidon
SubmergedSub
Poseidon
Level 75
God Stats
3W - 2L
1,722 SR
Queue Stats
56W - 40L
1,654 Elo+
Party 2
Mulan
Mulan
Yatsugy
Mulan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Set
Set
xXCESAR11Xx
Set
Level 158
God Stats
1W - 0L
1,265 SR
Queue Stats
23W - 11L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 4 / 0
6,300
630
1,168
5,173
1,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Gensovsky
Chernobog
13
0 / 2 / 3
6,612
661
4,434
8,562
3,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
SubduedDeity
Nemesis
14
3 / 3 / 2
7,655
766
6,472
8,421
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
nanidesu
Cerberus
13
1 / 4 / 2
7,044
704
6,432
12,245
10,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
watermelonade
Baron Samedi
14
2 / 5 / 1
7,426
743
3,204
9,268
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
7,685
769
9,033
7,324
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
14
5 / 0 / 5
7,995
800
8,321
2,553
823
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
SubmergedSub
Poseidon
15
4 / 1 / 9
8,115
812
7,499
6,488
2,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Yatsugy
Mulan
13
3 / 0 / 4
7,067
707
5,930
5,660
5,539
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
4 / 3 / 8
7,471
747
8,234
8,142
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
18
18
Deaths
6
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Medusa
0
4
0
0
L
Chernobog
Gensovsky
Chernobog
0
2
3
0.75
W
Skadi
5
0
5
7.5
L
Nemesis
SubduedDeity
Nemesis
3
3
2
1.33
W
Poseidon
SubmergedSub
Poseidon
4
1
9
8.5
W
Mulan
Yatsugy
Mulan
3
0
4
5
L
Cerberus
nanidesu
Cerberus
1
4
2
0.5
L
Baron Samedi
watermelonade
Baron Samedi
2
5
1
0.5
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,710
Damage
39,017
43,669
Taken
30,167
22,783
Mitigated
16,374
7,026
Healing
4,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,033
438
0
2,304
7,324
4,266
270
2,048
5,190
26,091
0
L
Medusa
1,168
1,115
0
112
5,173
1,939
0
699
4,444
0
5,082
L
Chernobog
Gensovsky
Chernobog
4,434
2,132
0
1,317
8,562
3,208
0
4,503
3,909
0
17,809
W
Skadi
8,321
3,689
0
283
2,553
823
265
600
1,757
0
20,714
L
Nemesis
SubduedDeity
Nemesis
6,472
2,005
0
1,574
8,421
3,641
0
1,892
6,419
0
21,759
W
Poseidon
SubmergedSub
Poseidon
7,499
916
0
873
6,488
2,140
168
2,499
3,879
35,197
0
W
Mulan
Yatsugy
Mulan
5,930
1,064
0
143
5,660
5,539
132
1,162
4,458
0
10,500
L
Cerberus
nanidesu
Cerberus
6,432
415
0
1,848
12,245
10,268
0
2,602
9,607
15,896
0
L
Baron Samedi
watermelonade
Baron Samedi
3,204
336
173
2,002
9,268
3,727
0
6,142
2,758
19,253
0
W
8,234
2,521
0
892
8,142
3,606
0
2,909
5,139
0
15,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,037
Gold Earned
38,333
141
Minions Killed
167
0
Camps Cleared
0
937,299
Distance Traveled
1,016,897
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,685
769
56
6
0
197,861
0
L
Medusa
6,300
630
12
1
0
158,784
0
L
Chernobog
6,612
661
30
3
0
196,458
0
W
Skadi
7,995
800
23
2
0
199,035
0
L
Nemesis
7,655
766
32
3
0
228,799
1
W
Poseidon
8,115
812
62
6
0
212,838
3
W
Mulan
7,067
707
13
1
0
194,608
0
L
Cerberus
7,044
704
20
2
0
194,166
4
L
Baron Samedi
7,426
743
47
5
0
159,092
2
W
Set
7,471
747
13
1
0
212,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role