Player Matchup

Da Ji
Da Ji
Platinum I
IGxxMitchkill
Da Ji
Platinum I
Level 160
God Stats
4W - 2L
1,434 SR
Queue Stats
106W - 78L
1,994 MMR
Party 2
Amaterasu
Amaterasu
Diamond V
Perlixee
Amaterasu
Diamond V
Level 160
God Stats
6W - 3L
1,721 SR
Queue Stats
595W - 581L
1,993 MMR
Party 1
Zeus
Zeus
Diamond IV
Remember Odin
Zeus
Diamond IV
Level 149
God Stats
22W - 18L
1,741 SR
Queue Stats
128W - 120L
2,096 MMR
Solo
Neith
Neith
Diamond III
TelevisionStatic
Neith
Diamond III
Level 125
God Stats
8W - 4L
1,813 SR
Queue Stats
48W - 32L
2,158 MMR
Party 2
Artio
Artio
Diamond V
bobanbang
Artio
Diamond V
Level 159
God Stats
32W - 20L
1,795 SR
Queue Stats
382W - 382L
1,980 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,701 SR
2,044 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,716 SR
1,748 MMR
King Arthur
King Arthur
Platinum III
 
King Arthur
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold I
 
Kukulkan
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond II
 
Awilix
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sobek
Sobek
Diamond V
HeavyDragoon20
Sobek
Diamond V
Level 160
God Stats
10W - 7L
2,065 SR
Queue Stats
707W - 713L
1,978 MMR
Solo
Ullr
Ullr
Platinum I
Pøps
Ullr
Platinum I
Level 159
God Stats
5W - 3L
2,014 SR
Queue Stats
54W - 28L
2,261 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 7
8,568
612
9,455
9,532
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Perlixee
Amaterasu
15
6 / 0 / 5
9,018
644
9,074
13,375
11,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 1 / 8
8,513
608
7,985
4,477
1,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
7 / 1 / 7
8,745
625
10,695
6,989
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
bobanbang
Artio
12
4 / 0 / 15
8,312
594
3,764
10,714
11,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
LokiAtlas

VS

Bans
FenrirBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 3 / 1
7,806
558
9,282
9,845
6,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
 
Kukulkan
13
0 / 5 / 1
7,577
541
2,962
6,919
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
 
Awilix
10
1 / 9 / 2
6,681
477
3,770
11,729
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 6 / 0
7,335
524
2,537
15,782
8,273
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Pøps
Ullr
13
1 / 5 / 0
7,845
560
5,681
11,700
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
28
Kills
4
4
Deaths
28
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
1
0.17
L
Kukulkan
 
Kukulkan
0
5
1
0.1
L
Awilix
 
Awilix
1
9
2
0.22
L
2
6
0
0.33
W
7
2
7
5.25
W
Amaterasu
Perlixee
Amaterasu
6
0
5
8.5
L
Ullr
Pøps
Ullr
1
5
0
0.2
W
4
1
8
8
W
7
1
7
10.5
W
Artio
bobanbang
Artio
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,973
Damage
24,232
45,087
Taken
55,975
31,783
Mitigated
23,543
20,961
Healing
10,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,282
1,731
0
2,997
9,845
6,152
0
231
9,614
0
52,936
L
Kukulkan
 
Kukulkan
2,962
225
0
1,159
6,919
2,384
0
2,736
4,183
52,910
0
L
Awilix
 
Awilix
3,770
1,610
0
180
11,729
3,131
0
1,576
10,153
0
33,560
L
2,537
330
771
2,340
15,782
8,273
0
4,902
10,880
13,893
471
W
9,455
2,329
0
1,759
9,532
4,900
0
1,339
8,193
0
61,561
W
Amaterasu
Perlixee
Amaterasu
9,074
5,149
0
9,713
13,375
11,146
925
0
13,375
0
50,410
L
Ullr
Pøps
Ullr
5,681
2,624
0
3,131
11,700
3,603
0
2,304
9,396
0
54,064
W
7,985
1,136
0
1,990
4,477
1,619
590
1,719
2,758
50,217
0
W
10,695
4,123
0
2,451
6,989
2,972
671
427
6,562
0
71,224
W
Artio
bobanbang
Artio
3,764
1,736
1,092
3,956
10,714
11,146
394
1,543
9,171
12,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,156
Gold Earned
37,244
441
Minions Killed
419
0
Camps Cleared
0
1,458,171
Distance Traveled
1,302,558
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,806
558
122
9
0
245,574
2
L
Kukulkan
7,577
541
122
9
0
264,036
6
L
Awilix
6,681
477
51
4
0
278,845
5
L
Sobek
7,335
524
26
2
0
254,277
1
W
Da Ji
8,568
612
91
7
0
313,593
4
W
Amaterasu
9,018
644
115
8
0
293,741
4
L
Ullr
7,845
560
98
7
0
259,826
0
W
Zeus
8,513
608
108
8
0
279,294
7
W
Neith
8,745
625
111
8
0
268,934
2
W
Artio
8,312
594
16
1
0
302,609
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role