Player Matchup

Sun Wukong
Sun Wukong
NAG Atlas
Sun Wukong
Level 119
God Stats
7W - 3L
1,652 SR
Queue Stats
50W - 38L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
NAG Slimjim
Danzaburou
Level 101
God Stats
3W - 2L
1,545 SR
Queue Stats
22W - 19L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
TheSacredCow157
Nu Wa
Level 124
God Stats
12W - 3L
1,821 SR
Queue Stats
160W - 151L
1,523 Elo+
Party 1
Team Averages
Level 115
1,672 SR
1,523 Elo+

VS

Team Averages
Level 102
1,475 SR
1,358 Elo+
Tsukuyomi
Tsukuyomi
Cp MeIiodas
Tsukuyomi
Level 119
God Stats
21W - 12L
1,751 SR
Queue Stats
209W - 278L
1,343 Elo+
Solo
Jormungandr
Jormungandr
PumpDaddy_C_
Jormungandr
Level 78
God Stats
55W - 55L
1,458 SR
Queue Stats
281W - 363L
1,383 Elo+
Party 2
Chronos
Chronos
xXSir_Ch3wyXx
Chronos
Level 108
God Stats
2W - 3L
1,216 SR
Queue Stats
208W - 283L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NAG Atlas
Sun Wukong
18
5 / 6 / 7
13,559
646
11,979
24,909
22,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
NAG Slimjim
Danzaburou
18
2 / 5 / 9
13,900
662
13,603
15,531
5,418
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 5 / 7
17,020
810
30,349
13,439
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cp MeIiodas
Tsukuyomi
20
12 / 6 / 4
14,779
704
20,782
22,257
7,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
PumpDaddy_C_
Jormungandr
17
0 / 7 / 16
13,775
656
16,691
25,513
28,720
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
19
4 / 4 / 9
13,555
645
9,090
19,357
6,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
17
Kills
16
16
Deaths
17
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cp MeIiodas
Tsukuyomi
12
6
4
2.33
W
Sun Wukong
NAG Atlas
Sun Wukong
5
6
7
1.42
W
Danzaburou
NAG Slimjim
Danzaburou
2
5
9
1.3
L
Jormungandr
PumpDaddy_C_
Jormungandr
0
7
16
1.14
W
10
5
7
2.7
L
Chronos
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,931
Damage
46,563
53,879
Taken
67,127
32,079
Mitigated
42,622
19,996
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cp MeIiodas
Tsukuyomi
20,782
3,437
0
2,909
22,257
7,858
302
10,244
12,013
0
62,232
W
Sun Wukong
NAG Atlas
Sun Wukong
11,979
906
1,365
11,321
24,909
22,477
121
10,979
13,930
0
43,961
W
Danzaburou
NAG Slimjim
Danzaburou
13,603
7,500
0
4,222
15,531
5,418
764
8,698
6,833
0
49,148
L
Jormungandr
PumpDaddy_C_
Jormungandr
16,691
2,706
675
2,365
25,513
28,720
105
10,259
15,254
55,455
0
W
30,349
7,976
0
3,088
13,439
4,184
1,606
5,431
8,008
77,940
0
L
Chronos
9,090
3,459
169
3,645
19,357
6,044
285
10,395
8,962
55,716
4,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,479
Gold Earned
42,109
218
Minions Killed
250
7
Camps Cleared
11
1,101,592
Distance Traveled
1,107,110
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
14,779
704
67
3
2
380,160
2
W
Sun Wukong
13,559
646
65
3
0
388,348
3
W
Danzaburou
13,900
662
56
3
1
350,516
2
L
Jormungandr
13,775
656
67
3
1
364,013
3
W
Nu Wa
17,020
810
97
5
6
362,728
1
L
Chronos
13,555
645
116
6
8
362,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role