Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Batman4Hire97
Bellona
Level 67
God Stats
24W - 13L
1,577 SR
Queue Stats
63W - 46L
1,515 Elo+
Solo
Bacchus
Bacchus
ImmortalRanaTTV
Bacchus
Level 143
God Stats
117W - 104L
1,753 SR
Queue Stats
324W - 362L
1,508 Elo+
Party 2
Eset
Eset
ItsAvarice
Eset
Level 113
God Stats
28W - 39L
1,400 SR
Queue Stats
670W - 705L
1,504 Elo+
Party 2
Thanatos
Thanatos
UndeadSeaman
Thanatos
Level 108
God Stats
22W - 25L
1,419 SR
Queue Stats
194W - 204L
1,442 Elo+
Party 1
Team Averages
Level 108
1,530 SR
1,494 Elo+

VS

Team Averages
Level 107
1,515 SR
1,512 Elo+
Bastet
Bastet
 
Bastet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
EAH1997
Atlas
Level 122
God Stats
167W - 135L
1,660 SR
Queue Stats
861W - 829L
1,534 Elo+
Party 3
Jormungandr
Jormungandr
GazapoSH
Jormungandr
Level 145
God Stats
28W - 21L
1,678 SR
Queue Stats
843W - 808L
1,505 Elo+
Party 3
Scylla
Scylla
Izentella
Scylla
Level 64
God Stats
2W - 11L
1,235 SR
Queue Stats
193W - 197L
1,503 Elo+
Party 3
Ullr
Ullr
iSphirits-
Ullr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 0 / 3
6,185
619
4,047
5,851
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
10
2 / 3 / 2
6,074
607
6,683
7,737
4,635
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 6
5,808
581
3,297
5,119
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 1 / 8
7,431
743
6,954
5,066
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
UndeadSeaman
Thanatos
11
9 / 0 / 0
7,006
701
3,128
5,169
1,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 4 / 1
5,585
559
2,697
8,446
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
EAH1997
Atlas
9
1 / 3 / 1
5,802
580
2,601
9,360
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
GazapoSH
Jormungandr
11
2 / 2 / 1
6,610
661
5,472
7,818
5,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Izentella
Scylla
8
0 / 5 / 1
4,656
466
1,106
4,333
726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
5,184
518
926
5,353
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
5
5
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
3
2.5
L
Bastet
 
Bastet
1
4
1
0.38
W
Bellona
2
3
2
1
L
Atlas
EAH1997
Atlas
1
3
1
0.5
L
Jormungandr
GazapoSH
Jormungandr
2
2
1
1.25
W
0
1
6
3
W
5
1
8
9
L
Scylla
Izentella
Scylla
0
5
1
0.1
W
Thanatos
UndeadSeaman
Thanatos
9
0
0
9
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,109
Damage
12,802
28,942
Taken
35,310
13,358
Mitigated
14,037
11,641
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,047
2,174
0
2,614
5,851
1,740
260
1,153
4,698
0
49,788
L
Bastet
 
Bastet
2,697
698
0
3,450
8,446
2,101
0
2,754
5,692
0
32,019
W
Bellona
6,683
1,835
0
1,474
7,737
4,635
0
4,513
3,224
0
29,801
L
Atlas
EAH1997
Atlas
2,601
896
14
2,108
9,360
4,599
0
2,070
7,290
12,795
0
L
Jormungandr
GazapoSH
Jormungandr
5,472
2,581
0
2,437
7,818
5,298
220
1,551
6,267
40,930
0
W
3,297
37
174
870
5,119
3,729
50
1,463
3,656
11,600
0
W
6,954
1,328
179
1,626
5,066
1,657
118
1,678
3,388
45,821
0
L
Scylla
Izentella
Scylla
1,106
143
0
28
4,333
726
0
2,548
1,785
15,467
0
W
Thanatos
UndeadSeaman
Thanatos
3,128
757
0
4,704
5,169
1,597
0
372
4,797
0
38,882
L
926
141
0
781
5,353
1,313
0
1,328
4,025
0
25,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,504
Gold Earned
27,837
345
Minions Killed
270
0
Camps Cleared
0
1,052,907
Distance Traveled
954,563
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,185
619
104
10
0
195,698
5
L
Bastet
5,585
559
70
7
0
208,364
3
W
Bellona
6,074
607
61
6
0
212,191
2
L
Atlas
5,802
580
18
2
0
204,673
4
L
Jormungandr
6,610
661
94
9
0
200,531
3
W
Bacchus
5,808
581
15
2
0
214,422
0
W
Eset
7,431
743
94
9
0
207,613
4
L
Scylla
4,656
466
25
3
0
154,621
1
W
Thanatos
7,006
701
71
7
0
222,983
2
L
Ullr
5,184
518
63
6
0
186,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role