Player Matchup

Kukulkan
Kukulkan
I Smily l
Kukulkan
Level 106
God Stats
3W - 1L
1,587 SR
Queue Stats
6W - 7L
1,405 Elo+
Party 1
Izanami
Izanami
PurifiedLeo
Izanami
Level 36
God Stats
23W - 37L
1,368 SR
Queue Stats
87W - 118L
1,276 Elo+
Solo
Thanatos
Thanatos
Smily361
Thanatos
Level 126
God Stats
0W - 1L
1,313 SR
Queue Stats
6W - 5L
1,486 Elo+
Party 1
Terra
Terra
SnowMcSteel
Terra
Level 23
God Stats
0W - 1L
1,597 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 1
Neith
Neith
ThaGreatShinobi
Neith
Level 10
God Stats
2W - 3L
1,443 SR
Queue Stats
2W - 3L
1,378 Elo+
Party 1
Team Averages
Level 60
1,462 SR
1,406 Elo+

VS

Team Averages
Level 86
1,531 SR
1,456 Elo+
Hel
Hel
Daddy Brown CB
Hel
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
DarkZane10
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KhMa1-WaRR1oR
Ah Muzen Cab
Level 129
God Stats
14W - 5L
1,500 SR
Queue Stats
658W - 651L
1,566 Elo+
Solo
Sylvanus
Sylvanus
KoolAidMan0158
Sylvanus
Level 69
God Stats
1W - 1L
1,440 SR
Queue Stats
2W - 2L
1,247 Elo+
Party 2
King Arthur
King Arthur
yomonkey25
King Arthur
Level 114
God Stats
7W - 5L
1,716 SR
Queue Stats
42W - 28L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I Smily l
Kukulkan
17
1 / 8 / 5
10,550
621
21,141
15,588
5,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
PurifiedLeo
Izanami
12
0 / 2 / 1
8,888
523
196
4,060
663
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Smily361
Thanatos
20
10 / 13 / 1
13,473
793
20,516
26,212
10,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
0 / 6 / 3
10,707
630
3,578
21,599
21,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 12 / 3
10,286
605
16,516
20,242
6,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 22
13,270
781
20,052
18,049
16,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
DarkZane10
Fenrir
17
2 / 7 / 12
11,289
664
5,896
18,182
10,421
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
KhMa1-WaRR1oR
Ah Muzen Cab
20
22 / 1 / 11
15,278
899
28,936
15,775
7,177
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
19
3 / 1 / 21
12,998
765
7,080
18,117
25,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
yomonkey25
King Arthur
20
8 / 1 / 13
13,503
794
11,777
20,497
32,912
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
120
11
Kills
41
41
Deaths
12
13
Assists
79
Player
Kills
Deaths
Assists
KDA
W
6
2
22
8.5
W
Fenrir
DarkZane10
Fenrir
2
7
12
1.14
L
Kukulkan
I Smily l
Kukulkan
1
8
5
0.44
W
Ah Muzen Cab
KhMa1-WaRR1oR
Ah Muzen Cab
22
1
11
27.5
W
Sylvanus
3
1
21
13.5
L
Izanami
PurifiedLeo
Izanami
0
2
1
0.25
L
Thanatos
Smily361
Thanatos
10
13
1
0.81
L
0
6
3
0.25
L
0
12
3
0.13
W
King Arthur
yomonkey25
King Arthur
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,947
Damage
73,741
87,701
Taken
90,620
44,947
Mitigated
91,928
19,022
Healing
33,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,052
1,839
6,108
7,970
18,049
16,004
3,446
4,429
13,055
57,652
0
W
Fenrir
DarkZane10
Fenrir
5,896
2,028
0
459
18,182
10,421
257
4,552
13,077
0
17,931
L
Kukulkan
I Smily l
Kukulkan
21,141
1,098
0
554
15,588
5,616
0
5,727
9,861
51,646
0
W
Ah Muzen Cab
KhMa1-WaRR1oR
Ah Muzen Cab
28,936
9,126
0
2,693
15,775
7,177
1,680
2,978
12,575
0
86,957
W
Sylvanus
7,080
1,655
4,411
6,417
18,117
25,414
287
6,330
11,291
19,122
0
L
Izanami
PurifiedLeo
Izanami
196
137
0
0
4,060
663
0
987
3,073
0
346
L
Thanatos
Smily361
Thanatos
20,516
5,742
0
9,557
26,212
10,891
0
9,097
17,115
0
41,308
L
3,578
676
2,645
4,607
21,599
21,291
0
6,909
14,690
17,836
0
L
16,516
6,996
0
1,659
20,242
6,486
0
4,745
15,497
0
37,295
W
King Arthur
yomonkey25
King Arthur
11,777
1,494
318
5,276
20,497
32,912
246
5,158
14,886
1,172
54,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,904
Gold Earned
66,338
216
Minions Killed
315
0
Camps Cleared
0
1,084,256
Distance Traveled
1,676,976
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,270
781
91
5
0
347,863
2
W
Fenrir
11,289
664
24
1
0
307,220
0
L
Kukulkan
10,550
621
85
5
0
282,452
1
W
Ah Muzen Cab
15,278
899
102
6
0
336,523
0
W
Sylvanus
12,998
765
20
1
0
315,028
0
L
Izanami
8,888
523
0
0
0
18,554
0
L
Thanatos
13,473
793
37
2
0
305,477
1
L
Terra
10,707
630
33
2
0
256,932
0
L
Neith
10,286
605
61
4
0
220,841
0
W
King Arthur
13,503
794
78
5
0
370,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role