Player Matchup

Bastet
Bastet
DegeneratApe
Bastet
Level 125
God Stats
5W - 9L
1,193 SR
Queue Stats
57W - 63L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
DreadAdair
Danzaburou
Level 129
God Stats
8W - 7L
1,669 SR
Queue Stats
47W - 60L
1,497 Elo+
Party 2
Atlas
Atlas
SendHelpWolf
Atlas
Level 148
God Stats
9W - 2L
1,645 SR
Queue Stats
74W - 67L
1,499 Elo+
Party 2
Hera
Hera
SmokiLoki
Hera
Level 129
God Stats
3W - 3L
1,555 SR
Queue Stats
6W - 15L
1,375 Elo+
Party 2
Osiris
Osiris
Şkyros
Osiris
Level 129
God Stats
3W - 0L
1,944 SR
Queue Stats
89W - 84L
1,535 Elo+
Party 2
Team Averages
Level 132
1,601 SR
1,479 Elo+

VS

Team Averages
Level 126
1,537 SR
1,533 Elo+
Osiris
Osiris
 
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Gunshow7935
Sobek
Level 120
God Stats
6W - 6L
1,590 SR
Queue Stats
20W - 20L
1,576 Elo+
Party 3
Chang'e
Chang'e
StrongestNixied
Chang'e
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,428 Elo+
Party 1
Jing Wei
Jing Wei
TheFinalShroom
Jing Wei
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
117W - 104L
1,591 Elo+
Party 1
Arachne
Arachne
VIDEOGAMEJUNKEY
Arachne
Level 143
God Stats
5W - 6L
1,597 SR
Queue Stats
139W - 164L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
4 / 2 / 9
9,078
825
9,395
9,882
4,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DreadAdair
Danzaburou
16
10 / 1 / 2
9,532
867
12,784
9,632
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 0 / 13
9,189
835
13,328
10,013
10,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
15
3 / 1 / 7
8,602
782
9,850
4,098
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Şkyros
Osiris
15
1 / 0 / 14
8,498
773
8,603
9,752
11,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 4 / 0
7,738
703
6,746
13,055
15,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
0 / 5 / 1
7,736
703
2,488
18,002
13,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 5 / 2
7,506
682
8,304
11,356
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
16
2 / 4 / 0
8,480
771
5,878
10,549
3,813
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 0
8,071
734
4,976
11,919
4,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
21
Kills
4
4
Deaths
21
45
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
0
0.25
W
Bastet
4
2
9
4.25
W
Danzaburou
DreadAdair
Danzaburou
10
1
2
11
L
0
5
1
0.1
W
3
0
13
9.5
W
Hera
3
1
7
6.5
L
0
5
2
0.2
L
Jing Wei
2
4
0
0.5
L
1
3
0
0.33
W
Osiris
Şkyros
Osiris
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,960
Damage
28,392
43,377
Taken
64,881
31,400
Mitigated
40,774
9,310
Healing
15,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,746
292
0
1,793
13,055
15,298
0
6,056
6,852
0
24,757
W
Bastet
9,395
2,087
0
2,130
9,882
4,052
364
2,384
7,324
0
30,748
W
Danzaburou
DreadAdair
Danzaburou
12,784
3,546
0
1,669
9,632
4,536
1,720
2,414
7,152
0
28,630
L
2,488
150
1,377
3,707
18,002
13,488
0
6,164
11,631
9,708
0
W
13,328
4,521
1,251
1,404
10,013
10,032
610
1,740
7,982
38,677
0
W
Hera
9,850
1,452
0
0
4,098
1,644
568
620
3,416
31,128
0
L
8,304
445
1,627
2,866
11,356
3,882
53
2,286
9,016
22,888
0
L
Jing Wei
5,878
4,880
0
280
10,549
3,813
281
3,071
7,358
0
28,919
L
4,976
3,689
510
3,244
11,919
4,293
0
4,975
6,846
0
16,753
W
Osiris
Şkyros
Osiris
8,603
1,991
0
2,856
9,752
11,136
138
3,634
5,927
0
27,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,899
Gold Earned
39,531
227
Minions Killed
182
0
Camps Cleared
0
1,329,608
Distance Traveled
1,132,795
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,738
703
41
4
0
244,909
3
W
Bastet
9,078
825
42
4
0
281,167
2
W
Danzaburou
9,532
867
33
3
0
241,177
0
L
Sobek
7,736
703
13
1
0
223,169
3
W
Atlas
9,189
835
57
5
0
277,914
4
W
Hera
8,602
782
57
5
0
249,788
0
L
Chang'e
7,506
682
40
4
0
209,660
3
L
Jing Wei
8,480
771
67
6
0
225,063
3
L
Arachne
8,071
734
21
2
0
229,994
0
W
Osiris
8,498
773
38
3
0
279,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role